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                          | 
                      Ness' 
                           |  
                          | Card
                      of the Day |  
                          | Feraligatr |  
                          | 
 |           As
                      you probably guessed, this review is on the GOOD
                      Feraligatr, not the bad one with Berserk.  After
                      seeing how good Clefable did at the last STS, I reviewed
                      it, and since Feraligatr was obviously the best card in
                      this format, I thought I should have a review in it..
                       first, let's look at it from the Standard point of
                      view.
 Feraligatr-
                      The Main Idea
 The
                      main idea of making a Feraligatr with 3 water energy on it
                      successful is having the ability to do constant and enough
                      damage.  It does damage depending on the amount of
                      water energy in the discard, but after the attack,
                      shuffles it all back in.  Doesn't seem like it can do
                      a lot of damage consistantly, but it can.
 Cards like Misty's Wrath can fill
                      the discard with cards, especially the water Feraligatr
                      needs.  But regardless of what it discards- after
                      using it's attack, you lose all your water, but the rest
                      stays.  This is when a large discard pile is useful.
                       Trash Exchange allows you to get a whole new random
                      discard pile, and most likely enough water back in there.
                       The Trash Exchange and Misty's Wrath idea are MUSTS
                      in a Feraliagtr deck.  This is how Feraligatr can do
                      excessive damage with Riptide every turn.
 And if you have to, just use
                      Downpour and put water in there.
 
 4
                      Misty's Wrath?  Won't you deck yourself!? Now I'm
                      scared!
 Fortunately,
                      Feraligatr is like one of THE best anti-decking things
                      there is.  If you can keep your Feraligatr attacking,
                      you will never deck yourself.  It's repetitive, and
                      it's hard to stop it, considering it has 120 HP.  Fortunately,
                      in standard format (where it really isn't used) you can
                      just Super Energy Removal the stupid thing, but this water
                      can actually be used advantageously considering Feraligatr
                      does 20 more because of that Super.  Still, 3 water
                      is expensive.
 
 Totodile
                      and that Chompasaur thing
 Totodile
                      at the STS was famous for getting 3 heads and knocking out
                      Cyndaquils.  It happened to me, actually.. and it
                      also KO'd babies first turn, despite the fact that it
                      needed 4/4 heads.  But anyway, Fury Swipes isn't THAT
                      bad of an attack.  I'm not even going to mention
                      anything about the 40 HP Totodile just because it simply
                      has NO advantage over the 50 HP one and is a waste of a
                      card.
 As for the Croconaw, I'd play the
                      80 HP one, since 80 HP is safer, and it's attack can get 3
                      cards off your deck to help Feraligatr's Riptide attack.
                       The 70 HP one isn't that good, you can Jaw Clamp
                      something that can't attack to stall.. or you don't, and
                      just play the other one.
 
 So
                      WHY was it successful at the STS?
 At
                      the STS, Feraligatr's backup trainers, Misty's Wrath AND
                      Trash Exchange were both legal.  (How convenient-
                      sorry had to say it once, if you saw me at the STS you'd
                      know it's my favorite thing to say) And there was a lot of
                      fire being used, so Feraligatr went through those things.
                       A Cinnibar City Gym never gave Blaine's Arcanine a
                      chance.  Yeah, hang in there Arcanine..
 
 And at the STS, no one had to
                      worry about being Super Energy Removaled.  And no one
                      had to worry about a turn 2 Sneasel gusting your
                      Chompasaur (as I like to call it) out 2nd turn and using
                      Beat Up and getting an unnecessary 6 heads and KOing it
                      and making you cry and scream "WHY Sneasel
                      why!?"
 
 Let's
                      Rate this puppy
 Feraligatr
                      in the STS, is something I would give a 9.5/10.
                       Slowking is what stopped this card, although
                      Slowking wasn't that popular, although those little rigged
                      dice that wouldn't roll helped it.  Slowking stopped
                      it because of it's ability to stop excessive amounts of
                      water from getting in the discard.
 As for standard, I would rate
                      Feraligatr a
                      6.5/10.
                       This card is actually a little underrated.  It is
                      almost useable in tournaments.
 
 -jaaaaason
 
 And to all you people at the STS who wanted to get on
                      pojo...
 Hello to Dylan,
                      who made top 8 with the Feraligatr deck he didn't wanna
                      play..  hello to Alex,
                      who got killed when he played Dylan, hello to
                      Martin,
                      who likes the coolest song in the world also (South Side
                      with Moby and Gwen), and his cool Uncle, hello to
                      Jeremy who
                      also made top 8, but lost the first game, hello to Phil
                      and his friend (though seemingly slave) Steve,
                      who proved Slowking is still a threat in this format,
                      hello to Rudy,
                      who gave us all a love for Nidoran, hello to Matt,
                      who had the best idea for a Feraligatr deck by playing
                      metal energy, hello to Crispy,
                      who helped prove how good Illinois is by making
                      semi-finals, hello to Tom,
                      who gave me a good but extremely long and boring game for
                      the finals, and hello to everyone else I am forgetting..
 
 
  
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