| 
					  
 
 
 
 
 
 
                    Pokemon Home
 Pokedex
 
 Price Guide Set List
 
 Message Board
 
 Pokemon GO Tips
 
 Pokemon News
 
 Featured Articles
 
 Trading Card Game
 - Price Guide
 - Price Guide
 - Card of the Day
 - Professional Grading
 - Killer Deck Reports
 - Deck Garage
 - William Hung
 - Jason Klaczynski
 - Jeremy's Deck Garage
 - Johnny Blaze's Banter
 - TCG Strategies
 - Rulings Help
 - Apprentice & Patch
 - Apprentice League
 - Spoilers & Translations
 - Official Rules
 - Featured Event Reports
 - Top of the World
 - An X-Act Science
 - Error Cards
 - Printable Checklist
 - Places to Play
 
 Nintendo Tips
 - Red/Blue
 - Yellow
 - Gold & Silver
 - Crystal
 - Ruby & Sapphire
 - Fire Red & Leaf Green
 - Emerald
 - SNAP
 - Pinball
 - TCG cart
 - Stadium
 - PuPuzzle League
 - Pinball: Ruby/Sapphire
 - Pokemon Coliseum
 - Pokemon Box
 - Pokemon Channel
 
 GameBoy Help
 - ClownMasters Fixes
 - Groudon's Den
 - Pokemon of the Week
 
 E-Card Reader FAQ's
 - Expedition
 - Aquapolis
 - Skyridge
 - Construction Action Function
 - EON Ticket Manual
 
 Deck Garage
 - Pokemaster's Pit Stop
 - Kyle's Garage
 - Ghostly Gengar
 
 Cartoon/Anime
 - Episode Listing
 - Character Bios
 - Movies & Videos
 - What's a Pokemon?
 - Video List
 - DVD List
 
 Featured Articles
 
 Pojo's Toy Box
 
 Books & Videos
 
 Downloads
 
 Advertise With Us
 - Sponsors
 - Links
 
 Chat
 
 About Us
 Contact Us
 
 
 
                                  
MagicYu-Gi-Oh!
 DBZ
 Pokemon
 Yu Yu Hakusho
 NeoPets
 HeroClix
 Harry Potter
 Anime
 Vs. System
 Megaman
 
							
 
 |  | 
					
					
					Pojo's Pokémon Card of the Day 
					
                        
                          | 
                           |  | 
							Wailord #26  Dragons Exalted 
							Date Reviewed: 
							Oct. 24, 2012 
							
							Ratings
                            & Reviews Summary
 Modified: 1.88
 Limited: 3.40
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
							 |  
                          | Combos With: 
  
 |  
 
            
              | Baby Mario 2010 UK 
			National
 Seniors
 Champion
 | 
										
										
										
										
										Wailord 
										(Dragons Exalted) 
										 
										 
										
										For a card that has never made much of 
										an impact on the competitive TCG,
										Wailord sure 
										does get referenced a lot in reviews. 
										The reason for this is that, ever since 
										the ex version was printed in Sandstorm, 
										way back in 2003, it has come to 
										represent the ultimate in HP. It was the 
										first (and so far the only)
										Pokemon to 
										hit the magic 200 and has often repeated 
										that feat (Great Encounters) or come 
										close (Supreme Victors, Triumphant). As 
										a result, whenever we want to express 
										how powerful an attack is, us lazy 
										reviewers will often say something like 
										‘will OHKO anything in the format 
										(except Wailord)’. 
										 
										 
										
										The Dragon Vault version does indeed 
										boast that outrageous 200 HP, but as we 
										all know, that’s not enough to make a 
										card playable. Honestly, when did you 
										last see anyone using this Pokémon 
										successfully? The old ex
										
										did manage to find its way into a 
										couple of competitive decks and there 
										was a gimmicky list featuring the GE 
										one, but otherwise . . . nothing really. 
										Of course, Weakness to the 
										nearly-always-popular Lightning Type 
										makes that HP somewhat less attractive 
										and the obligatory massive retreat cost 
										and expensive attacks doesn’t help 
										either. Today’s card has all of those 
										problems, unfortunately. However, the 
										next set (Boundaries Crossed) comes with 
										a Rain Dance 
										Blastoise which could solve the 
										attack cost problem at least, so . . . 
										is there any potential for
										Wailord to 
										be a good partner for it? Let’s take a 
										look at the attacks and see. 
										 
										 
										
										The first, Water Cannon, nominally costs 
										just one Water Energy. However, that 
										single Energy won’t get you very far 
										because the text states that you flip a 
										coin for each Water Energy attached and 
										do 30 for each heads. Now you could 
										combine this with 
										Blastoise to attach as many Water 
										Energy from your hand as you can, and 
										you can also use Victory Star
										Fliptini to 
										re-do the flip but . . . why would you? 
										If you wanted to use a Pokémon that 
										increased damage based on the number of 
										Energy, then you have the far more 
										reliable options of 
										Keldeo-EX (also in Boundaries 
										Crossed), or Mewtwo-EX 
										at your disposal. No need to invest in a
										flippy Stage 
										1 at all. 
										 
