Baby Mario
2010 UK
National
Seniors
Champion |
Garbodor
49/101 (Noble Victories)
I’ve probably said too many times already that I really
like the new Gen V Pokémon. There’s always an exception
to the rule though, and this is it.
Garbodor isn’t funny or cute, it’s just gross.
Did we really need something that was a bit like
Muk only 10 times more
disgusting?
Oh well, I’m sure I can learn to live with it if the TCG
card is good . . .
Garbodor
is a Stage 1 Psychic Type Pokémon with a reasonable 100
HP. Actually, it’s not all that reasonable – it will
still get KO’d by the format’s big hitters just as
easily as, say, Cinccino.
Like most Psychic Pokémon (except the ones that are
really Ghosts in the video game), it’s Weak to its own
Type. The only Psychic Pokémon that gets much play right
now is Chandelure NV, but
that is getting more than enough play to make
Garbodor an unattractive
choice. The Retreat cost of three is similarly bad.
When it comes to attacks, Garbodor
has a couple of tricks up its sleeve, but they really
don’t amount to much. Gentle Wrap costs [P][C],
does 30 damage, and prevents the Defending Pokémon from
Retreating. Retreat lock is a useful effect, but when
combined with low damage output on a low HP Pokémon, it
isn’t all that attractive. Compare
Druddigon, a Basic which can perform the same
lock, do 60 damage and has a built in Rocky Helmet: a
far superior card to Garbodor,
but even so, it’s not something you see much (or at all)
at the top tables in tournaments. The second attack,
Gunk Shot (ewwwww), is just
as mediocre really. Two Psychic and
one Colourless Energy for 60 damage and Poison?
It would be hard enough to keep
Garbodor alive long enough to attach three
Energy, so you would definitely want more reward than
that.
At a time when everyone is looking again at every
Psychic Pokémon in the format, desperate to find
something that will counter the forthcoming
Mewtwo EX, I’m pretty sure
that we can do better than this pile of rubbish.
Rating
Modified: 1.5 (no me gusta)
Limited: 2.75 (decent HP and Status Conditions make it
ok-ish here)
|
virusyosh |
Hello once again, Pojo readers! Today we're
continuing our reviews of Noble Victories with Garbodor.
Garbodor is a Stage 1 Psychic Pokemon. Psychics
aren't so common right now, but with the release of Next
Destinies just around the corner, expect the type to see
a huge surge in popularity upon the release of Mewtwo-EX
and possibly Gardevoir. 100 HP is in a somewhat awkward
range for Modified, as the value is enough to take a
weak hit or two, but isn't enough to stand up against
the metagame's most prominent threats, though it should
be more serviceable in Limited. Psychic Weakness is bad
against the aforementioned Mewtwo, but also the rare Mew
Prime and Gardevoir. Garbodor also has no Resistance and
an unfortunately large Retreat Cost of 3, so you'd
better use Switch to move the garbage bag from the
Active slot.
Garbodor has two attacks. Gentle Wrap deals 30 damage
for a Psychic and a Colorless while also preventing the
opponent from retreating during your opponent's next
turn. While too expensive for the damage output in
Modified, the attack is decent in Limited. Gunk Shot
does 60 damage and automatically Poisons the opponent
for two Psychic and a Colorless. Once again, the damage
output is middling at best for Modified, but can be
highly useful in Limited, as Special Conditions are
often good in that format.
Modified: 1.5/5 Garbodor's HP is too low for
Modified, and its attacks don't do enough damage to make
any sort of impact.
Limited: 3/5 Garbodor is decent in Limited. Gentle
Wrap is still rather weak, but can be good against a
weak opponent to ensure a KO. Gunk Shot should do quite
well in the format as 60 damage is pretty good for
Limited, and the automatic Poison will slowly whittle
down at the Defending Pokemon's HP until it is easily in
KO range. Unfortunately, 100 HP still isn't all that
much and a high Retreat Cost could make things
difficult, but Garbodor is definitely usable in a
Limited Psychic deck.
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