| 
					  
 
 
 
 
 
 
                    Pokemon Home
 Pokedex
 
 Price Guide Set List
 
 Message Board
 
 Pokemon GO Tips
 
 Pokemon News
 
 Featured Articles
 
 Trading Card Game
 - Price Guide
 - Price Guide
 - Card of the Day
 - Professional Grading
 - Killer Deck Reports
 - Deck Garage
 - William Hung
 - Jason Klaczynski
 - Jeremy's Deck Garage
 - Johnny Blaze's Banter
 - TCG Strategies
 - Rulings Help
 - Apprentice & Patch
 - Apprentice League
 - Spoilers & Translations
 - Official Rules
 - Featured Event Reports
 - Top of the World
 - An X-Act Science
 - Error Cards
 - Printable Checklist
 - Places to Play
 
 Nintendo Tips
 - Red/Blue
 - Yellow
 - Gold & Silver
 - Crystal
 - Ruby & Sapphire
 - Fire Red & Leaf Green
 - Emerald
 - SNAP
 - Pinball
 - TCG cart
 - Stadium
 - PuPuzzle League
 - Pinball: Ruby/Sapphire
 - Pokemon Coliseum
 - Pokemon Box
 - Pokemon Channel
 
 GameBoy Help
 - ClownMasters Fixes
 - Groudon's Den
 - Pokemon of the Week
 
 E-Card Reader FAQ's
 - Expedition
 - Aquapolis
 - Skyridge
 - Construction Action Function
 - EON Ticket Manual
 
 Deck Garage
 - Pokemaster's Pit Stop
 - Kyle's Garage
 - Ghostly Gengar
 
 Cartoon/Anime
 - Episode Listing
 - Character Bios
 - Movies & Videos
 - What's a Pokemon?
 - Video List
 - DVD List
 
 Featured Articles
 
 Pojo's Toy Box
 
 Books & Videos
 
 Downloads
 
 Advertise With Us
 - Sponsors
 - Links
 
 Chat
 
 About Us
 Contact Us
 
 
 
                                  
MagicYu-Gi-Oh!
 DBZ
 Pokemon
 Yu Yu Hakusho
 NeoPets
 HeroClix
 Harry Potter
 Anime
 Vs. System
 Megaman
 
							
 
 |  | 
					
					
					Pojo's Pokémon Card of the Day 
					
                        
                          | 
                           |  | 
							Zorua #69      Dark Explorers 
							Date Reviewed: 
							July 26, 2012 
							
							Ratings
                            & Reviews Summary
 Modified: 3.90
 Limited: 4.00
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
							 |  
                          | Combos With: See Below 
 |  
 
            
              | Baby Mario 2010 UK 
			National
 Seniors
 Champion
 | 
										
										
										
