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					Pojo's Pokémon Card of the Day 
					
                        
                          | 
                           |  | 
							Poliwrath - Sun & Moon
 
							Date Reviewed: 
							April 25, 2017
 
							
							Ratings
                            & Reviews Summary
 Standard: 1.50
 Expanded: 1.67
 Limited: 3.38
 
							Ratings are based
                            on a 1 to 5 scale. 1 being horrible. 
							3 ... average.  5 is awesome.
 
							
							Back to the main COTD 
							Page 
							 |  
 
            
              |  aroramage
 | SPLIT SPIRAL PUNCH!!  ...sorry, I just like the name of 
						the move. Poliwrath probably won't end up on anyone's 
						top Stage 2 list for the Sun & Moon era, but he's at 
						least decent I suppose. His first attack, the 
						aforementioned move, is a 1-for-30 hit that guarantees 
						Confusion on the opponent, which just means when they 
						attack and flip Tails on a coin toss, they'll instead 
						take 20 damage. Unfortunately, Confusion isn't what it 
						used to be back in the days of Base Set, when it 
						would've also required the flip to the Bench, so for 
						better or worse, Confusion got nerfed a few years back 
						to the point that it's now the worst Status Condition to 
						give a Pokemon. At least, if your goal was to do damage 
						or stun the opposing Pokemon.  Wake-Up Slap is the other move, and 
						you can see it's meant to combo with SPLIT SPIRAL 
						PUNCH!! Though it's a 3-for-80 move normally, if your 
						opponent's Pokemon is affected by a Special Condition, 
						Wake-Up Slap does 80 more damage and then removes the 
						condition. This can make something like Confusion on the 
						opposing Pokemon into more of a winning condition, as if 
						it remains from your previous turn, your opponent not 
						only may have taken an additional 20 damage from the 
						Confusion, they'll definitely take 160 damage from 
						Wake-Up Slap. Between the two moves, that's a possible 
						190-210 damage!  Unfortunately, that's where all the 
						goodness stops. Keeping in mind you need at least a DCE 
						to get Poliwrath straight from SPLIT SPIRAL PUNCH to 
						Wake-Up Slap, and that the combo takes 2 turns to enact 
						from a Stage 2 with 150 HP, it might be difficult for 
						Poliwrath to pull off. Never mind that he has to compete 
						with Pokemon-EX and Pokemon-GX currently, or that his 
						current Weakness still has access to the powerful Forest 
						of Giant Plants Stadium card.  His chances might improve once the 
						card rotates out, but even then, I doubt people will put 
						their eggs all in the Poliwrath basket.  Rating  Standard: 2/5 (he's pretty good for 
						what he's worth, but he's not top-tier competition)  Expanded: 2/5 (not that that's any 
						fault of his own, it's just that his competition...is 
						much tougher)  Limited: 3.5/5 (not to mention that 
						he doesn't have much of a speedy access to his form 
						aside from Rare Candy)  Arora Notealus: Poliwrath is still 
						an old favorite, but he's probably gonna need that GX 
						treatment if he wants to at least be considered 
						competitive. Nothing to be done with that, it's just the 
						times we live in now. Hey at least Evolution's relevant 
						again!  Next Time: Poison the sea! Poison 
						the sea~ When you're getting pricked by this guy who's 
						ticked, you'll want to beeeeeeee~ Not dealing with it.  ...seriously, you don't want to be 
						dealing with that. |  
              |  21times
 | 
						
						
						Poliwrath 
						(Sun & Moon, 32/149) spins its way to us via the
						Sun & Moon base set. 
						A Stage 2 Pokemon with 150 HP, it has two 
						attacks, Split 
						Spiral Punch and
						Wake Up Slap. 
						Split 
						Spiral Punch does 30 damage and leaves the 
						opponent’s active Pokemon confused, and
						Wake Up Slap 
						does 80 base damage and 80 more if the opponent’s active 
						Pokemon is affected by a special condition.  
						
						Unfortunately, 
						Poliwrath falls into the same category as several of 
						the other Stage 2 Pokemon from Sun & Moon. 
						It doesn’t hit for enough damage, it takes too 
						long to evolve and get powered up, and it doesn’t have 
						enough HP to compete with the EX and GX Pokemon that 
						dominate the game right now. 
						In five matches, I don’t think I would say that 
						any of those games were competitive. 
						It’s almost as if right now there should be two 
						standard formats: one for the EX’s and GX’s, and one for 
						everybody else. 
						I’ve seen postings online where they have decks 
						classified into four or five different tiers. 
						Right now, it seems like there are only two 
						tiers.  If 
						there were a format where Stage 2’s could compete 
						against each other, then
						Poliwrath and Krookadile (Sun 
						& Moon, 85/149) and
						Toucannon (Sun 
						& Moon, 108/149) and many other Stage 2’s out of 
						this most recent Sun & Moon set would probably 
						have competitive, fun matches against each other. 
						Right now, it’s just really hard to play with 
						these Stage 2’s. 
						You really have to tell yourself not to get 
						frustrated and wrapped up in losing. 
						The main Pokemon in the meta right now just have 
						too much of an advantage over these lesser Pokemon.  
						
