Jellicent 
										(Boundaries Crossed)
										
										 
										
										
										
										Hello and welcome to another week on
										Pojo’s
										CotD. 
										Christmas is just around the corner, and 
										that means that soon we shall being 
										doing our top 10 countdown of the best 
										cards of the past year. Before then 
										though, we still have some unfinished 
										business with Boundaries Crossed.
										
										 
										
										
										
										We kick off the week with
										Jellicent, 
										which may seem like a friendly, harmless 
										Mr Pringle lookalike, but is in fact 
										(according to various flavour texts) the 
										homicidal psychopath of the seas: 
										destroying ships and making castles for 
										itself out of the wreckage. Will it be 
										similarly terrifying to play against in 
										the TCG?
										
										 
										
										
										
										
										Of course not. 
										It’s just a piece of cardboard after 
										all. It’s also a Stage 1 with 110 HP, 
										which puts it just in range of some 
										common attacks (Darkrai-EX 
										w/ Dark Claw, 
										Tornadus-EX w/
										PlusPower,
										Keldeo-EX w/ 
										three Water), but is solid enough I 
										guess. Lightning Weakness is ok at the 
										moment too, with only the occasional
										Zekrom 
										seeing play as a tech. The Retreat cost 
										of three is 
										offputting though, so better 
										bring some Switches.
										
										 
										
										
										
										The most interesting thing about
										Jellicent is 
										the Ability, Stickiness. This adds one 
										to the Retreat cost of
										all your 
										opponent’s Pokémon. What’s more, it 
										stacks so that if you have two
										Jellicent 
										out, the Retreat cost is two more, and 
										so on. This is useful for general 
										disruption, but has a number of specific 
										applications too: it severely messes 
										with Eelektrik decks which like to use
										Skyarrow 
										Bridge to switch Pokémon between attacks 
										to charge them with Dynamotor. It’s 
										worth mentioning though that any effect 
										which sets a retreat cost to zero (like
										Darkrai-EX’s 
										Dark Cloak Ability)
										
										will not be affected by Stickiness. 
										This pretty much robs
										Jellicent of 
										a lot of usefulness, considering how 
										much play Darkrai 
										is getting, and leaves those dreams of 
										partnering him with attack lock cards 
										like Cobalion 
										NVI or Beartic 
										EPO in ruins.
										
										 
										
										
										
										As an attacker, 
										Jellicent isn’t much to write 
										home about: Eerie light costs
										three Energy 
										and does just 40 damage plus a coin flip 
										for Confusion. I suppose there is some 
										synergy with the Ability (Confuse and 
										make it tough to retreat out of it), but 
										that’s a very flip dependent kind of 
										lock and you are better off using other 
										attacks. At the end of the day,
										Jellicent is 
										an interesting enough card with a bit of 
										potential: it’s just unfortunate that it 
										is completely countered by the most 
										popular Pokémon in the current format.
										
										 
										
										
										
										Rating
										
										 
										
										
										
										Modified: 2.25 (All your neat combos . .
										.wrecked by
										Darkrai)
										
										
										Limited: 3.5 (Decent HP, and prevent 
										players retreating for Prize denial is 
										very useful)