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Pojo's Pokémon Card of the Day
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Whirlipede #39
Emerging Powers
Date Reviewed:
October 3, 2011
Ratings
& Reviews Summary
Modified: 2.75
Limited: 2.50
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average.
5 is the highest rating.
Back to the main COTD
Page
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Combos With:
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Baby Mario
2010 UK
National
Seniors
Champion |
Whirlipede
39/98 (Emerging Powers)
Hello and welcome to a new week of
Pojo’s
CotD. We
have some interesting cards to look at
over the next five days . . . better
cards than we had last week, anyway.
We kick off with
Whirlipede. Yes,
Whirlipede
is an evolving Stage 1, which normally
makes for a pretty dull review (‘just
use it to evolve when you don’t have
Rare Candy’), but this one has a bit
more going for it than most, and is
worth a look.
Stats-wise,
Whirlipede is nothing to get
excited about. 90 HP on an evolving
Stage 1 is decent, but no more than
that. Weakness to Psychic is ok unless
you run into
Gothitelle, and the Retreat cost
of three is pretty horrific. While we
are mentioning the bad points, we could
also look at
Whirlpede’s second attack,
Steamroller. This does a mere 40 damage
for the outrageous cost of [C][C][C],
and the fact that it isn’t affected by
Resistance is not really going to
frighten Tyranitar
Prime (or any of the other
borderline-playable Psychic Resistant
Pokémon either).
Nope, the one thing that makes
Whirlipede
worth a second glance is its first
attack, Venoshock.
For one Psychic Energy, this does just
10 damage, but
if the Defending Pokémon is
Poisoned, it will do and extra 60.
Factor in the Poison damage, and that’s
80 for one Energy
on your turn, which is pretty good.
Of course, you are going to need some
way of Poisoning in the first place. The
Basic form,
Venipede, will do this on a coin
flip, but that’s hardly reliable. Since
Skuntank G
rotated out, the best option would be
Roserade UL,
which inflicts Poison via its
PokéPower
when you attach a Psychic Energy to it.
It’s a neat combo, but is it something
you could make a deck out of? I doubt
it: it looks like an inferior version of
the not-very-competitive
Roserade/Leafeon
UD deck, which is capable of bigger
hitting (100 for one Energy!) and yet
still doesn’t make the grade thanks to
its dependence on setting up a
relatively fragile support Pokémon which
is vulnerable to being dragged out and
KO’d, leaving the deck with nowhere to
go.
I suppose teching
in a Roserade
could be something to consider in a
Scolipede
deck, allowing you to use the Stage 1 as
an alternative, faster attacker, but you
would still want to get
Scolipede up
and running as soon as possible for its
big HP and better attacks. That would
make Roserade
somewhat redundant as both
Scolipede
are capable of inflicting Poison
on their own.
That said, at least
Whirlipede is capable of doing
something in the deck, even if it
means just getting lucky with
Venipede’s
coin flip. For that reason alone, it is
already better than 90% of evolving
Stage 1s.
Rating
Modified: 2 (a Stage 1 that can actually
be used for something other than
evolution? What were they thinking? It’s
still nothing to write home about
though)
Limited: 2 (if you pull something that
reliably inflicts Poison (Lilligant?),
you could make use of
Whirlipede)
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Mad Mattezhion
Professor Bathurst League Australia |
Whirlipede (Emerging Powers)
Another week, another rogue's gallery of Emerging Powers
cards. While we wait for the release of Noble Victories
in six weeks or so we still have some cards worth
reviewing in the current set. Today's card is one
example.
Whirlipede is an evolving Psychic type Stage 1 with 90
HP, Psychic Weakness, a retreat cost of 3 and two
attacks.
Aside from evolving into Scolipede, Whirlipede can take
a hit from most of the Poke'mon you would expect to see
around in the first 3 turns. The retreat cost is nasty
though, so you had better have Metagross UL or a Switch
to get Whirlipede away from danger (or just let it go
down swinging). The type is pretty unfortunate because
all of the feared Psychic cards of the recent past have
been rotated, ending years of Psychic dominance. At
least the weakness is obscure as opposed to easily
exploited like it was in the last format. If you want to
use a Scolipede, this Whirlipede should last long enough
to evolve which in the end is all you really need.
However, Whirlipede does offer something more with it's
first attack. Venoshock is a cheap attack that costs a
single [p] energy to do 10 damage, which isn't very
impressive. However, if you hit a target that is already
Poisoned you deal an additional 60 damage which beats
almost all of the other single energy attacks in this
format.