						Rating 
						
						Standard: 1 out of 5 
						
						Summary 
						
						
						Poliwrath 
						just doesn’t have what it takes to be competitive in 
						today’s meta. 
						Again, in a world without EX and GX Pokemon, it 
						would undoubtedly compete more than in today’s meta, but 
						right now I cannot even begin to advise anyone to play 
						this card. |  
              |  Otaku
 | 
						
						We begin this week with Poliwrath (Sun & Moon 
						32/149), and I’m still trying to get my “abridged” 
						review style down.  I prefer to explain why 
						things are as they are but unless you’re new, you 
						probably don’t need me to go into exacting detail why 
						being a Water Type is reasonably good or why being a 
						Stage 2 is not.  If some of you reading this think 
						I do need to go back to that approach, let me 
						know.  So moving on, 150 is good but not great, 
						Grass Weakness is a little worse than normal right now, 
						lack of Resistance is typical, and Retreat Cost [CCC] is 
						chunky enough to demand extra deck space to deal with 
						it.  Its first attack is “Split Spiral Punch” for 
						[W], which does 30 damage and Confuses the opponent’s 
						Active.  Its second attack is “Wake-Up Slap” for 
						[WCC], which does 80 damage, plus another 80 damage (for 
						160 total) if the opponent’s Active is affected by a 
						Special Condition.  Then it removes all 
						Special Conditions from the opponent’s Active.  The 
						Energy costs seem appropriately staggered; a manual 
						Energy attachment from hand takes a Poliwrath 
						from being able to do nothing to using Split Spiral 
						Punch, and then (next turn) a Double Colorless Energy 
						from hand readies Wake-Up Slap.  Individually, the 
						attacks are mediocre; not bad but definitely not enough 
						to justify the running a Stage 2.  Together, they 
						are… still mediocre.  
						
						Let me explain; let us assume an ideal situation.  
						You get Poliwrath up and running by your second 
						turn, attack to do 30 damage and Confuse your opponent’s 
						Active, and they can’t remove that Confusion.  Your 
						opponent even flips “tails” when his or her Active 
						Pokémon tries to attack while Confused, so Poliwrath 
						takes no damage and your opponent places three 
						damage counters on his or her Active again.  For 
						best case scenario results, either that is a self-KO of 
						something with 60 or less HP or something worth 
						two Prizes has six damage counters on itself.  If 
						the former, you hope Split Spiral Punch keeps it up 
						because you use it again.  If the latter, you 
						attach that Double Colorless Energy and use 
						Wake-Up Slap to do 160 damage for a 2HKO of a Pokémon-EX 
						or Pokémon-GX.  I said an ideal situation, so now 
						your opponent can’t do much to Poliwrath because 
						he or she had invested in whatever it was you just KO’d. 
						 This is highly unlikely.  Your opponent 
						will have a turn to attack before you can with 
						Poliwrath, and an aggressive deck will probably 
						score a OHKO.  Even if your opponent attacks while 
						Confused, there is a 50% chance the attack will work.  
						Retreating, Evolving, using a Switch, etc. can 
						all deal with Confusion, so your opponent may not even 
						have to flip.  You can avoid your opponent getting 
						a free hit if you can pull off Archie’s Ace in 
						the Hole, have some means of promoting Poliwrath 
						from your Bench, and you are going second.  
						This is difficult, and in Expanded, you could use this 
						to set up some much better attackers (or support Pokémon 
						to enable better attackers).  
						
						What if we only save Split Spiral Punch for emergencies, 
						and inflict Special Conditions through other card 
						effects?  The more we add, the more easily 
						countered Poliwrath becomes because there are 
						competitive counters for Abilities, large Benches, 
						Evolutions, and Items.  So we can do this, 
						but I don’t know if it will truly be worth it; 160 
						damage for three Energy is appealing, but it is still 
						coming from a Stage 2.  Even future releases seem 
						unlikely to solve this problem, but I may be mistaken.  
						A possible ray of hope comes from a card already 
						released: Politoed (XY: Furious Fists 
						18/111).  An alternate Evolution for Poliwhirl, 
						it has the Ability “King’s Song” which lets you ignore 
						the [C] requirements in the attack costs of Poliwag,
						Poliwhirl, and Poliwrath cards.  This 
						would make Wake-Up Slap cost only [W], and 160 for one 
						Energy is very tempting.  This is two Stage 
						2 Pokémon, plus you’re going to have to use something 
						like Ariados (XY: Ancient Origins 6/98) or
						Hypnotoxic Laser (we are talking Expanded, here) 
						to supply a Special Condition.  You’re not going to 
						get the Poison bonus damage, and what I just said still 
						applies; there are so many ways for your opponent 
						to shut this down and better decks with similarly 
						complicated set-ups.  Limited is the only place to 
						give Poliwrath a whirl.  
						
						Ratings  
						
						Standard: 
						1.5/5  
						
						Expanded: 
						1.25/5  
						
						Limited: 
						3.25/5  
						
						Conclusion  
						
						Poliwrath 
						is high-quality filler; it takes a strategy that might 
						have worked a decade ago but is far too slow for the 
						rapid pace of the competitive metagame, but at least it 
						looks like some thought went into crafting it. |  |