Hello, and welcome to the beginning of a new week, of
which we start of with one of 2 new Stadiums in SV, it's
Battle Tower! It has a simple effect, whenever plays a
Pokémon to level up one of their Pokémon, they can
remove 4 damage counters from that card. Not bad. 4
Damage counters is a lot, and removing them could mean
the different in being KOed next turn or not. Of course,
you actually have to be able to level up an important
Pokémon to make it useful, so just running Uxie Lv.X
(LA) in your deck probably isn't enough to justify the
use of this card. However, decks that rely on their
Lv.X's like Luxape probably can justify it. Still, most
of the decks in this latter catergory probably have
Stadiums that are much more useful in the deck, so
Battle Frontier will be a tech slot or secondary choice
really.
Ratings:
Modified: Not a bad card, depends a lot on the deck, but
really, there is generally going to be a better stadium
for any deck, though again, the better stadium depends
upon what deck you are running. 2.5/5
Limited: If you manage to get a Lv.X here and you manage
to get the normal form as well here, then you probably
won't be able to get out in most of your games. Once,
maybe, but more than that will be tough. Still, the
healing would be useful, but not enough to warrant a
space in your deck. 1.5/5
Meganium45
An interesting stadium from the new Supreme Victors Set.
Level up and remove damage counters? Sounds like a good
idea to me!!!
But, if you use Level Max, it doesn’t work. Not used
often, but could be important.
Second, in this age of one hit knockouts, removing the
counters isn’t always huge.
I really like the Championship Arena (one less retreat
for SP Pokemon) and Team Galactic’s Hideout (2 damage
counters when you evolve) over this one for the power SP
decks, and even for the Level X type decks that are out
there.
Ratings…
Modified 2.5/5 Good for some very few decks.
Limited.1.5/5 If you really get to level up this is
huge. Not many people will!!!
Good luck at Battle Roads this weekend! The road to
Hawaii starts SATURDAY! We will be at GameNite in South
County Mall.
Registration 10:00 am!!!
Baby Mario Top 4 UK Nats
Battle Tower
Stadiums seem to have gained a bit more popularity over
the last few sets as more useful ones have been printed
(especially Broken Time-Space), and people have
discovered new combos that use them (such as Stark
Mountain/Rayquaza in Luxray/Infernape). This week, we
kick off with a couple of new Stadiums from Supreme
Victors. Will either be good enough to see play at a
Battle Roads near you?
The first one up for review is Battle Tower. The effect
of this Stadium is extremely simple: when either player
plays a card from their hand to Level Up one of their
Pokémon, they get to remove four damage counters.
Pretty good, right? That’s a double Potion, just for
having a Stadium in play, and LV Xs are pretty widely
played (Luxray GL, Baziken FB, Infernape 4, Flygon, to
name but a few).
Well . . . maybe not so much.
Most times, if you are Levelling Up, you will be using a
Pokémon freshly promoted from the bench so, unless you
are playing against spread or snipe decks, they will
most likely not be damaged anyway. If your intention is
to switch the Levelled Up Pokémon (if it is a tech you
want on your bench like Heatran or Cresselia) then the
damage won’t really matter.
However, there may be a use for this card in a Tank
Dialga G deck, where both the Basic and LV X operate as
your main attacker, and you try and keep them from being
KO’d with Special Metal Energy reducing the damage they
take. Here, Battle Tower would allow you to heal a
slightly damaged Dialga G and may save you a PokeTurn
and a Galactic Switch or two. Even here though, the card
is extremely situational, and there may be better
options (Snowpoint Temple, Conductive Quarry) for your
deck. You could also run it in a Rayquaza C deck . . .
it may slightly increase Rayquaza’s chances of ever
using its attack.
Rating
Modified: 2 (Seems nice, but of limited use and not as
effective as you might think)
Limited: 2.25 (If you pull a LV X and can use it . . . )
Steel_Winger
Welcome back to the Pokemon COTD!
We start this week off with Battle Tower, one of the new
Stadiums from Supreme Victors. When it is in play, a
Pokemon heals itself by 40 whenever it is Leveled Up
from the hand.
Personally, I don't think this card has that much value.
Sure, there are plenty of Level X Pokemon out there, but
they don't make up a majority of the deck (unless you're
running AMU). Not to mention the fact that your opponent
can benefit from it as well, and it doesn't work if the
Pokemon levels up due to Level Max, since it wouldn't be
from the hand. This card would see some use with a lot
of the SP Pokemon, but they have a lot of better options
such as Poke Turn or maybe even Bertha's Warmth. If
you're going to play a Stadium, I would suggest
something that helps out more than 2-4 Pokemon in your
deck or hinders the opponent.
Ratings:
Modified: 1.5/5 There are plenty of Stadiums out there
that can really help you depending on which deck you're
using. This particular one would be near the bottom of
that list.
Limited: 1.5/5 Even with the LV. X ratio supposedly
upped in this set, it's still hard to pull one, meriting
less use of this card. If you do manage to pull one,
then kudos, and use this for an added advantage.