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					Pojo's Pokemon Card of the Day 
					
                        
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							Crobat #14/95   HS Unleashed 
							Date Reviewed: 
                            May 28, 2010 
							
							Ratings
                            & Reviews Summary
 Modified: 1.75
 Limited: 2.67
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
							 |  
                          | Combos With: 
    
 |  
 
            
              | Baby Mario Top 4 UK Nats
 | 
						
						Crobat (Unleashed) 
						
						  
						
						Nope . . . not the Crobat Prime (I’m sure we will get 
						around to that one later), today’s review is of the 
						standard Crobat from the Unleashed set. 
						
						  
						
						In complete contrast to the Prime, no-one is excited 
						about this Pokémon (well, I’m not particularly excited 
						about the Prime either, but that can wait). What you get 
						with this Crobat is a Stage 2 with only 110 HP and a 
						double Lightning Weakness (what is this? ‘Destroyed by 
						Luxray Week’?!). It does have a nice Fighting resistance 
						(tough KO for Donphan Prime) and Free Retreat though, so 
						it’s not all bad. 
						
						  
						
						It also has a cheap attack. For one Psychic Energy, 
						Supersonic does 30 damage and confuses the Defending 
						Pokémon. 30 for one is good value, and auto-Confuse is a 
						nice bonus, I suppose. However, since they removed the 
						coin flip for Confusion Retreat, it has become the worst 
						of all the Status Conditions. Anything that can Evolve, 
						Level Up, or Retreat for low cost will find it nothing 
						more than a minor inconvenience. 
						
						  
						
						Crobat also has an expensive attack, so let’s hope it 
						can actually do enough damage to make it worthwhile 
						playing a Stage 2. For [P][C][C], Hurricane wing is a 
						flippy attack that lets you flip four coins and do 30 
						damage for each heads. As I explained in the Beedrill UL 
						review, flippy attacks are by definition unreliable, and 
						therefore almost always bad. Yeah, you could do 120 for 
						three Energy, which isn’t horrible (though a long way 
						from spectacular), but you could also do nothing . . . 
						and then wait for your Crobat to be KO’d and take three 
						Energy along with it. On average you will be doing 60 
						for three, which is the bad side of mediocre. 
						
						  
						
						Underpowered, unreliable Luxray food just about sums up 
						this Crobat.  
						
						  
						
						Avoid. 
						
						  
						
						Rating 
						
						  
						
						Modified: 1.5 (a long way short of tournament calibre) 
						
						Limited: 2 (Confusion is better here, but it’s not much 
						reward considering how hard it is to get a Stage 2 out 
						in Limited) 
						
						  
						
						Combos with . . . 
						 
						
						  
						
						There isn’t really anything that can save this card. |  
              |  Otaku
 | 
						
						Crobat 
						is Psychic, reflecting the shift of the video game 
						Poison Types from Grass to Psychic. 
						Its 110 HP is a bit low for a Stage 2 but the 
						second highest we’ve seen on a
						Crobat (and 
						the only higher example was
						Crobat ex). 
						The double Weakness to Lightning Types really 
						hurts this card (as it has several of our recent 
						reviews) but at least it gets -20 Fighting Resistance 
						and a fantastic free Retreat Cost. 
						  
						If you 
						speed into Crobat 
						you’ll be able to enjoy attacking for a single Psychic 
						Energy.  The 
						attack only does 30 damage but it also Confuses 
						automatically. 
						This would be pretty handy if shaking Special 
						Conditions wasn’t so easy, as it’d force them to 
						Retreat/switch out or risk their opener KOing itself. 
						Either is a waste of resources and slows them 
						down.  For 
						(PCC) you can flip four coins and score 30 damage per. 
						Unfortunately that’s pretty fickle: you’ll only 
						average about 60 damage and for a Stage 2 and three 
						Energy investment, that is pretty poor. 
						If Time 
						Capsule actually sent cards back in time, this would 
						be a great card back in the Wizards of the Coast era of 
						the game. 
						  
						At 
						least you can enjoy it in Limited, where Special 
						Conditions as a whole are stronger and the slower pace 
						should allow plenty of tries with your flip intensive 
						big attack. 
						  
						
						Ratings 
						  
						
						Modified: 
						1.5/5  
						
						Limited: 
						3/5  
						
						
						Combos 
						With: 
						Azelf Lv.X,
						Broken Time-Space, 
						Flux Capacitor 
						  
						-Otaku |  
              | Mad Mattezhion Professor Bathurst League Australia
 | Crobat (HS Unleashed) 
 The bat is back and smacking into trees it can't see! Or 
						at least it looks that way, with a slightly dopey 
						expression from too many hits to the head. It seems that 
						Crobat G is the only version of this Pokemon that will 
						ever look any good. Sorry Kawayoo, please keep doing the 
						Lv X/Prime art, I won't insult Crobat again, I promise.
 
 Now the stats. 110 is pretty lousy for a Stage 2, though 
						it seems standard for the faster Pokemon like Gengar and 
						Beedrill. The x2 Lightning weakness is absolutely 
						terrible (OHKO for Luxray) but the -20 Fighting 
						resistance and Free retreat make up for it. Besides, the 
						only logical alternative is Psychic weakness, and we 
						don't want that. Being Psychic is great for hitting your 
						opponent's weakness though. Not great stats, but not the 
						worst we've seen either.
 
 On a side note, from next week I'm going to be lazy and 
						assume you understand that the weakness is always x2 and 
						the resistance is always -20. I'm annoyed about that, 
						because they can put the resistance back to -30 now to 
						compensate. I'm really annoyed that they never changed 
						up the resistance like the rulebooks hinted they would, 
						and now we've lost the cool changeable weakness as well. 
						Maybe we'll get Pokemon with a random type weakness or 
						resistance in future to make it interesting again. Sorry 
						to ramble, I just really felt the need to say that.
 
 Back to the review, Crobat has no powers/bodies and 2 
						attacks. With the record set by Crobat G and Crobat 
						Prime, we've come to expect a lot from this guy, so 
						let's hope he can deliver.
 
 Supersonic is an old stantard for the game, and this 
						iteration does 30 damage and auto confusion for P. Not 
						the brilliance we've come to expect since Special 
						Conditions are weak in the current meta, but above 
						average for the cost (though the fact that Crobat is 
						stage 2 means we pretty much expected it to be that 
						way).
 
 Hurrican Wing is where we realise that this Crobat is 
						just ugly binder fodder. for PCC, you flip 4 coins and 
						deal 30 damage per heads. No reliable damage, and this 
						attack can be found cheaper on Machamp SF (who, as most 
						of us know, has other great attacks and better stats).
 
 *frantically rereads card*
 
 Sorry, there is no awesome third attack written in 
						really small text that we missed. Seems we'll have to be 
						content with Crobat G. Why couldn't Supersonic be 
						changed to Poison Fang or something similar? Thinking 
						about it, lose the second attack altogether and replace 
						it with a body that stops your opponent removing Posion 
						though evolving/leveling up while Crobat is active? Then 
						you would have a really nasty partner for the Prime 
						version, and it wouldn't be broken because you would 
						still have to get Crobat active after using Extreme 
						Poison. Come on, gives a Crobat double team Nintendo! I 
						realllllly want one!
 
 Modified: 2.25 (can be disruptive, but Hurricane wind 
						isn't worth the effort and Confusion is too weak ever 
						since it was changed to allow normal retreating)
 Limited: 3 (Special Conditions are better here, and you 
						may as well run it if you get lots of Psychic Pokemon or 
						Crobat Prime. Or both)
 
 Combos with: Plastic Binder sleeves
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