>Sit Down and dawns fire retardant suit. >Charizard: CHARRRR, opens deck box, and separates cards, CHARRRR sees his run >and holds it in his claw >Let's see what we have here. AH a note, it reads: > >DECK STRATEGY: Use the Chansey's to stall and then move the damage using >Alakazam and Pokemon Center it away, or use Mr. Fuji. All the while, building >up Charizard (CHARRRR) OH BE QUITE! for quick kills. The defenders are for >(in a low tone) when there are Blastoise about. CHARIZARD snaps head around >and hits me with a Fire Blast. NOT THIS TIME, I HAVE FIRE RETARDANT SUITE. Cha >rizard sulks away. > >Now for the cards: > >4 BILL >4 POKECENTER >2 DEFENDER >2 BREEDER >1 TRADER >2 MR. FUJI > >2 CHANSEY >4-3-2 CHARIZARD RUN >Hearing his name, he runs back and sits next to me. >4-3-1 ALAKAZAM RUN > > >4 DCE >22 PSYCHIC ENERGY > >And some people call Charizard the BIG RED RETARD, how can you, he's the most >versatile card in the game, he's also a loyal pet. Now on a serious note, I >think I could squeeze a MR. MIME in there, but I can't open the spaces, >everything I have is curtail.Charizard, in the right deck with the right supporting cards, is NOT bad. *waits for flame mail* ;)
In all honesty, Charizard has a lot of redeeming factors that make him decent. The reason why people don't like him is how expensive his attack is by having to discard 2 energy. If it wasn't for this, he'd be in a lot more decks. It is quite obvious you like Charizard, so I'm not going to tell you you shouldn't play with him. Instead, let's try to get the right cards to support him. We do have one problem with your submission, you don't have nearly enough basic pokemon in your deck. So, we'll try to get some more put in. You want to go with a fire/psychic theme, so the obvious suggestions are Mr. Mime and Movie MewTwo, we'll choose Mr. Mime because of the Alakazam damage-swap secondary theme. You also probably want another fire pokemon... how about Fossil Magmar? Let's see what it might look like.
Pokemon (15 Basic + 8 Evols = 23 Total):
4 Charmander
3 Charmeleon
2 Charizard
4 Magmar (Fossil)
3 Abra
2 Kadabra
1 Alakazam
2 Mr. Mime
2 Chansey
Magmar is perfect for your starting pokemon, get it out and start hurting your opponent while you get Chansey setup for stalling and Abra/Charmander out to start your evolution series for each. Let's prepare our energy next. We don't need much psychic energy. Alakazam is useful for his power, not for attacking and Mr. Mime is the same way. But, the occasional Meditate is very useful, plus Charizard can always burn the psychic into fire. So, here's a mixture of 20 basic and 4 double colorless energy that should work for you.
Energy (20 Basic + 4 DCE = 24 Total):
Finally, trainers. And this is what will make or break a deck with Charizard in it. You need to have a solid mix, or you'll never be able to get out the energy you need or the evolutions. We've got only (60 - 23 - 24 = 13) 13 slots left for trainers, so it will be tight.
15 Fire
5 Psychic
4 Double Colorless Energy
Trainers (13 Total):
4 Bill
2 Gambler
2 Pokemon Trader
3 Pokemon Center
2 Gust of Wind
Best of luck to you. And may the char be with you.