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Pojo's Pokemon Card of the Day
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Igglybuff #44/123
HeartGold & SoulSilver
Date Reviewed:
02.18.10
Ratings
& Reviews Summary
Modified: 2.00
Limited: 3.00
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average.
5 is the highest rating.
Back to the main COTD
Page
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Baby Mario
Top 4 UK Nats |
Igglybuff (HGSS)
Just when you thought that Pokémon couldn’t get any
sillier or cuter . . . along comes Igglybuff!
The old Neo Genesis Igglybuff had an extremely useful
Pokémon Power which allowed you to switch off one of
your opponent’s Powers for a turn. This was in the days
before the Power/Body split, so an equivalent Igglybuff
today would be able to turn off stuff like Dialga G LV
X’s Time Crystal or Manectric PL’s Electric Barrier. If
we had something like that in the format now, it would
definitely see play!
Unfortunately, Igglybuff HGSS is nowhere near as useful.
It shares the blank bottom stats and Sweet Sleeping Face
Power of the other Babies and, like them, it has an
Energyless attack: Graffiti. This has the effect of
increasing the Defending Pokémon’s attack by [C] on
their next turn.
Now this could have the effect of slowing down your
opponent somewhat, but there are just too many ways for
your opponent to avoid the effect for it to be of much
use. Firstly, Unown G will prevent it from happening at
all, secondly, as the effect resides on the Defending
Pokémon, it is removed simply by retreating or evolving,
thirdly, so many attacks are low cost these days, that
attaching another Energy is not usually a problem.
All of this means that Igglybuff is unlikely to see any
play. It can stall for a bit, but that is hardly worth
the risk or the deck space you would have to devote to
this low HP Pokémon. Oh well, at least it looks cute in
the binder.
Rating
Modified: 1.25 (the least useful of all the babies)
Limited: 1.75 (stall is ok, but the format is slower
anyway)
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virusyosh |
Good day, Pojo readers! Today we are continuing Baby
Week by reviewing one of the Uncommon babies from the
HeartGold and SoulSilver expansion: the Balloon Pokemon,
Igglybuff.
Like the other babies, Igglybuff has 30 HP, no
Weakness, Resistance, or Retreat Cost. Igglybuff also
has the Sweet Sleeping face Poke-Body, which prevents
damage done to Igglybuff while it is Asleep.
Igglybuff's single attack, Graffiti, puts Igglybuff
to sleep to make the Defending Pokemon's attacks cost
[C] more during your opponent's next turn. As far as
stalling goes, forcing your opponent to have a single
additional Energy cost really isn't that great. Most of
the time, your opponent can simply attach another Energy
to their Active Pokemon or retreat to get around the
effect. If the attack maybe did some damage (even just a
bit) or made attacks cost [CC] more, Igglybuff would be
way more useful.
Modified: 1/5 I can't really see Igglybuff working
here because the attack just isn't quite good enough to
be playable. While there are a few decks that run very
little Energy, there are generally better stalling
options available in the format. Even though Low HP and
the inability to do damage don't help Igglybuff's case,
either.
Limited: 2/5 Igglybuff might have some potential
here, because Limited is considerably slower than
Modified. Sweet Sleeping Face is pretty good, but
Igglybuff still may not be able to stand up to some of
the set's bigger threats.
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BoDragon Pokémon Organized Play Tournament Organizer, League Owner, Pokémon Professor and Judge
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Pokémon Card of the Day for Thursday, 2010-02-18:
Igglybuff (HeartGold & SoulSilver, #44)
The
HeartGold & SoulSilver expansion brings back
notable Basic Pokémon that are prevolved forms of other
Pokémon. These Pokémon are Cleffa, Igglybuff,
Pichu, Smoochum and Tyrogue. Unlike past
appearances, these Pokémon lack the ability to
evolve using any Baby Evolution Poké-Power into Clefairy,
Jigglypuff, Pikachu, Jynx, Hitmonchan, Hitmonlee or
Hitmontop.
Cleffa, Igglypuff, Pichu, Smoochum and Tyrogue share the
same Poké-Body, Sweet Sleeping Face. Its effect is
as long as the Pokémon is Asleep, all damage to it is
prevented. These Pokémon stand good chances to be
Asleep as their attacks initiate the effect.
The statistics for each of these Pokémon are consistent.
They all share 30 HP, have no Weakness, have no
Resistance, and have zero Energy Retreat Cost.
