Hello Z--
First and foremost, congrats on being the new DedkMech on Pojo. My name's
"Ronin", aka AMDB7 on Gooey. I have seen you many times on Gooey
and was
actually anxious to play you for some time, but you're always occupied.
Anywho, after losing repeatedly w/ my actual deck I have at home (a modified
Zap deck), I decided to create a brand new deck from scratch. I was going
for "speed, adaptability, mobility, and fundamentally sound". I
looked at
all the elements and found 3 colors that fared well against everyone else
when used together: Fire, Lightning, and Psychic. These 3 elements
together
make one great combo. From this I created FLiPsyde (FireLightningPsychic).
Low-cost retreats, gusts and switches at your disposal, and energy-efficient
attack/defense combos (i.e., Thundershock, Smokescreen). 4 PlusPowers
compliment this deck, turning it into a mini-haymaker. So far, I've found
it
to be very effective--losing only once through a bad hand. If and when you
have time, please assess my deck: it's flaws, advantages (which decks will
fall easilly against mine), comparisons, key matchups and suggestions on
what
I can do to make this better. Thank you so much for your time and
consideration.
--"Ronin"
FLiPsyde
4x Magmar
4x Electrabuzz
4x Mr. Mime
10x Fire Energy
10x Lightning Energy
10x Psychic Energy
2x Professor Oak
4x Bill
4x PlusPower
4x Super Potion
2x Gust of Wind
2x Switch
================
Pretty vanilla. Woah, too much energy. Pretty colours... reds and
yellows
and purples... stop that. Bad drugs.
Um, yes. Well. Magmars are Fossils? Good good. Um, more
trainers. Less
E. Use ERetrieval if not enough E. Super-duper Potion crappy.
Better
stuff: Scoop. Mostly Scoop. Here? Yes, Scoop.
Need more Gust. Maybe more Oak. Your call. Don't deck.
Bad.
Good job. Boring. Will win. Yay.
Z
(If you were able to read through all of that disgusting crap, I commend
you. Sheesh, what a terrible fix.)
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