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Pojo's Pokemon Card of the Day

 

Upper Energy

Rising Rivals

Date Reviewed: 06.25.09

Ratings & Reviews Summary

Modified: 2.90
Limited: 3.75

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Rocket Boss Rising Rivals had almost as many Special Energy as it did Supporters, and one of those fun and exciting energy cards is the Underdog Energizer itself, Upper Energy. If you're behind in prizes you can often use all the help you can get, and Upper Energy does just that, when you are behind in prizes and this card is attached to a non Lv. X Pokemon, Upper Energy provides CC, otherwise it just provides C. Good for a tech in a deck where you have many Pokemon that require CC simply because you can never tell when you'll be fighting from behind and need that little extra push to the lead.

Modified- 2/5
Limited- 3/5
Baby Mario
Top 4 UK Nats

 

Upper Energy

 

Since we lost Double Rainbow, Scramble, and Boost Energy in the last Rotation, we have been without any multiple Energy cards, relying on cheap attacks (Kingdra LA, SP Pokémon with Energy Gain) and Energy acceleration (Weavile SW, Leafeon LV X) instead.

 

Now we have Upper Energy, which is like some weird cross between all three.

 

Like Boost, Upper Energy only supplies Colourless Energy (two of them, just like Double Rainbow!), but that isn’t much of a problem, given that many three Energy attacks now only require one Energy of a specific type (Gardevoir SW’s Psychic Lock, Dialga G’s Second Strike, for example). Colourless Pokémon such as Flygon obviously benefit even more.

 

Like Scramble, Upper Energy only provides one Colourless Energy UNLESS you are behind on prizes. This re-introduces comeback-ability into the game, giving you a chance to hit back after your opponent goes ahead on prizes. This gives back some power to the slower, Energy hungry Stage 2 decks which haven’t seen much play recently. Maybe people will once again have to be careful of going for the easy KO of a Basic Pokémon (like with Machamp), for fear that an Upper Energy will result in them losing their main attacker, which would be a bad exchange for them.

 

Unlike the old multiple energy cards, however, Upper Energy CAN be attached to a Basic Pokémon. This can obviously used by SP Pokémon with expensive attacks like Palkia G and Luxray GL, but it also makes a tech like Ditto more viable. Now it can copy the defending Pokémon’s powerful attacks for only two Energy drops instead of three. In exchange for this, Upper Energy only provides one Energy for LV X Pokémon, which, together with the fact that it is Colourles-only, makes the card a little more balanced than its predecessors.

 

If you are running Pokémon which can use the two Colourless Energy it gives to speed up their attacks, it would be silly not to play at least two in a deck.

 

Rating

 

Modified: 3.75 (a welcome return for a less broken multiple Energy)

Limited: 4.5 (using big attacks fast wins games here)

 


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