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Megaman
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Pojo's Pokémon Card of the Day
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Skarmony
- Roaring Skies
Date Reviewed:
July 24, 2015
Ratings
& Reviews Summary
Standard: 2.0
Expanded: 2.0
Limited: 3.3
Ratings are based
on a 1 to 5 scale.
1 being horrible.
3 ... average. 5 is awesome.
Back to the main COTD
Page
|
aroramage |
...well. This is new. This Skarmory
is the first ever printed Colorless Skarmory ever!
Probably because every other copy has been Metal! So
that's an interesting twist! Does that mean Skarmory's
better than ever? Probably not!
Skarmory here is another addition
to the Call for Family line-up, sporting out a cheap
1-cost attack and a 1-cost Retreat. Ever since Emolga
(DEX/LTR)'s initial rise in popularity, the Pokemon
Company has effectively vowed never to make a
free-Retreating Call for Family Pokemon to abuse with
Pokemon-EX.
The thing is, I don't think these
days the Call for Family strategy isn't even played as
much. Sure, it's still effective at getting out quick
Pokemon-EX from your deck to enhance your strategy - and
for all I know, it's still just as effective - but it's
pretty much balanced out by a quicker format and most of
the Callers being stipulated with a 1-cost Retreat. Not
to mention with stuff like Skarmory here, without some
form of Energy acceleration, you could end up wasting
your Energy. Callers aren't anywhere near as dominant as
Emolga was, and even Emolga hasn't seen as much
playability in a long time.
So Skarmory has to be content with
his other attack Blow Through, a 2-for-30 strike that
will deal 60 if there's a Stadium in play. While this
one's a little more relevant given the prevalence of
Stadium cards, chances are you're not gonna be using
Skarmory for such a measly attacking option.You're
honestly better off with some other Colorless Pokemon.
......not Swellow (72) though. At
least Skarmory can call better Pokemon.
Rating
Standard: 1.5/5 (a half-point for
Calling, and that's not saying much)
Expanded: 1.5/5 (see, now you've
got less reason to use him because Emolga exists)
Limited: 3.5/5 (Calling is much
more effective here, especially if you manage to pull an
EX)
Arora Notealus: Skarmory's always
been a tough Steel-type, even in the games. It's the
reason he's never left the OU tier since his
introduction - that Defense is ridiculously high! A
monstrous bird of prey, no other Pokemon since his
introduction has ever had the same Typing.
Weekend Thought: What are your
thoughts on the Roaring Skies expansion? Are Ancient
Traits the new meta, or has it shifted towards Megas
more? And more importantly...what's the game going to be
like after this rotation?
|
Otaku |
Skarmory
(XY: Roaring Skies 69/108) is our final CotD this
week. I have had no dramatic revelations or incremental
chances in outlook on the Colorless-Typing: overall its
a good Type to be but not the best. It doesn’t hit
every piece of established Type support but it manages
one of the key ones quite well; Winona is a
Supporter that snags three Colorless Pokémon from your
deck and you’ve got Shaymin-EX (XY: Roaring
Skies 77/108, 106/108) that forms a natural combo
just begging for a deck to run a few extra
Colorless-Types. We’ve got M Rayquaza-EX (XY:
Roaring Skies 76/108, 105/108) as a powerhouse
Colorless-Type attacker. These last two Pokémon can
work with any Type so it isn’t only to the benefit of
Colorless-Type Pokémon, but thanks to Winona you
have at least a little incentive to see what else you
can work in that stays on Type. You won’t be hitting
Weakness or Resistance though; the latter is a small,
simple bonus as Resistance isn’t too major a thing (-20
damage isn’t much) but missing out on Weakness is
noticeable (even when not frequent, hitting for double
damage is usually sizable).
Being a Basic is still the best; for the extremely new
players I’ll point out that it is because they require
the least amount of time and resources to get into play
reliably, including the fact that being a single card
(instead of two or three such as for an Evolution line)
per copy means things like search and recycling effects
are naturally more efficient and effective. Continuing
the newbie PSA Pyroar (XY: Flashfire
20/106) can wall with its “Intimidating Mane” Ability
but in competitive play Pyroar isn’t a good card:
a lot of top decks either can shut down the Ability or
bypass it (why yes, yes I did have this discussion with
a novice player recently). Skarmory has 100 HP
which is adequate; sometimes you’ll survive a hit though
much of this stems from the more control oriented decks
that aren’t trying for a OHKO in the first place and
even then the survival margin is just 10 or 20 HP.
