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					Pojo's Pokemon Card of the Day 
					
                        
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							Pichu Lv. 8 Stormfront 
							Date Reviewed: 
                            01.26.09 
							
							Ratings
                            & Reviews Summary
 Modified: 2.75
 Limited: 2.25
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
							 |  
 
            
              |  Meganium45
 | OK, a Pichu that gets you energy cards!!! 
 Should work perfectly with the Raichu Level X, getting 
						energy in your hand, right? Right?
 
 Well. Problem here is that you pull those energy from 
						your discard pile. Not your deck. If it was deck, this 
						would be uber tier 1.
 
 Problem is, it is NOT the deck.
 
 So, it is a good mid to late game recovery card, but to 
						start with, not really to useful. Do I really need this 
						card? Maybe in a Raichu deck.
 
 Low HP, fighting weak. Resistance to metal…not really 
						good.
 
 Ratings – Modified 2.5/5
 
 Limited…even worse 2/5
 |  
              |  Alex
 | Whatsup Pojo people! 
 After a long hiatus from reviewing cards here, I've 
						decided to take another shot at it. It also helps that 
						being in college means having LOTS of free time to 
						dedicate to awesome things like the Pokemon TCG (and 
						other stuff) ;)
 
 Anyway, on to the review!
 
 So I got an e-mail saying that today's COTD was Pichu 
						from SF and I'll be honest with you, I actually had to 
						look this card up to see what it did. However, after 
						looking at the card's attack it seems to have some 
						potential. Let's look at the basics of the card -
 
 HP: 50 - This is on the low side for basics nowadays but 
						since he's a baby I'll let it slide. The only thing you 
						should be worrying about here is T1 donks, but they 
						become pretty inevitable anyway.
 
 Attack: Electric Circuit - OK, here's where the card 
						becomes binder material to deck material. The first 
						thing that popped into my head when I saw this attack 
						was as a tech into Raichu Lv.X decks. Basically, you 
						Voltage Shoot twice, putting 4 L energies into the 
						discard pile and if you don't have the ability to search 
						out more L energies you play this little guy and put 
						them back into your hand. Since he's most likely going 
						to be KO'd after he attacks, you don't need to worry 
						about his retreat cost and can Voltage Shoot again for 
						80. If you play this with Plusle SW you can essentially 
						get 6 energies back into your hand in one turn with 
						Plusle's power (assuming Pichu gets knocked out). Sounds 
						like a good deal to me.
 
 Weakness/Resistance: F +10/M -20 - Not very influential 
						as to whether he should be played or not, although it's 
						possible for Claydol to OHKO it for 2 (but Clay should 
						be KO'd in the first place after a Volt Shoot)
 
 Retreat: 1C - Not a game breaker either. Like I said, 
						this thing will usually get KO'd after it attacks. If it 
						isn't, consider yourself lucky and proceed to 
						attach/retreat.
 
 Overall, this card is pretty useless to most decks, but 
						is a good tech for Raichu decks.
 
 Ratings:
 Modified - 3/5
 Limited - 2.5/5
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