The trouble is Poisoning your target In the first place
but it isn't all that difficult in the current format.
Venipede BW has an attack for the same cost as Venoshock,
dealing 10 damage and a coin flip for Poison which you
can exploit by evolving next turn, but you run the risk
of either failing the coin flip or letting your opponent
remove the Poison (it is getting harder but it is still
fairly easy). A more certain method is to use Roserade
UL and drop an energy to inflict Poison with the Signal
Beam Poke-power right before you attack, but this
requires much more setup and most players who use that
method prefer Leafeon UD which deals even more damage
for the same cost.
Venoshock doesn't seem like an attack that you can build
a deck around but it is extremely powerful for an
evolving Stage 1. If you plan to use either of the
Scolipede cards that have ben printed as a main
attacker, you will want to use this Whirlipede.
Steamroller has become the signature move of the
Scolipede line and so far it has usually been somewhere
between mediocre and terrible in the TCG. This version
is terrible, costing [c][c][c] for 40 damage with the
effect of ignoring Resistance. While I've said that
having an overly expensive but more powerful second
attack is still a good thing for an evolving Basic and I
think the same applies to evolving Stage 1 Poke'mon,
this does not count as powerful. At least it is DCE
compatible, along with every other Venipede, Whirlipede
and Scolipede ever printed.
I haven't seen a Scolipede worth running but if one does
come along this is the Whirlipede you'll want to use.
With a little more power it could even stand on its own
as an attacker in a Poison-based deck, should such an
archetype ever become viable.
Modified: 3.5 (I haven't seen a way to properly abuse
either a Scolipede or Poison so this card will simply
wait in the wings for now, but it is better than the
average evolving Stage 1)
Limited: 3 (the Scolipede from this set rocks in
Limited but without the ability to easily inflict
Poison, Whirlipede is just a light hitter with a high
retreat cost so you'll need to evolve it as soon as
humanly possible)
Combos with: Roserade UL, some Psychic HP/damage
boosting support cards that have yet to be printed
|
virusyosh |
Welcome back, Pojo readers! I hope that all of you
are still doing well while competing at Battle Roads.
We're continuing our Emerging Powers reviews once again
this week, and we'll kick things off by reviewing the
new Whirlipede from the set.
Whirlipede is a Stage 1 Psychic Pokemon. Psychics
have been seeing a lot of play recently, with both
Gothitelle and Mew Prime emerging as potential Tier 1
decks in Modified. Whirlipede is part of the Scolipede
evolutionary line, however, and since Scolipede isn't
seeing any play, chances are Whirlipede won't either. 90
HP is fairly decent for an evolving Stage 1, and it
should be able to take at least one weak hit.
Unfortunately, Gothitelle and Mew will have an easy time
against Whirlipede with its Psychic Weakness. The
whirling bug also has no Resistance, and a rather
massive Retreat Cost of 3.
Whirlipede has two attacks: Venoshock and
Steamroller. Venoshock deals 10 damage for a single
Psychic Energy, but does 60 more damage if the Defending
Pokemon is Poisoned. This attack is great if you have a
consistent way of Poisoning the opponent, but since
Whirlipede can't Poison the opponent by itself, this can
be problematic. Venomoth TM comes to mind as a potential
combo partner here, but it's really too unreliable (and
too easily KOed) to be actually useful. In Limited, 10
damage for a single Psychic is below average, but if
you're able to Poison your opponent, you'll be in great
shape. Steamroller is similar to Scolipede BW's attack,
dealing 40 damage not affected by Resistance for three
Colorless Energy. Colorless Energy requirements for
attacks are fairly nice, but 40 damage is very low (even
for Limited).
Modified: 1/5 I can't see Whirlipede seeing much play
here. Both Scolipedes are much too slow to see any real
play in the format, and Psychic Weakness is a killer
with how common Mew Prime and Gothitelle are.
Limited: 2.5/5 Whirlipede is decent in Limited, but
not amazing. Venoshock doesn't deal very good damage
unless the opponent is Poisoned, but getting reliable
Poison in this format is quite difficult. Additionally,
Steamroller does have nice Energy requirements, but it
generally doesn't do enough damage to be worthwhile.
Whirlipede is worth using if you absolutely need another
Psychic line in your Limited deck or if you draft a
Scolipede, but outside of that, other Pokemon are
probably worth more consideration.
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