Ness'
Feature
of
the Day ;-)
Brock's
Sandslash
"My
name is Sandslash! Yeah!!
I'm not to
tall! Yeah!
I take out
Buzz! Yeah!
I
use Needle Ball!" - Swoll
"If
it weren't for the weakness, it'd be good." - Spike
"With
Pewter City Gym and Brock's Protection, this card is all lightning deck's
worst enemy." - Colin
Peterik
"An
overlooked card." -
Josh
12.23.00 Sure
haven't had a chance to do a CotD for a while, and they'll probably start
coming about once a week now. I will be doing Neo cards though, now, since
Neo is out and impressed a lot of people. Swoll is one of our new quote
givers who gives us "roll calls," a little rap for our CotD.
Josh is also one of our new quote givers.
Just
so everyone knows, there is one word that suits this card best: Metagame.
Metagame:
Resistance to Lightning and all that Fighting Weakness
We
all know that lightning is probably the most popular types. Sandslash has
resistance to it. Electabuzz is really weak against Sandslash, as it's
weak to fighting, too. A Needble Ball to a damaged(with 10, which isn't
uncommon because of Thunderpunch) knocks it out, otherwise, a coin flip
can do it, or a PlusPower. Rocket's Zapdos hurts it, and Scyther hurts it
worse, but Sandslash can fight back using:
Pewter City Gym
The
mostly stalemated situation of Rocket's Zapdos VS Sandslash is ended with
Pewter City Gym, which can also help your other Brock's Pokémon.
Grass Weakness:
Ouch
Being
weak to grass means Scyther can take it out with a PlusPower. This is the
worst part of Sandslash. Scyther is very popular, it probably always will
be. Getting around it is hard, but hopefully this Sandslash can stop some
other things.
Brock Advantages
Additionally,
being a Brock's Pokémon not only gives it the Pewter City Gym advantage,
but Brock's Protection and Brock's Training Method. Brock's Protection is
an unremoveable barrier, keeping Sandslash safe from Removal permanently.
Brock's Training Method helps you get Sandslash out as quickly as
possible.
Swift, HP, Retreat
etc.
Swift
does have limited uses. If you run into the resistance, I think Pewter is
the better choice so you can Needle Ball. The one retreat isn't that bad,
it's retreatable, and the 70 HP is the magical number of 70 that makes a
big difference, compared to 60.
Brock's Sandshrews
Brock
has two Sandshrews. One can do twenty for two fighting, and with heads
prevent retreating next turn. It has 50 HP. The 40 HP oen can prevent
damage on a flip for a colorless, or for a fighting and a colorless do
twenty. Both have retreats of one. I'm not exactly sure which I like more,
but I think I may have to be slightly in favor of the 50 HP, since all the
attacks are pretty bad, and you just want to get it evolved.
My Rating (1- Terrible,
useless. 3- Pretty bad. 5- Average. 7- Tournament level.
9- Broken. Just too good. 10- Wrong.)
Sandslash is
an underrated card. It has the Pewter City Gym combo, it really hurts
Wigglytuff and especially Electabuzz. It can have unremoveable energy on
it. But it's a stage 1 and weak to grass! Still, it's pretty good. 6.5.
A deck with
Brock's Sandslash swept the 11-14 division at the STS. Pewter City Gym is
harder to take out in 15 trainers. Many people don't even play the gym.
Many people don't play Scyther. It's better. 8.0.
Brock's Sandslash was one of the best choices to play at the STS, but the
most overlooked.
Pointless
Comments
Brock's 60
HP from Heroes is terrible. Brock's like "Oh, they don't pay me
enough to do this." Wait, that didn't make sense.
~Jason
Klaczynski
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