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Pojo's Pokémon Card of the Day
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Virizion
- Ancient Origins
Date Reviewed:
October 2, 2015
Ratings
& Reviews Summary
Standard: 2.83
Expanded: 2.67
Limited: 3.75
Ratings are based
on a 1 to 5 scale.
1 being horrible.
3 ... average. 5 is awesome.
Back to the main COTD
Page
|
aroramage |
Well we wrap up this week with a
look at Virizion, effectively wrapping up all the new
Grass Pokemon we got. I know, isn't that weird that
there were so few? Though to be fair, there were some
REALLY good ones!
Virizion here is...well, modest. As
is apparently commonplace among all the Grass Pokemon of
this set (seriously, I think Vileplume's the most
expensive attack at 3), Virizion has two cheap attacks.
Not exactly spectacular ones, but still fairly decent
nevertheless. Bail Out doesn't actually do any damage,
but it can retrieve Pokemon from your discard pile back
to your hand. At first, that doesn't really seem like a
whole lot, but considering there are NO restrictions on
it, that means you can easily set yourself up for an
instant summons on your next turn - and all you need is
to use Battle Compressor on whatever you need to grab.
Think of it this way: Virizion's a
great lead if you get Battle Compressor and Forest of
Giant Plants (which I think I'm gonna start abbreviating
as ForGiP). That means on your next turn, you could have
a Vileplume ready or a M Sceptile-EX done or even an
Ariados in play - and that's just the stuff from this
set!
Aside from that, her second
attack's not too bad either - Prize Count starts out
weak at 2-for-40, but then if you've got less Prizes
than your opponent, it rockets up to 120, that most
magic of numbers! I'm not saying Virizion's gonna be
KOing Megas or anything - but she can get pretty close!
I think she'd be able to KO the Primals though - they
are weak to Grass after all!
So Viridian's fairly decent in and
of herself, helps set up your next turn, and if you're
behind she can inflict a hefty amount of damage. Not bad
for a non-evolving non-EX Basic!
Rating
Standard: 3/5 (fairly solid
support, her biggest weakness may just be whether or not
you have the room for her)
Expanded: 2.5/5 (she's debatably
the best non-EX Virizion I'd say, but I also think you'd
wanna run Virizion-EX here - maybe)
Limited: 4/5 (if you drop just one
Prize, you're almost guaranteed to KO most anything in
this format with Virizion - count on it!)
Arora Notealus: Three, Three
Muskedeers,
Virizion, Cobalion, and Terrakion,
and a little Keldeo
to make things bit more so
And now we've got a fifth gen trioooooo~
Weekend Thought: Which of these
Grass Pokemon are you most hyped for? I bet there's a
couple you'll wanna run! Or maybe you're looking at some
of the older Grass Pokemon in a new light thanks to
Forest of Giant Plants - I'm willing to bet M Heracross-EX
needs some love!
|
Otaku |
We finish out or week with one final Grass-Type,
Virizion (XY: Ancient Origins 12/98). Like
the others it can enjoy hitting the Weakness of at least
a few worthwhile Pokémon; cards like M Groudon-EX,
Keldeo-EX, etc. were big deals before the current
format went into effect I doubt every single one of them
will fail to have at least some competitive presence.
You won’t have to worry about Resistance at all and you
shouldn’t need to worry about the anti-Grass-Type cards
because they just aren’t that good: I mean the only one
I can recall off the top of my head is Bouffalant
(XY: Primal Clash 119/160) whose “Sap Sipper”
Ability allows it to hit Grass-Types for 40 more damage,
though even with a sturdy 110 HP and adequate attack, it
is a three Energy attack and even with all Colorless
requirements, that is a bit much for a Type-specific
counter simply because Basic Pokémon plus three Energy
can likely get more mileage out of something less
specific. As the best (or at least most influential)
piece of Grass-Type support is Forest of Giant Plants,
that doesn’t bring a lot to Virizion, though it
isn’t entirely without merit simply because other
Grass-Types may need it for a big, Basic non-Pokémon-EX,
Grass-Type.