										Zorua 
										#69 (Dark Explorers)   Evolving Basics eh? 
										Very occasionally they will give you 
										something nice like Call for Family, or 
										a coin flip for some Status Condition, 
										but most of the time the best you can 
										hope for is that they will survive long 
										enough to evolve.   Take this
										Zorua, for 
										example, with his low 50 HP, Fighting 
										Weakness, and near-useless Scratch 
										attack. He’s just begging to be KO’d and 
										give up an easy Prize to your opponent, 
										right?   Wrong.   This
										Zorua comes 
										with the rarely-seen Ascension attack 
										(you have to go back to
										Shuppet CG, 
										I think), which is just about the best 
										thing you get printed on an evolving 
										Basic. For one Dark Energy, you get to 
										search your deck for a Pokémon that 
										evolves from Zorua 
										(i.e.: Zoroark) 
										and evolve it right there and then. Now 
										your weak Basic is a Stage 1, ready to 
										attack on your next turn, provided you 
										have another Energy 
										to attach. The advantages to this are 
										clear. It’s much more difficult (though 
										not impossible) for the Stage 1 to be
										OHKO’d by 
										your opponent, and you do not have to 
										use a card like Ultra Ball or Pokémon 
										Communication to search it out on your 
										next turn . . . you are free to use 
										those resources to grab some support 
										Pokémon or back up attackers.   Of course, this 
										attack’s usefulness is dependent upon 
										just how good 
										Zoroark itself is. Recently, it 
										has seen little-to-no play in 
										tournaments, but both
										Zoroark BLW 
										and Zoroark 
										DEX are interesting Pokémon that have 
										the potential to be playable again. If 
										they are, then there is no question that 
										this is the Zorua 
										you will want to play them with.   
										Zorua DEX 
										can protect itself somewhat by evolving, 
										and adds much-needed speed and 
										efficiency to any deck featuring
										Zoroark. It 
										would be unreasonable to ask for any 
										more from a Basic, really.   Rating   Modified: 3 (now 
										this is the kind of evolving Basic I 
										would like to see more of) Limited: 2.25 
										(unless you pull a lot of Dark Pokémon,
										Zoroark 
										itself is of limited use in this format) |  
              | virusyosh | Greetings once again, Pojo readers! 
						Today we're reviewing the Basic form of a Pokemon that 
						could see quite a bit of play, and this particular 
						variant will see lots of play alongside it. Today's Card 
						of the Day is Zorua from Dark Explorers.   Zorua is a Basic Darkness Pokemon. 
						As stated earlier in the week, Darkness is a type on the 
						rise, thanks to the amazing support it received from 
						Dark Explorers. As such, Zorua will be able to take 
						advantage of things like Darkrai-EX, Dark Claw, and Dark 
						Patch if you decide to use it in a deck. 50 HP is about 
						what we'd expect for an evolving Basic, so Zorua can 
						probably take a very light hit in the early game before 
						being KOed, but will generally be an easy Prize in the 
						late game. Fighting Weakness just means that Terrakion 
						OHKOs with Retaliate regardless of the extra damage, 
						with other Fighting types hitting hard as well. Psychic 
						Resistance is nice to have but somewhat irrelevant, as 
						Mewtwo-EX will most likely be able to OHKO most of the 
						time anyway (though Zorua shouldn't be Active for very 
						long, anyway). Finally, a Retreat Cost of 1 is easily 
						paid.   Zorua has two attacks. Ascension is 
						Zorua's best attack, which allows you to search your 
						deck for a card that evolves from Zorua and put it on 
						top of Zorua, evolving it. Since this attack costs a 
						single Darkness Energy, one can easily have a turn 1 
						Zoroark, which can be a great boon to decks using the 
						new Zoroark from Dark Explorers. While this early game 
						play is very powerful, it's slightly less powerful in 
						the late game, as Zoroark has somewhat low HP and will 
						be susceptible to KOs by opposing attackers. As one 
						might expect, this attack is great in both Modified and 
						Limited, where searching out an Evolution for a low cost 
						is always a great investment.   Zorua's second attack is Scratch, 
						dealing 20 damage for two Colorless Energy (or a Double 
						Colorless). This is a standard vanilla attack for a 
						Basic, and you probably won't be using it much at all, 
						since Ascension will get you a Zoroark very quickly.   Modified: 4/5 This rating is for 
						Zoroark decks, where this Zorua should be the Zorua of 
						choice for some time to come. Ascension is amazing and 
						easily makes this Zorua more usable than any of the 
						others. If you're building a deck with Zoroark (either 
						BW or DEX), use this Zorua. You won't be disappointed.   Limited: 4/5 Zorua is also great in 
						Limited, provided you also draft a Zoroark. Ascension 
						provides an excellent search engine in a format where 
						search is rare, and also guarantees a quick evolution 
						into Zoroark. Scratch is sadly not that useful, but 
						Colorless Energy requirements means that it can fit into 
						any deck, even if you aren't focusing on Darkness as a 
						type. Once again, highly recommended. |  
              | Jebulous Maryland Player | Zorua 
 Zorua is a Basic Dark Pokemon with 50 HP.  It has a 
						Fighting weakness, Psychic resistance, and a 1 retreat 
						cost.  Level Ball searches for it and Skyarrow 
						Bridge gives it free retreat.  Unfortunately it can 
						be donked, but probably not too often.
 
 'Ascension' costs 1 Dark energy and lets you search your 
						deck for a Zoroark (unless in the future it gets another 
						evolution) and evolve into that Zoroark.  A first 
						turn 'Ascension' is what everyone would want.  That 
						way on your next turn you can do whatever (Brutal Bash, 
						Dark Rush, Nasty Plot, or Foul Play).  Also, you 
						don't have to use any resources searching for the Stage 
						1.
 
 'Scratch' is okay, not likely to be used unless you have 
						no Zoroarks left to Ascend to.  It does 20 damage 
						for 2 Colorless energy.
 
 I like 'Ascension' because it does what I want it to do; 
						it evolves my Pokemon for me.  Though I have to 
						give up an attack, early game it is not that bad of a 
						deal.  Late game could pose problems if they can 
						OHKO the Zoroark.
 
 Not much to really say, I know there was a lot of talk 
						(when this was about to come out) of Dark Decks using 
						this and the newest Zoroark to get high damage early on 
						in the game.  I don't think that deck has made much 
						of an impact competitively, seeing how it was pushed to 
						the side for Dark decks with Darkrai EX.
 
 Modified: 4/5
 Limited: 4.5/5
 Combo's With: ...
 