Thanks to people cheating the system and opening XY:
Ancient Origins product early we know that Level
Ball is indeed returning to Standard play, so this
car actually might be a bit better with 10 less
HP as it would be easier/less costly to search out
without being significantly more vulnerable. The
Lightning-Type Weakness and Fighting Resistance have
also been constants this week; Lightning-Type Weakness
is pretty dangerous right now though I’m not sure if I
would call it the worst while Fighting-Type Resistance
is fairly handy though again, Resistance as a whole
isn’t a major thing. The Retreat Cost of [C] finishes
out the card’s attributes and is very good; rarely will
it be an issue.
Skarmory
keeps things simple with two attacks (no Ability or
Ancient Trait), both of which have only [C] Energy
requirements as you would expect from a Colorless-Type
Pokémon (though sometimes the designers do surprise us
by changing things up). For one Energy you can use Call
for Family to search your deck for up to two Basic
Pokémon and put them on your Bench. Several years ago
this was a pretty typical opening attack but the pacing
of the game and current first turn rules have not been
kind. Still it can be quite useful, especially if you
can spare an Energy and afford to give up a Prize to
have a better Bench waiting. Just remember the cards
are played from the deck, not the hand: no trying to
draw extra cards by Benching a Shaymin-EX in this
manner. Blow Through is another recycled attack, though
interesting because this one came from a Pokémon-EX:
Tornadus-EX (BW: Dark Explorers 90/108,
108/108; BW: Black Star Promos BW96). Skarmory
does it just as well; same cost for the same 30 points
of damage (plus another 30 if there is a Stadium in
play). 30 for two is “okay”, 60 for two is pretty good;
slap a Silver Bangle on there and you’ve half-KOed
most Pokémon-EX.
Skarmory
has four other versions and since they share the same
name, they are competing for the exact same slots in a
deck: BW: Boundaries Crossed 95/149, BW:
Boundaries Crossed 96/149, BW: Plasma Storm
87/135 and XY: Phantom Forces 59/119. All are
Basic Metal-Type Pokémon with no Abilities, no Ancient
Traits and two attacks; other than XY: Phantom Forces
59/119, all have Fire Weakness, Psychic Resistance. BW:
Boundaries Crossed 95/149 has 80 HP, a Retreat Cost
of [CC], “Claw” for [M] and hitting for 20 damage (but
is a “tails fails” attack) and “Drill Peck” for [MCC],
hitting for 50 damage. BW: Boundaries Crossed
96/149 jumps up to 100 HP (matching today’s version),
repeats the Retreat Cost of [CC], can use “Metal Sound”
for [M] which on a “heads” Confuses the opponent’s
Active but does nothing on “tails” and for [CCC] can use
“Swift” for 70 damage that ignores Weakness, Resistance
or any other effects on the opponent’s Active. BW:
Plasma Storm 87/135 drops the HP down to 90 and the
Retreat Cost down to [C] while for [C] it can use “Cargo
Jet” which allows you to discard a Team Plasma card from
hand to draw three cards or for [MMC] it can use “Steel
Wing” to hit for 40 damage while reducing the damage it
takes by 20 points (after Weakness/Resistance is
applied) until the end of your opponent’s next turn.
The last other Skarmory is the only other one
besides today’s that will survive the next rotation for
the Standard, XY: Phantom Forces 59/119. Other
than being a Metal-Type its attributes are the same as
today’s Skarmory: 100 HP, Lightning Weakness,
Fighting Resistance and a Retreat Cost of [C]. For [CC]
it can use “Slash” to do 20 damage and for [MMC] it can
use “Iron Wing” to hit for 90 damage, but the latter
requires it discard a [M] Energy attached to itself.
None of these combine a Colorless set-up attack with a
solid Colorless damaging attack and the one other set-up
attacker BW: Plasma Storm 87/135 just isn’t that
good: you have to discard a Team Plasma card to
draw three cards, cards to the hand might be shuffled
away by an opponent’s N before you use them).
Still I did not expect that BW: Boundaries Crossed
96/149 and XY: Phantom Forces 59/119 would strike
me as ever-so-slightly being useful. With more and more
“blocking” effects and a Muscle Band or Silver
Bangle to up the damage, Swift doing 70 for three
might not be terrible while XY: Phantom Forces
59/119 had decent attacks but designers remembered that
the strength of a dual-Type Pokémon in the TCG (where
cards are mono-Typed) is putting a different Weakness
and/or Resistance than usual on the card. I don’t think
there will be an issue with these crowding out today’s
Skarmory though and they don’t actually
compliment it.
