Ahh... the famous Venusaur/Charizard combination. The hardest thing
about this deck is that it is slow to develop and needs to stall for a while,
like you mentioned in your strategy note. Let's see if I can help you
some.
Pokemon (10 Basic + 10 Evols = 20 Total):
4 Bulbasaur
3 Ivysaur
2 Venusaur
4 Charmander
3 Charmeleon
2 Charizard
2 Scyther
Energy (27 Basic + 3 DCE = 30 Total):
27 Grass
3 Double Colorless
Trainers (10 Total):
2 Computer Search
2 Pokemon Trader
2 Pokemon Breeder
2 Gust of Wind
2 Professor Oak
There are two possible ways you can go with this deck. The first uses the
principles from Rain Dance, and relies on Pokemon Breeder. The second
relies on making use of the in-between stages as well and uses no Breeders.
I'll list both of those decks here. On the left is the Breeder one, on the
right the non-Breeder deck.
Pokemon:
Pokemon:
(12 Basic + 6 Evols = 18 Total)
(15 Basic + 10 Evols = 25 Total)
4 Bulbasaur
4 Bulbasaur
3 Venusaur
3 Ivysaur
4 Charmander
2 Venusaur
3 Charizard
4 Charmander
4 Scyther
3 Charmeleon
2 Charizard
4 Scyther
3 Chansey
Energy (20 Basic + 4 DCE = 24 Total): Energy (20 Basic + 4 DCE
= 24 Total):
20 Grass
12 Grass
4 Double-Colorless Energy
8 Fire
4 Double-Colorless Energy
Trainers (18 Total):
Trainers (11 Total):
4 Bill
4 Bill
2 Professor Oak
1 Professor Oak
4 Pokemon Breeder
1 Gambler
3 Gust of Wind
3 Gust of Wind
2 Pokemon Trader
2 Pokemon Trader
3 Energy Retrieval
Find one of these that works for you, or you can mix them a bit, but neither
seems to work quite as well. Good luck!
-=> Bret Larwick