Pojo's Pokemon news, tips, strategies and more!

Pokemon Home

Pokedex

Price Guide Set List

Message Board

Pokemon GO Tips

Pokemon News

Featured Articles


Trading Card Game
- Price Guide
- Price Guide
- Card of the Day
- Professional Grading
- Killer Deck Reports
- Deck Garage
- William Hung
- Jason Klaczynski
- Jeremy's Deck Garage
- Johnny Blaze's Banter
- TCG Strategies
- Rulings Help
- Apprentice & Patch
- Apprentice League
- Spoilers & Translations
- Official Rules
- Featured Event Reports
- Top of the World
- An X-Act Science
- Error Cards
- Printable Checklist
- Places to Play


Nintendo Tips
- Red/Blue
- Yellow
- Gold & Silver
- Crystal
- Ruby & Sapphire
- Fire Red & Leaf Green
- Emerald
- SNAP
- Pinball
- TCG cart
- Stadium
- PuPuzzle League
- Pinball: Ruby/Sapphire
- Pokemon Coliseum
- Pokemon Box
- Pokemon Channel


GameBoy Help
- ClownMasters Fixes
- Groudon's Den
- Pokemon of the Week

E-Card Reader FAQ's
- Expedition
- Aquapolis
- Skyridge
- Construction Action Function
- EON Ticket Manual


Deck Garage
- Pokemaster's Pit Stop
- Kyle's Garage
- Ghostly Gengar


Cartoon/Anime
- Episode Listing
- Character Bios
- Movies & Videos
- What's a Pokemon?
- Video List
- DVD List


Featured Articles

Pojo's Toy Box

Books & Videos

Downloads

Advertise With Us
- Sponsors
-
Links

Chat

About Us
Contact Us


Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman



Pojo's Pokemon Card of the Day

 

Heat Rotom Lv. 46

Rising Rivals

Date Reviewed: 06.15.09

Ratings & Reviews Summary

Modified: 2.25
Limited: 3.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page


Meganium45
These Rotoms would have been GREAT about 10 years ago, in the era of haymaker, when 40 damage was a REALLY big deal.

In this envio, even being able to type match your opponent, none of these Pokemon hit hard enough to make a real impact.

That being said, Heat Rotom, changing into a fire type or staying an electric type can effectively counter a lot of water and grass worries in one Pokemon.

The ability to charge your bench could help fuel the heavy energy burning fire pokemon you plan to use later in the game, effectively giving you two energy attachments per turn. That might be very useful.

Problem is…fire (except for the big Infernape X) is not showing as a huge type right now, and those lovely little SP pokemon have more effective ways of charging themselves up…but this Pokemon is definitely worth a look as a starter Pokemon.

80 HP, great for a basic.

Dark weak should be a minimal problem, colorless resistance should frustrate Flygon and Blissey just enough to be helpful.

1 retreat cost is manageable, as you are NEVER going to attack with this thing, as 4 for 40 on a lightning or fire Pokemon is WAY TOO underpowered, even with the burn condition.

Overall, take a look at it in a fire deck, but you will probably choose something else.

Ratings…

Modified – 3/5 Good support Pokmeon

Limited – 4/5 Extra energy attachment early here, based in a fire deck could simply be devastating. Too bad this little guy pops out like one per 3 boxes.
Baby Mario
Top 4 UK Nats
Heat Rotom

It’s Rotom Week at Pojo!

They are hard to pull, and have the best foil ever, but are they any good?

Now it is possible to play Rotoms in their own deck. They even have their own re-usable Supporter (Charon’s Choice) which allows you to swap out your Rotom every turn so that you are always able to hit your opponent for Weakness. Unfortunately, the low HP and relatively weak attacks of the Rotoms means that it is not likely that this deck will see any play in serious competition. However, some people believe that they do have potential as techs because their ‘Shift’ PokePowers can give good type coverage.

So, let’s start looking at the Rotoms, starting with the Heat version . . .

PokePower: Heat Shift

Heat shift is one of the better options for Rotom, as there are a few decks that don’t like Fire Pokémon, such as Beedrill and Dialga G.

Attack: Warm Up

This attack looks quite good: attach a [R] Energy from your deck to a benched Pokémon. Unfortunately, it costs an Energy to use it, so you could have attached to the Bench anyway instead.

Attack: Heat Burn

For 3 Energy, 40 Damage and auto-burn is simply not enough. Even with Weakness, you are not doing enough to KO a Beedrill or a Dialga G with Special Metal. There are plenty of other cards that do more damage for the cost.

Rating

Modified: 1.5 (only worth 1-2 slots, even in its own deck)
Limited: 3 (the Energy acceleration can be useful here)


CopyrightŠ 1998-2009 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.