So… how do you run XY: Roaring Skies 69/108? I
don’t think it is complicated; find a deck that already
runs or wants to run multiple Shaymin-EX and/or
Winona and has room. It might be a single TecH
copy of Skarmory, a full four count or something
in between, but you’ll have a decent opener that can
help fill your Bench or do a decent hit to set-up/finish
off a 2HKO. It faces a bit more competition in Expanded
but perhaps it also benefits as the old “White
Tea” deck (a primarily or purely Colorless-Type deck)
could be revived. In Limited play the only reason
not to include Skarmory is because you pulled
a single, powerful Basic Pokémon (probably a Pokémon-EX)
that you believe is strong enough to run a +39 deck, a
Limited deck (which is typically 40 cards) that has just
one Basic Pokémon in it, guaranteeing you start with
said Basic Pokémon (and that you lose if/when it is KOed).
Ratings
Standard:
3/5
Expanded:
3/5
Limited:
4.9/5
Summary:
Yeah, this is a generic score: Skarmory isn’t
brilliant but it does what it does (being an opening
Basic/emergency closer) competently with the added bonus
of tapping into the current Colorless-Type support to
elevate it above the many other such cards that don’t
see much or any competitive play. Except in Limited
where it is awesome even if you don’t have a Stadium.
As an interesting note barely related to the review, I
realized something kind of embarrassing but kind of
funny as we finished up this week. We never looked at
Swellow (XY: Roaring Skies 72/108) but I
thought I had it on the schedule. As has been
noted before, I often pick out the cards we review
because I’m usually willing and available to do so; I
had listed this entire set out, made a quick note on how
worth a review each card was and from there periodically
made a list of cards to review. I did the last four
weeks all at once and seemed to have made a copy and
paste error somewhere as poor Swellow was
accidentally replaced by
yesterday’s CotD,
Fearow (XY: Roaring Skies 66/108)!
|
Emma Starr |
Well, every set has it’s rares that are basically
as useful as a Febass for no good reason. Somewhat like
Skarmory, who’s reason for being rare is I guess…his
Call for Family attack, which was on at least two other
Pokémon before: Kangaskhan (PB 71), who had the decency
to be common, and Shaymin (BC 10), who is rare because
of Lenendary-ness…I mean, name one Legendary Pokémon
whose ever been printed as a common or uncommon card!
Regardless, let’s take a look at Skarmory.
100 HP, Electric Weakness, Fighting Resistance
(even though it’s neutral to Fighting types in the video
games), and one Retreat Cost have all been very common
to many of the other Colorless Pokémon here, so no
surprises there. For one Colorless, Skarmory can use
Call for Family, which is actually a nice way to
potentially get 2 EXs (or any other basic, or
combination of the two) into your hand in one turn. I
know the Kangaskhan I mentioned earlier got quite a bit
of use in the PTCGO (Though that was probably because it
was part of a Theme Deck that you could easily get from
a code that you could redeem an endless amount of times.
You still might be able to do that, actually). Of
course, cards such as Ultra Ball can be a more effective
way of accomplishing this (with the tradeoff of getting
one less Pokémon, of course), but it was still an easy
alternative for getting the Pokémon you needed quickly.
What wasn’t so nice was that Retreat Cost of two. Here,
Skarmory actually trumps Kangaskhan, by having one less
Retreat Cost. So, it could actually just use the energy
that you attached to it for this attack to retreat!
That’s not too bad, actually! (Also, Shaymin actually
had the same Retreat Cost as well, just thought it’d be
nice to note that.)
Skarmory’s other attack, Blow Through, does 30
damage, with the possibility of doing 30 more if there
is a Stadium in play, for two Colorless Energies. Well,
Stadiums are pretty popular currently, so you may just
end up doing that pretty poor 60 damage, but if it’s
early in the game, and neither you or your opponent have
gotten your Stadiums in play, you’ll be doing the
even-worse 30 damage. Well, Gamefreak hasn’t been
training this Skarmory in Attack EVs…
Standard: 1.5/5 (I actually can see the point in
this card, though. In the next rotation coming up, both
Kangaskhan and Shaymin will be rotated out, and Skarmory
will be the only(?) Call for Family Pokémon available,
while also being ever-so-slightly better than
Kanghaskhan. Once that happens, I guess I’d rate this as
a 2/5. But that hasn’t happened yet, so it’s still only
a 1.5/5 right now for me.)
Expanded: 1.5/5
Limited: 2.1/5 (Any effects like Call for Family
are great, but remember Winona still does a better job
at this, for Colorless types at least. And you still
have Ultra Ball, potentially.)
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