Igglybuff's Graffiti attack, for no Energy, increases
the attack cost of each of the Defending Pokémon's
attack by {C}; Igglybuff is Asleep afterward. This
would greatly affect Pokémon having high attack costs
into burning another Energy, but those with low attack
costs will be okay burning that additional Energy.
Ratings:
Modified: 3/5
Limited: 4/5
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Otaku |
Name:
Igglybuff
Set/#:
HeartGold SoulSilver 44/123
Rarity:
Uncommon
Type:
Colorless
Stage:
Basic
HP:
30
Weakness:
None
Resistance:
None
Retreat Cost:
None
Poké-Body:
Sweet Sleeping Face
As long as Igglybuff is Asleep, prevent all damage done
to Igglybuff by attacks.
Attack#1:
(0) Graffiti
Igglybuff is now Asleep.
During your opponent’s next turn,
the attack cost of each of the Defending
Pokémon’s attacks is (C) more.
Attributes:
Igglybuff is
a Basic Colorless Pokémon.
As of right now, there are no Stage 1 versions of
Jigglypuff
(or Stage 2 versions of
Wigglytuff)
so its all on
Igglybuff to earn its spot in decks.
You have to know your own metagame to know if
being Colorless will matter: for the more mundane
aspects of Weakness and Resistance, it won’t matter as
Igglybuff
does no damage.
As for its own Weakness, Resistance, and Retreat
Cost… all three are nothing.
So the 30 HP and lack of Resistance are the worst
possible stats for a Pokémon while the lack of Weakness
and free Retreat Cost are the best.
Keep in mind that at just 30 HP, most levels of
Weakness to a type wouldn’t make much of a difference.
Abilities:
The Poké-Body and Attack are intertwined, like all the
“Homage” Baby Pokémon.
While
Igglybuff is Asleep, Sweet Sleeping Face protects it
from attack damage.
Quite a few ways to bypass that, and of course
you have to be Asleep: barring other effects, there is a
50% chance you’ll wake up between turns.
Graffiti,
Igglybuff’s attack, puts it to Sleep (again, like
the attacks of all the “Homage” Baby Pokémon), and due
to the Poké-Body, that’s a bonus instead of a drawback.
Graffiti is a stalling attack, as it ups the
attack cost of each of the Defending Pokémon’s attacks
during the opponent’s next turn (note that it is plural,
in case you’re using one of the rules variants that
allows for multiple Defending Pokémon).
This adds an extra layer of protection for the
card: even if
Igglybuff wakes up, your opponent may be unable to
afford to attack.
Considering Graffiti requires no Energy, I
consider it to be a good stalling attack, allowing you
to focus your efforts (and Energy) elsewhere.
In either case, remember your protection is far from
absolute: besides
Igglybuff not being Asleep, Sweet Sleeping Face
won’t protect from Special Conditions or the other
effects of attacks.
Your opponent may have enough Energy that
Graffiti won’t matter.
In both cases, they may be able to force
Igglybuff to
the Bench or change out their own Active Pokémon to work
around the situation.
Uses and
Combinations:
Cleffa and
Pichu from
this set were designed to speed your set up and
Tyrogue was
the classic opener/cleaner, giving Energy efficient
damage early in the game to harass the opponent.
Igglybuff
seems to be the flipside of
Tyrogue: it
still harasses the opponent and complicates their set
up, but it does it by slowing them down.
You won’t have the chance to take a Prize like
you would with
Tyrogue, but if you have a deck build that doesn’t
require your attack to help you set up then
Igglybuff
might be better disruption.
Igglybuff
will slowdown set up attacks and early attempts at
pushing for damage.
Unless your opponent’s opener is something Energy
something like
Tyrogue, they’ll have to waste resources to get rid
of Igglybuff…
instead of later on when pushing for the win.
If your opponent does use an opener like
Tyrogue,
though, Igglybuff
may fall flat: an
Igglybuff that isn’t Asleep will just watch
Tyrogue
retreat to a second copy and score a Prize.
Ratings
Modified:
3/5 – It stalls well early on, but is little more than a
cute speed bump in a few turns.
Limited:
4/5 – A lack of resources greatly improves its
effectiveness.
It’s all about trading Prizes for gain.
Summary
Like the other “Homage” Baby Pokémon,
Igglybuff
could be the new face of the game or just sit and look
cute in your binder.
It all depends on how exactly your metagame
works: if opening attacks are used for speeding set up,
being a cute speed bump is great!
I dislike such an ambiguous summary, but this
card is all about how your opponent approaches
the game.
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