I know, you all start looking at this card and
think…well, Pokemon Rescue gets me one back to my
hand…Time Space Distortion Gets me 2…Night Maintenance
gets me 3 to my deck…what is the big deal here?
The big deal is the ability to get energy and the
pokemon, or a combination thereof back into your hand
NOW.
Too many SP pokemon are effectively charged with 1
energy and an Energy Gain. This rocks in the real world.
Is it a 4 of that you need to put in every SP deck? No.
Is it a good card to put at least 1-2 of in an SP deck?
Yes. Why? Cyrus can get it, the SP Radar, and another
energy on the same turn.
Talk about an instant recharge when one of your big
hitters goes down!!!
Why am I rating it so low? I have to be sold on its
absolute usefulness at this point. We are just beginning
to play with “developed” SP decks. This is another piece
in the puzzle.
Talk with you soon!
Modified…3/5
Limited…3.5/5 The ability to get a knocked out pokemon
and an energy is very helpful here.
KFT MN State
Champion
When life gives you lemons, ask for lemon flavored
skittles.
Anyways, today's card of the day is one of the new SP
Supporters from Rising Rivals, this time, showcasing the
first member of the Sinnoh Elite Four, Aaron.
Aaron's Collection lets you pick up two in any
combination of SP Pokemon (including Level X) and Basic
Energy. Sounds like a weaker Night Maintenance right?
Wrong, instead of shuffling them into your deck, you get
to put the cards in your hand. Just alone this card is
better then Time-Space Distortion or Energy Retrieval in
SP decks, because of the guaranteed chance to pull at
least two cards. Even in non-SP decks, you can pick up
two energy, no strings attached. Oh, wait, there is one
string. As mentioned earlier, Aaron's Collection is a
Supporter, so unless you're running Porygon 2, you'll
have to choose between Cyrus, Roseanne, or Bebe, to name
a few.
Modified 3/5
Good in SP decks, but without Porygon 2, people are
going to stick with Night Maintenance.
Limited 5/5
The set is flooded with over three dozen SP Pokemon, and
the amount of recovery is limited. Why wouldn't you use
this?
~KFT
Baby Mario Top 4 UK Nats
Aaron’s Collection
This is a really nice addition to SP decks, giving you
instant recovery of SP Pokémon and/or Basic Energy for
the cost of your Supporter for the turn.
Of course, there are quite a few cards that do a similar
job which are in competition for deck slots with Aaron’s
Collection, all of which have their advantages and
disadvantages. Night Maintenance gets you three in any
combination of Pokémon and Energy, but only returns them
to the deck. Pokémon Rescue will put one card in your
hand, but can’t get back Energy. Time Space Distortion
is great for getting back Pokémon as long as you flip
heads. Finally, Energy Restore is like a TSD for Energy
and is . . . well, practically useless.
None of those cards have either the immediate usefulness
or versatility of Aaron, but they are Trainers, and you
are not limited to one per turn. So, is Aaron’s effect
good enough to be worth a Supporter? In an SP deck, I
think the answer will often be ‘yes’. Not so much in
decks which rely on a tank like Dialga G, but certainly
in decks that depend upon easily KO’d Pokémon (X2
Weakness can really hurt)with cheap attacks like Gallade
4, Infernape 4, and Luxray GL. Being able to bring back
one of these cards with an Energy, attach an Energy
Gain, and attack may well win you the game, and Energy
recovery is often crucial in SP decks which tend to run
very little Basic Energy.
Try running one alongside Night Maintenance in an SP
deck, and see how it works out for you.
Rating
Modified: 3 (if you can find room for one in an SP deck,
it can really help you out)
Limited: 4.5 (you probably only have one or two really
good Pokémon in your deck. Get them back when they are
KO’d!)
Steel_Winger
Welcome back to the Pokemon COTD! Hope everyone had a
great weekend!
Today we look at our last featured Elite 4 member,
featured in his own Supporter: Aaron's Collection!
This Supporter nets you a combination of up to 2 SP
Pokemon and basic Energies to your hand from your
discard pile. A specialized Roseanne's Research, in
reverse.
So when would be a good time to use this? Probably
somewhere around the mid to late game in a deck that's
heavy with SP Pokemon, when there is guaranteed to be at
least one SP Pokemon in the discard pile along with some
energy.
Now, is it really worth using? Some people may compare
this card to Poke Turn, which just simply brings back
the Pokemon and anything else attatched (including those
precious Energy Gains) straight to the hand. For Aaron's
Collection to be useful, there usually has to be a
Pokemon KOed. It also doesn't bring back anything else
besides Pokemon and basic Energy, so those Dialga G
players will have to find another way to get back their
Special Metal Energies if they find their way to the
discard pile. On the plus side, it can get back LV. X
forms of SP Pokemon, which is nice. Besides, you can
only use so many Poke Turns. I'd say Aaron's Collection
is an okay card for a backup plan, even though people
have many other things they may want to do with their
Supporters.
Ratings:
Modified: 2.5/5 In a normal situation, people will
prefer Poke Turn over this because nobody like seeing
their own Pokemon KOed. But it can come in handy if and
possibly when that Pokemon is KOed.
Limited: 3.5/5 You should run any Supporters you can get
in Limited. Aaron's Collection is a lot better here with
the lack of Poke Turn.