>Whats up Spike and Vulpix? My deck focuses around energy denial and the movie dragonites pokepower >to throw away useless cards and get good ones. I putin 1 movie dragonite because even if you have two >in play, you can only use its power once. If you insist on bashing my deck, go easy on me!
>
>POKEMON
>4 Dratini
>3 Dragonair
>2 Dragonite(1 fossil, for better attack, 1 movie for power)
>3 Ditto( IMO best basic)
>3 Hitmonchan
>2 Kanghaskhan(fetch)
>
>ENERGY
>20 Fighting
>4 double colorless
>
>TRAINERS
>3 energy retrieval
>3 S.E.R.
>4 E.R.
>3 computer search
>2 professor oak
>2 switch
>2 G.O.W.
>
>My strategy is to get out kanghaskhan and fetch the right cards. then use dragonite to switch the bad >cards with good cards. deny the opponents energy then beatdown with the basics.BTW, could vulpix >toast another pokemon?

***

I'm in a bad mood right now. Sorry. Nothing personal, but I'll try to be quick and to the point.

1) Ditch the promo Dragonite. The power is the only reason to keep him around, and that isn't enough of a reason. Replace it with another Fossil. I'm still not sure whether TR or Base Dratini is better, so it's your call. If you get lucky with your flips.... *shrug* I disagree with you on Ditto, but he's fine, so leave him. Same for Hitmo and Kanga.

2) Trainers: You need Bill... you DON'T need Switch... you also need a couple of Item Finders. Drop regular ER to 3, that will be enough.

3) With the Poke you've got and running three Retrievals, you don't need 24 energy. 22 should be enough.

***

17 Pokemon:

4 Dratini
3 Dragonair
2 Dragonite
3 Ditto
3 Hitmonchan
2 Kangaskhan

21 Trainers:

3 Bill
2 Oak
3 Computer Search
2 GOW
3 ER
3 SER
3 Energy Retrieval
2 Item Finder

22 Energy:

18 Fighting Energy
4 DCE


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