Virizion-EX
is a reasonably big Basic because it is not a
Pokémon-EX; so far Basic Pokémon lack printed HP scores
beyond 130 so its 110 HP is only 20 shy of the best. It
is still well within OHKO range of most decks, but an
incomplete set-up, awkward match-up or deck not focused
on damage provides plenty of exceptions. Being a Basic
Pokémon itself is quite useful; each slot of deck space
allowed it yields another copy you can play and you can
just put it directly into play (space permitting). The
Fire Weakness isn’t a surprise but it can hurt, as
lesser attacks may be bolstered into OHKO range as well
as some of the less impressive “big” attacks; still
Fire-Types tend towards big damage at a big price so
most of the time it will just save your opponent a few
resources, or nothing at all (the attack would be a OHKO
regardless). Lack of Resistance is typical (for better
or worse) so let’s move on to the Retreat Cost of [C].
This is low enough that a single manual Energy
attachment to cover and shouldn’t be overly difficult to
recover from, plus if you can get an effect that lowers
Retreat Costs at all, like Skyarrow Bridge, it
retreats for free!
Virizion
doesn’t have any Ability or Ancient Trait, but it does
sport two attacks. For [G] you get “Bail Out”, which
puts two Pokémon (your choice, of course) from your
discard pile to your hand. For [GG] “Prize Count”
becomes available. It hits for 40 damage, plus another
80 (so 120 total) if you have more Prize cards left than
your opponent. Bail Out can be handy simply for
requiring less Energy than Prize Count; its main calling
seems to be situations where you couldn’t or wouldn’t
want to use Sacred Ash or Super Rod or
Revive. Perhaps while under Item lock? Prize Count
is a powerful move when you’re behind, mediocre
otherwise. That isn’t a bad split though, even though
most potential Prize counts won’t allow you the bonus;
when it does come through, it’s a nice big hit from a
non-Pokémon-EX. Probably its bigger drawback is that
[GG] - while not outlandish - requires more significant
Energy acceleration than say [CC].
There are three other cards named Virizion but
only for Expanded play. The first is BW:
Emerging Powers 17/98, the second is BW: Noble
Victories 13/101 (reprinted as BW: Noble
Victories 97/101, BW: Plasma Blast 130/101
and BW: Legendary Treasures 15/113) and the third
version is BW: Black Star Promos BW70. All are
Grass-Type Basic Pokémon with at least 100 HP, Fire
Weakness, Water Resistance (it was common to Grass-Types
in the BW-era), Retreat Cost [C] and no Ancient Trait. BW:
Emerging Powers 17/98 has two attacks, the first of
which is “Giga Drain” for [GC], doing 30 damage while
healing Virizion by an amount equal to the damage
done. For [GGC] it can use “Sacred Sword” to hit for
100 damage, with the drawback of being unable to attack
again next turn. BW: Noble Victories 13/101 and
its later releases has the same 110 HP as today’s
version, plus two attacks: “Double Draw” for [C] which
has you draw two cards and “Leaf Wallop” for [GC] which
does 40 damage, and then if you use it again the next
turn, 40+40 (or 80). BW: Black Star Promos BW70
again only has 100 HP but this time is has an Ability as
well as an attack; the former is “Justified” which
causes its attacks to do 50 more damage (before Weakness
and Resistance) to Darkness-Type Pokémon while the
latter is “Leaf Blade” for [GCC] which does 50 damage
plus has you flip a coin with “heads” doing an
additional 30 damage (or 80 total) while “tails” just
means the base 50.
All but the promo have been reviewed at before: you can
find BW: Emerging Powers 17/98
here
and BW: Noble Victories 13/101
here.
I thought we actually had covered the promo but I can’t
find any trace of it; I am pretty sure I mentioned it
for a while when discussing the Darkness-Type before, at
least some of the time specifically (as opposed to
general “anti-Darkness-Type” cards). So are any of
these other Virizion worth using? Not
especially. BW: Emerging Powers 17/98 wasn’t
really keeping up with power creep when it released so
it is badly overpriced by now. BW: Emerging Powers
17/98 and company saw some use because the attacks
aren’t bad for a nice, large Grass-Type Basic that isn’t
a Pokémon-EX, but they aren’t that good either with the
big deal breaker being how easy it is for your opponent
to “reset” the effect of Leaf Wallop (besides KOing
Virizion, forcing it to your bench or hand). BW:
Black Star Promos BW70 has a very underwhelming
attack as well, though the Ability might tempt you to
try it against Darkness-Types, trust me it doesn’t work
out all that well: after all you’re basically just
hitting them as hard as you ought to have in the first
place.
