Ultimate Zone
Ok, we’ve got the 2009 Top Ten out of the way, and now
it’s time to get back into the groove on Pojo’s CotD.
We kick off with a Stadium card from the Arceus set: the
impressively-named Ultimate Zone. With a name like that,
this card has to be something really special, right?
Right?
Well . . . sort of.
Ultimate Zone allows you to move Energy from your
Benched Pokémon to an active Arceus. You can do this as
many times as you like and there is no restriction on
what type of Energy you can move (Basic, Special . . .
it all works). Obviously this is massively beneficial
and fits right in with the apparent purpose of the
dedicated Arceus deck, which is to always hit for
Weakness by attack with the Arceus of the right type,
usually after Levelling Up into the Omniscient Acreus LV
X.
Once you have sufficient Energy in play (Ripple Swell
Arceus will help), Ultimate Zone becomes invaluable to
the smooth operation of an Arceus deck, allowing you to
retreat for the correct type and then make sure that it
has the Energy it needs to use whatever attack best
suits your purpose. This is the card that Arceus decks
really need in order to make the most of their
flexibility.
So . . . this Stadium has a terrific effect, but a very
specialised application as it really is for Arceus decks
only. Unfortunately Arceus hasn’t really shown itself to
be a competitive Pokémon yet, even though it is a lot of
fun to play. Maybe that will change when the next set is
released, as forthcoming cards like Double Colourless
Energy and Pokémon Communicator would be very useful in
an Arceus deck. Only time will tell. At the moment, this
is an absolute staple in a deck which you are unlikely
to see outside of League play.
Rating
Modified: 4 (it is the Ultimate Stadium Card! –
but only in an Arceus deck)
Limited: 3 (you will probably pull of couple of Arceus,
so it might come in handy)
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