>Whats up Spike and Vulpix? My deck focuses around energy denial and the
movie dragonites pokepower >to throw away useless cards and get good ones. I
putin 1 movie dragonite because even if you have two >in play, you can only
use its power once. If you insist on bashing my deck, go easy on me!
>
>POKEMON
>4 Dratini
>3 Dragonair
>2 Dragonite(1 fossil, for better attack, 1 movie for power)
>3 Ditto( IMO best basic)
>3 Hitmonchan
>2 Kanghaskhan(fetch)
>
>ENERGY
>20 Fighting
>4 double colorless
>
>TRAINERS
>3 energy retrieval
>3 S.E.R.
>4 E.R.
>3 computer search
>2 professor oak
>2 switch
>2 G.O.W.
>
>My strategy is to get out kanghaskhan and fetch the right cards. then use
dragonite to switch the bad >cards with good cards. deny the opponents energy
then beatdown with the basics.BTW, could vulpix >toast another pokemon?
***
I'm in a bad mood right now. Sorry. Nothing personal, but I'll try to be quick
and to the point.
1) Ditch the promo Dragonite. The power is the only reason to keep him around,
and that isn't enough of a reason. Replace it with another Fossil. I'm still not
sure whether TR or Base Dratini is better, so it's your call. If you get lucky
with your flips.... *shrug* I disagree with you on Ditto, but he's fine, so
leave him. Same for Hitmo and Kanga.
2) Trainers: You need Bill... you DON'T need Switch... you also need a couple of
Item Finders. Drop regular ER to 3, that will be enough.
3) With the Poke you've got and running three Retrievals, you don't need 24
energy. 22 should be enough.
***
17 Pokemon:
4 Dratini
3 Dragonair
2 Dragonite
3 Ditto
3 Hitmonchan
2 Kangaskhan
21 Trainers:
3 Bill
2 Oak
3 Computer Search
2 GOW
3 ER
3 SER
3 Energy Retrieval
2 Item Finder
22 Energy:
18 Fighting Energy
4 DCE
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