Not bad, you are running a lot of evolves though. It looks
like you are
trying to accomplish to many things, though. Here is a copy of my
Raindance...it is the best deck I have made yet. The only problem is, if
you don't get your kills quick, you could deck easily.
Turbo Raindance
4 Squirtle
4 Blastoise
4 Lapras
2 Articuno
4 Pokemon Breeder
4 Item Finder
4 Comp Search
4 PlusPower
4 Professor Oak
2 Bill
2 Gambler
2 Gust of Wind
2 Energy Retrieval
18 Water Energy
This is a pretty straight forward deck. It is almost a Haymaker in the
fact
that it is mostly HUGE damage, most of the time, second turn.
I would probably add Traders and Breeders to your deck, that way
you will
most likely be able to pull off the evolution process. I would suggest
some
early game power, or stalling potential, if your deck doesn't go off by at
least 3rd turn.
El_Ravager
*******************************************
Hey, this is my deck and I wanted it to get fixed
before I went into a
local tournament. It's called "Hurricane Rain" and is a Rain
Dance. I've
only lost once out of like 20 battles. I have practically 4 of every
card
so add anything you want.
The strategy is pretty straight forward: Get Blastoise
for the Rain
Dance
power. If not I use the Poliwrath to take away energy, which is great
against Mr. Mime since he can't power up.
Deck
4 Squirtle
2 Wartortle
2 Blastoise
4 Poliwag
2 Poliwhirl
2 Poliwrath
2 Magikarp
2 Gyrados
22 Water Energy
3 DCE
3 Bills
2 Oaks
2 Sup Energy Removal
2 Sup Potion
2 Switch
2 Gust of Wind
2 CPU Search
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com