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                      5 Standard Decks
                      Close to not making the cut are many
                      variants of Muk/Sneasel decks. 
 #5
                        Wigglytuff/Chansey
 Wigglytuff
                      is not a dead deck.  The old type of Wigglytuff deck,
                      the 4 PlusPower turn 2 Wiggly is.  The new Wigglytuff
                      plays Chansey, metals, and 4 recycle energies.  Recycle
                      energy on Wigglytuff makes Wigglytuff's worst enemy, Super
                      Energy Removal, ineffective.  You can Do the Wave
                      after being Supered the next turn.  And Energy
                      Charges make it even harder to keep the Double Colorless
                      Energy and Metal Energy off the Chansey.
 
 #4   Typhlosion/Blaine's
                      Arcanine
 I'm
                      sick of hearing that this deck doesn't work, or it NEEDS
                      Item Finder.  The deck is very similar to the
                      modified version I played at the STS.  It just needs
                      Comp Search, Gust, Oak, Super Energy Removal.  The
                      deck can beat anything, but Muk, and it really stands a
                      low chance VS Muk.  It's worst enemy seems to be a
                      quick Sneasel.  Typhlosion without Blaine's Arcanine
                      and Dittos instead to metagame Sneasel can also work if
                      it's popular in your environment.  The default can be
                      Sprout if Clefable is around.  Double evolution or
                      not- with Cleffa, it works.  You cannot stop
                      evolution as easily anymore.  Focus Band keeps the
                      Cleffa alive or benched Cyndaquils/Growlithes alive to buy
                      the turns you need to get the Typhlosions out...  one
                      attacking Typhlosion can take down everything in a
                      Slowking deck.
 
 #3
                        Clefable/Chansey/Unown
                      N
 The
                      Unown N is great for self-damaging attacks with Clefable,
                      Chansey, and also Team Rocket's Meowth.  Igglybuffs
                      are needed as the deck is very vulnerable to Murkrow and
                      Slowking, and even with them, the deck remains vulnerable
                      to it, and needs to constantly be playing it's Energy
                      Removals to avoid losing to the deck.  Building a
                      Chansey with recycles and metals forces them to start
                      using their ERs, and when you're using yours, but you have
                      the 4 Recycle Energy and 2/3 Energy Charge, they
                      eventually cannot stop it, and the Chansey starts going
                      through everything.  Clefable is forced to retreat a
                      lot, so that's why Recycle Energy works so well with it.
                       Rocket's Zapdos, Typhlosion, Blaine's Arcanine,
                      Arcanine.. there are a lot of things vulnerable to
                      Clefable.  Remember to play a Double Gust and 2 Gust
                      if you play this deck. =/
 
 #2   Steelix/Ditto/Chansey
 This
                      deck is so reliable.  It's difficult to get stuck
                      with many things that are easily knocked out first turn,
                      and the new Onix can actually do damage.  With Ditto
                      being able to take out Sneasel, metal energy to make Feint
                      Attacking Iggly only do 10, and a consistent attacker that
                      can get around Gold Berry and one-hit KO Sneasel (with
                      rainbow damage) and Murkrow on a flip, this deck can
                      actually consistently beat a Slowking deck, especially if
                      it doesn't play more than one default gym (to take out
                      Eco) or low energy removal line.  An Unown N or two
                      is great with Chansey, maybe a Team Rocket's Meowth can be
                      thrown in.. just remember, Unown IS something that is very
                      nastily =/ vulnerable to Murkrow.  This is a high
                      Gold Berry Deck.  Vulnerable to Super Energy Removal?
                       With 3 EcoGym, 2 Chaos Gym, and 3 Energy Charge.. it
                      can beat the SERs, and it plays 2 itself, so if they do
                      take out the EcoGym and Super.. you can catch them off
                      guard by Supering them right back.
 
 #1   Slowking/Sneasel/Murkrow
 Yes,
                      it's weakened, but you need to know how to play it right.
                       If you can play it right, it can beat anything.
                       If you learn how to use Murkrow to make a benched
                      Scyther or Chansey automatically lose your opponent the
                      game, you know how to play it well.  Every card in
                      the deck is too powerful, and they all work together...
                      it's a truly broken combo.  Pichu is not necessarily
                      the best way to get around Igglybuff, Mean Look and Feint
                      Attacking is.
 
 
 
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