Lucky Egg
Today we are looking at the last of the Tools from the
Arceus set. Could this be Chansey’s Egg? The flavour
text from Chansey MT does say that it shares its egg
with injured people, so maybe it also likes to help out
knocked out Pokémon.
Lucky Egg is yet another card with a simple, but
potentially useful effect. When the Pokémon it is
attached to is knocked out by damage, you get to draw
until you have seven cards in your hand. As usual, it is
worth remembering when this does and doesn’t work. It
does work if a Pokémon is KO’d while on the Bench if it
takes damage from a sniping or spread attack (such as
Infernape 4’s Split Bomb or Tyranitar SF’s Grind). It
doesn’t work if the Pokémon is knocked out by a
PokePower (Crobat G’s Flash Bite), or attacks that place
damage counters (Gengar SF’s Shadow Room), or a Status
Condition (Poison or Burn).
Being able to draw cards when you lose a Pokémon is a
pretty nice bonus. I mean, we all like to use Cynthia’s
Feelings in that situation don’t we? Attaching this to a
starter Pokémon like Jirachi RR or Sableye SF, which you
know won’t last long on the Field, could net you some
nice bonus draw after it has helped you to set up. Does
this mean the card is good enough to see play though?
Well, in practice, players are likely to stick with
Claydol and Uxie as more reliable forms of draw which
don’t leave you waiting to sacrifice a Pokémon in order
to use them. The fact that it doesn’t work in every
situation means that Cynthia’s Feelings will often be
the superior choice too. It’s not that Lucky Egg is a
bad card, it’s just that it won’t often find a place in
a deck due to the availability of more immediate and
efficient ways of doing the same thing.
Rating
Modified: 2 (cute, but there are better alternatives)
Limted: 4.25 (any form of draw in limited is gold)
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