 Questions, comments, concerns:
						
						jebulousthemighty@yahoo.com
 
 |  
              | Mad Mattezhion Professor Bathurst League Australia
 | Zorua #69 (Dark Explorers)
 Evolving Basics are usually pretty boring to review, 
						commonly lacking anything that resembles heavy firepower 
						or new mechanics worthy of a deck builder's attention. 
						At most, the best you can hope for is enough HP and 
						defensive attacks to keep the critter in play long 
						enough to evolve.
 
 There have been a few exceptions, such as Torchic from 
						Platinum, which with a little luck on the
 coin flips could dish out 80 damage on the second turn 
						with no extra help. Zorua is another such card, mainly 
						because of the first attack.
 
 With 50 HP and Fighting Weakness, Zorua just screams out 
						'Catcher bait' but fortunately in most cases that won't 
						matter. The good points, like the Psychic Resistance and 
						low retreat cost are also unlikely to affect the game, 
						given that Mewtwo EX is likely to carry enough energy to 
						punch through for the KO and no other attacker will 
						leave Zorua conscious long enough to retreat anyway.
 
 The reason for all of my optimism about Zorua is 
						Ascension, which has appeared on a mere handful of cards 
						in the history of the game (Weedle and Kaluna from HS 
						Triumphant were the most recent). For the bargain of a 
						single [d] energy, Zorua allows you to search your deck 
						for a Zoroark and immediately evolve.
 
 This is the best attack any evolving Poke'mon can have 
						since it lets you use your search card of choice on 
						something else, accelerates your evolution and best of 
						all leaves a tougher Poke'mon in the Active slot to face 
						your opponent's return salvo. With Shaymin UL and 
						Pachirisu CL about to rotate out, no deck is going to 
						manage 100 damage on the first turn and only Terrakion 
						NV with 2 Pluspowers or a Dig Uppercut from Excadrill 
						DEX  will be able to reach that number on the second 
						turn, so an early Ascension and another energy drop will 
						give you a huge lead.
 
 Scratch isn't even worth mentioning next to Ascension, 
						especially since it costs two energy.
 
 Just to be fair, there are 5 other Zorua currently legal 
						(one BW, one EP, another Zorua DEX, a Burger King Promo 
						and a blister pack Promo) so there is a lot of 
						competition for deck space. Except that there isn't 
						because all of the other Zorua do nothing but deal 
						vanilla damage for an excessive energy cost.
 
 There are three legal Zoroark to play, and two of them 
						are worth trying to use. Zoroark BW fell out of favour 
						after Eviolite and Terrakion NV were released but thabks 
						to the brilliant mind that created the Sableye 
						Hammertime deck, I can see a comeback. Imagine a first 
						turn with Zorua using Ascension, followed next turn by 
						using Zoroark's Nasty plot to find a Crushing Hammer or 
						Poke'mon Catcher (whichever of the two you don't already 
						have in hand). Turn 3, you drag up the biggest EX you 
						can see and got to town with Foul Play to copy whichever 
						attack strikes your fancy while having kept the opponent 
						from retaliating with your Hammers. Drop Darkrai EX onto 
						the bench, retreat into Sableye, attack to retrieve your 
						lost Hammers and start the whole process of again!
 
 I did say something about another Zoroark though, didn't 
						I? The Zoroark from Dark Explorers, recently reviewed by 
						my colleagues, has the lovely Brutal Bash attack with 
						which it can deal obscene amounts of damage for only 
						[c][c]. With a full bench of Dark Poke'mon and a Dark 
						Claw attached, Zoroark will belt out 140 damage per turn 
						which is enough to take down Eelektrik and all of its 
						energy-from-the-discard abusing friends who laugh at 
						your storm of Crushing Hammers (Pluspower will be a 
						necessity to reach the magical 150 damage for Eviolite 
						boosted Musketeers and Dragons however).
 
 If you want to run a turbo energy removal deck based 
						around Sableye, both of the above Zoroark cards would be 
						excellent for taking control of the early game, either 
						by helping to add Crushing And Emhanced Hammers to your 
						hand or by being faster than the Eelektrik/Dark Patch 
						powered decks which rob your advantage. Add in your own 
						Darkrai as a natural partner and either Krookodile DEX 
						or Hydreigon NV to close out the game, and you will have 
						a powerhouse of a deck!
 
 Modified: 4.75 (not only does Zorua avoid having to sit 
						in play for a turn by evolving before your opponent can 
						touch it, it makes adding Zoroark to your decks more 
						attractive due to being self searching and fast)
 
 Limited: 5 (Zoroark is awesome in Limited with its Dark 
						Rush attack to retaliate with twice the damage it tales, 
						and any search at all is welcome just to thin out the 
						deck)
 
 Combos with: Zoroark BW, Zoroark DEX
 |  |