So what about today’s card? I’ve been trying it out a
bit myself in decks where I could use a Basic Grass-Type
that packs a mean punch, even if only “some” of the
time. M Sceptile-EX can power it up quickly and
it helps compensate for some of the weaknesses in the
deck (being a non-Pokémon-EX attacker, only needing two
Energy, not relying on Poison from Ariados, etc.)
while if you’re running a Vileplume (XY:
Ancient Origins 3/98) doesn’t always run a source of
[G] Energy with it (it is a Bench-sitter not meant to
attack, after all) but when it does this gives you a way
to reclaim lost Pokémon while still under the Item lock.
In Expanded you might consider it for VirGen decks as
Virizion-EX can power it up with a single Emerald
Slash. Otherwise the big place to enjoy it is in
Limited play but not as a “+39” Pokémon. It
doesn’t become strong unless there are other Pokémon for
it to work with, either reclaiming from the discard pile
or that can be KOed without you losing the game (not an
option when it is your only Basic in the deck). If it
does show up early or you take and hold the lead, in
this format the 40 for two decent given the rest of the
card (just not enough to run as your only Basic). As it
needs [G] or [GG] to attack it might be an issue to work
into a deck.
Ratings
Standard:
3/5
Expanded:
3/5
Limited:
3.75/5
Summary:
Though not a powerhouse Virizion seems adequate
and there is a dearth of other qualified candidates. If
you need a non-Pokémon-EX Grass-Type Basic attacker
(kind of niche) then give it a try!
|
Emma Starr |
And, finishing up the week, we have the legendary
Virizion, who has a strong legacy to live up to, after
her sister Virizion EX tore up the metagame back in the
Plasma sets. Does Virizion still have what it takes
today?
For one Grass Energy, Virizion can use Bail Out,
which moves two Pokemon from your discard pile, to your
hand. This effect can be rather nice, since unlike
Revive, it includes non-Basics in its effect, and it
doesn’t force you to put them on your bench afterward
(thus making them Lysandre bait), and unlike Max Revive,
it doesn’t waste time at the top of your deck by
‘wasting’ your next draw phase. They may be easier to
play, but if you’re being Vilelocked, this attack is
still an option, and it actually lets you return two
Pokemon back, rather than just the one with Max Revive.
So, just look at which one your deck would need more,
and evaluate the pros and cons of both options.
For two Grass Energy, Virizion can use the
not-so-subtly-named Prize Count to inflict 40 damage,
and if you have more Prize Cards left than your
opponent, does 80 more damage, for 120 damage instead!
This can be tricky to time right, though, as this is the
opposite of Shaymin EXs (ND 5) Revenge Blast, which does
30 plus 30 more damage for each Prize Card your opponent
has taken. Unlike with Shaymin EX, whom you could
normally just switch to after your opponent had beaten
one of your Pokemon, with Virizion, if you currently
have more Prize Cards than your opponent, you may
actually have to switch Virizion in, in most
circumstances, which can prove to be annoying. No one
likes to use Switch unless they really have to, as some
sort of emergency insurance. Switching for just a little
more damage just won’t be worth it most times. This
could have some more symmetry with Pokemon who have a
free Retreat Cost, but once Virizion does become active,
it’s annoying Retreat Cost of one rears its head. Sure,
it’s just one, but with 110 HP, she’ll be lucky not to
get OHKOed most of the time. At least she’s not an EX
though, so if she does happen to knock one out with
this, if they KO Virizion in the next turn, your ‘trade’
would still have been successful, as you would have
gotten 2 Prizes from taking out the EX, and your
opponent would have only gotten one Prize. But with all
the Grass Pokemon available to you now, don’t you think
the deck space Virizion used could have been utilized
better by another card?
Standard: 2.5/5 (Not awful, with the nice attack
potential on a non-EX basic, but other cards can do it’s
jobs better, in some cases.)
Expanded: 2.5/5
Limited: 3.4/5 (Great non-EX attackers don’t come
around too often!)
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