>hey spike this is my new deck and when i draw the right pokemon it
>kicks a** 
>  tell me what you think of it. i made it in about 5 minutes so there
>should
>be a lot you could do with it. please post it.its called firepunch here
>it is
>
>
> pokemon 10
> 3 magmar (fossil)
> 3 hitmonchan
> 2hitmonlee
> 1 articuno
> 1pinser
>
> trainers 21
> 2 switch
> 1 recycle
> 1 energy search (get the energy i need)
> 1 potion
> 1 super potion
> 1 full heal
> 1 pokemon trader
> 2 gust of wind (bring out there easy to kill pokemon)
> 3 energy removal(stall)
> 2 ser (stall)
> 1 bill
> 2 oak
> 2 defender
> 1 energy retrieval
>
> energys 29
> 8 fire
> 12 fighting
> 5 water
> 4 grass

VULPIX: I love how he says he "made it in about 5 minutes" and how there "should be a lot we can do with it." Well, I've been thinking, and you know what? He's right on both counts. While it might have taken him 6 or 7 minutes (I doubt he was timing it exactly) I think we can forgive him that small error. And it's true, there is a lot we could do with this deck. I've come up with two ideas already:

1) Stare at it and laugh until tears roll down our cheeks

2) Trade away all the rares in order to build a GOOD deck

This is one of those decks that looks okay at the very beginning. Magmar, Hitmonchan--very good. Hitmonlee--decent. Articuno? Wait a minute... how many colors is that, again? And then Pinsir on top of it. That's when you begin to get that horrible sinking feeling in your stomach. It's kind of like watching a plane crash in progress, only not as comforting. The trainers follow a similar pattern. I'm guessing you began by putting in Oak, GOW, and the two types of Removal. Then you began to realize that, even with all the energy you were planning to put in, it was going to be hard to come up with 60 cards. In a frantic rush, you grabbed every trainer you had and shoved it in your deck. Hence the inclusion of Recycle, which makes little sense; Full Heal, which makes even less sense; and Defender, which makes only slightly more sense. And since there's no way to search for trainers, you're pretty much screwed unless you do a better job of top-decking than I did the time I was at 4 life and drew Overrun.

Don't even get me started about your energy. Even Potpourri doesn't run four different colors of energy. The idea of trying to run Articuno with only 5 water energy is purely laughable. At least with half your deck being energy, you're likely to get a lot of it, even if it will never be the color you need.

That's about all I have to say. Now I'm going to go to the bathroom and cleanse myself by upchucking in the toilet.

SPIKE: You've got an okay concept here. You didn't say what it was, but except for the other 2 colors, you've got a pretty good fire/fighting haymaker going here. Drop the grass and water, and maybe the Hitmonlees as well. Scyther definitely belongs in here, along with his beloved DCE, but you won't need grass energy. You should be running 4 of each Poke, along with maybe one or two colorless stall types (Chansey or Kangaskhan.) As for your trainers, I don't have time to go over all this again, so just look at some other haymakers and see what they're running. One last thing--Raindance kills this deck dead, so you may want to think about replacing either Hitmo or Mag with Electabuzz. That's all.

(sound of Vulpix vomiting in the background)



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