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Moss's Pokemon TCG Deck Garage Hi,I don’t have much experience
making decks and this is probably a lousy one. Could you
help me?? This is my deck. 9 Lightning Energy 12 Water Energy Water
Pokemon
3 Staryu 3 Squirtle 2 Wartortle 1 Blastoise Lightning
Pokemon
3 Pikachu (Base set) 2 Raichu (Base set) 2 Magnemite (Base set) 1 Magneton (Base Set) 2 Elekid 1 Electabuzz Trainers
1 Prof.Oak 4 Energy Removal 2 Bill 2 Gust of Wind 2 Energy Retrieval 3 Potion 2 Pluspower 1 Energy Charge I really would appreciate it if you
could help me Thanks. Thanks for sending in the deck,
this is going to be my first PoJo deck fix! Trying
to play multiple evolutions as well as multiple energy
types is going to be far too difficult. You seem to
have more of a focus on Lightning than Water in this deck.
We’ll just cut the water altogether and make this a
mono-lightning Raichu deck. Pokemon: The deck focus
will be on Raichu, while having other strong lightning
basics back it up. Put in 3 American Promo Pikachu
(AP #4) and 3 Base Raichu. This way, you can use
Pikachu’s recharge attack to charge up Raichu quickly,
enabling it to deal out damage much quicker. A must
in this deck is 3 Cleffa. With it, you can get out
Raichu much quicker. Use Eeeeeeek along with Lass to
slow down your opponent as you build up your Raichu.
Trainers: Start out with 4
Professor Oak, 4 Computer Search, and 3 Item Finder for
speed. Be sure to add 3 Lass to get that Eeeeeeek/Lass
combo going to slow down your opponent as you build up.
Also, a must in this deck is 3 Gold Berry. With
Raichu’s Thunder attack and TR Zap’s Electroburn being
self damaging attacks, you would have to include some sort
of healing. This way, you can continue the beatdown
for much longer =D. Every main hitter in this deck,
except for Raichu, works well with Removals. Pikachu
and Zapdos have attacks that bring back energy, while
Buzz, Scyther, and Cleffa have low attack costs.
These facts all point to YOU PLAYING REMOVALS. With
Sneasel, Chansey, and Steelix out there, you need to find
a way to slow down your opponent. Play 3 Energy
Removal and 2 Super Energy Removal to disrupt your
opponent’s plans. These, combined with Lass should
be plenty of annoyance for whoever you’re playing!
Energy: 9 Lightning Is Plenty
to get your Raichu charged up. Zapdos can recycle
any discarded energy, and Electabuzz has very low attack
costs, so a lot of Electric Energy isn’t necessary.
Add three Double Colorless for Raichu’s Agility and
Scyther’s Slash, and 2 Metal Energy. Metal will
greatly help Thunder and Electroburn, decreasing the
damage you dish out by 10, but taking 20 less in the
process. 14 Energy. Here’s a final deck count... Pokemon: (18) 3 AP-4 Pikachu 3 Raichu 3 Rocket’s Zapdos 3 Cleffa 2 Electabuzz 2 Scyther 2 Igglybuff Trainers: (28) 4 Professor Oak 4 Computer Search 3 Item Finder 3 Lass 3 Gold Berry 3 Energy Removal 2 Super Energy Removal 2 Gust of Wind 2 Nightly Garbage Run 2 Sprout Tower Energy: (14) 9 Lightning Energy 3 Double Colorless Energy 2 Metal Energy Strategy: Eeeeeeek/Lass to start
off the game so that you can slow down your opponent while
you charge up a Raichu on the bench. Once it’s
ready, you can bring it out and start dishing out damage.
Remove energy from your opponent when necessary. Good Luck with this Deck! Raichu
was underrated when Base came out, and I have liked it
since then. With the strong backup pokemon, this
should be a fairly competitive deck. Moss
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