Occult Powers

    I heard you're good with Occult, can you help me with mine?
-Matt

Pokémon: (21)
4x Oddish
4x Dark Vileplume
4x Cleffa
3x Sneasel
2x Murkrow
2x Chansey
1x Ditto
1x Scyther

Trainers: (18)
4x Computer Search
4x Lass
4x Pokémon Breeder
2x Professor Oak

Energy: (21)
4x Darkness
4x Rainbow
4x Recycle
2x Full heal
2x Potion
1x Metal

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Pokémon:
Add a third Murkrow. Focus on that card, with Plume in play, it's totally broken. Drop two Chanseys, add a second Ditto.  Add 3 Dark Glooms, a confused Ditto that is Mean Looked can win you the game.

Trainers:
You can now drop 2 Breeders, and add 3 Gusts of Wind. Gust something, drop Plume, Mean Look, win.

Energy:
Drop the metal.

All we did is make a few changes to make Murkrow unstoppable.

Pokémon: (21)
4x Oddish
4x Dark Vileplume
4x Cleffa
3x Sneasel
3x Murkrow
2x Ditto
1x Scyther

Trainers: (19)
4x Computer Search
4x Lass
3x Gust of Wind
2x Pokémon Breeder
2x Professor Oak

Energy: (20)
4x Darkness
4x Rainbow
4x Recycle
2x Full heal
2x Potion