										 
										
										At least Giant Wave offers you some 
										reliable damage. It’s just that it a) 
										costs four Energy, 
										b) only does a no-effect 80, and c) you 
										can’t use it during your next turn. Why 
										the designers thought they needed that 
										particular drawback is a mystery to me. 
										Giant Wave would be sub-par even without 
										it, and now you have to either resort to 
										the flippy 
										attack next turn, or find some method of 
										retreating it. No thanks. 
										 
										 
										
										In the end, what you have here is the 
										typical Wailord. 
										Yeah, it’s still a byword for high HP, 
										but that’s pretty much all that it’s 
										good for. 
										Unfortunately. 
										 
										 
										
										Rating 
										 
										 
										
										Modified: 1.75 (big, fat . . . and 
										mostly useless) 
										
										Limited: 3.25 (walling is more of a 
										viable strategy here, but the attacks 
										are still very slow and lame) |  
              | virusyosh | Happy midweek, Pojo readers! Today we're reviewing 
						one of the largest Pokemon (in terms of HP) that has 
						been released in recent memory, and is something that 
						many players have been trying to break since its 
						release. Today's Card of the Day is Wailord.
 Wailord is a Stage 1 Water Pokemon. Water-types aren't 
						so common right now, but that will likely change with 
						the release of Boundaries Crossed with Blastoise and 
						Keldeo-EX. 200 HP is absolutely massive, and should make 
						it so that Wailord can take nearly any hit with ease, 
						provided it doesn't hit for Weakness. Unfortunately, 
						Wailord's Lightning Weakness is a major problem, as 
						Zekrom and Zekrom-EX will both OHKO. Unsurprisingly, 
						Wailord has no Resistance as well as a Retreat Cost of 
						4, which probably shouldn't ever be paid in any normal 
						circumstance. Definitely use Switch instead!
 
 This huge whale has two attacks. Water Cannon is the 
						more interesting of the two, which allows you to flip a 
						coin, and if heads, deal 30 damage to the Defending 
						Pokemon for each Water Energy attached to Wailord. This 
						is an interesting take on the normal flip attack, and is 
						notable because it works quite well with Victory Star 
						Victini to potentially dish out a ton of damage. Of 
						course, even with the Victory Pokemon, you're looking at 
						a 75% chance of the attack working, which means that it 
						can often fail in critical moments. Giant Wave, the 
						Float Whale Pokemon's second attack, does 80 damage for 
						a Water and three Colorless, with the additional side 
						effect of not being able to be used during your next 
						turn. 80 damage for four Energy is below average these 
						days, and an additional drawback makes this attack even 
						worse. It can be useful if you KO your opponent (as you 
						won't have to rely on a Water Cannon flip), but even 
						then, you'll have to settle for Water Cannon (or 
						switching) during your next turn anyway.
 
 Modified: 2/5 Wailord won't see much play right now due 
						to the relative popularity of Lightning Pokemon, but 
						that isn't to say that it won't in the future. Wailord 
						has great synergy with Boundaries Crossed Blastoise, and 
						these two Pokemon combined with Victini NVI (Victory 
						Star) can lead to a lot of fun...just probably not at a 
						major tournament.
 
 Limited: 4/5 Wailord is great in Limited in decks that 
						focus around Water. 200 HP is absolutely monstrous, and 
						should easily survive many of the assaults your 
						opponents throw at it. In terms of attacks, Water Cannon 
						has the capability to do a ton of damage here, and even 
						Giant Wave's drawback isn't so bad. Of course, while 
						Giant Wave does have pretty favorable Energy 
						requirements, Water Cannon needs a lot of Water Energy 
						in order to maximize its potential. Overall, Wailord is 
						quite a solid choice in Limited, especially if Water is 
						going to be the main focus of your deck.
 
 Combos With: Victini NVI (Victory Star), Blastoise BDC
 |  
              | Jebulous Maryland Player | Wailord
 Wailord is a Stage 1 Water Pokemon with... 200 HP!  
						That's the most out there right now.  It is weak to 
						Lightning and has a retreat cost of 4.  It is 
						searchable by Heavy Ball and so far away from being 
						searchable by Level Ball.
 
 'Water Cannon' costs 1 Water energy.  You flip a 
						coin, and if heads, it does 30 times the number of Water 
						energy attached to Wailord.  So
 30 if you do it right away, the next attack is 4, so if 
						4, it will do 120.  I think it's a fair attack.  
						The more you invest in it the more it can do.  
						Sadly it's on a coin flip, and I hate those.  
						Fliptini could help it out though.
 
 'Giant Wave' costs 1 Water and 3 colorless energy.  
						It does 80 and you can use it next turn... Well that 
						kind of killed the mood.  The effect is horrible, 
						but it makes the attack even worse since it only does 
						80.
 Sure it's a guaranteed 80, but you will have to Switch 
						or flip next turn.  I would have liked to seen the 
						damage increase, or the effect have some splash damage.
 
 The 200 HP is impressive, had Fisherman still been 
						around I'm sure someone would try Wailord + Blastoise + 
						Max Potion for some crazy tanking shenanigans.  The 
						weakness is unfortunate with so much Lightning running 
						around right now.
 
 Modified: 2/5
 Limited: 3/5
 Combos With:  ...
 
 Questions, comments, concerns:
						
						jebulousthemighty@yahoo.com
 |  |