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Ness's
Pokemon
TCG Deck Garage
sneasel/buzz
Hey
Ness. I know Sneasel is good, but I can't seem to
make it work as good as I want. Everyone plays Ditto
and Energy Removals to beat my Sneasel. What can I
do?
Pokémon (12)
4x Sneasel
3x Electabuzz
3x Rocket's Zapdos
2x Cleffa (neo)
Energy (16)
6x Lightning Energy
4x Rainbow Energy
4x Darkness Energy
2x Metal Energy
Trainers (32)
4x Computer Search
4x Professor Oak
4x Item Finder
4x Energy Removal
3x Professor Elm
3x Bill
3x Super Energy Removal
3x Gust of Wind
2x Gold Berry
2x Narrow Gym
----------------------------------------
Pokémon
Unprotected
Sneasel. =/ Doesn't work. You may
dominate the few decks that play no Energy Removal/Super
Energy Removal, but versus the others you won't even put
up a fight.
I suggest going down
to 3 Sneasel, and dropping the Zapdos. I know they're
good, but I plan to change your energy and Zapdos is bad
with low energy. Rocket's Zapdos has been weakened with
Genesis, besides the metal energy. Opening with a 2
retreat cost is nasty. Eeeeeeeking is almost
necessary within the first few turns, you shouldn't have
to Oak repeatedly first turn anymore because your
opponents Cleffas can counter your speed, and flipping VS
a Cleffa in the opening really slows down Plasma.
These are the reasons Rocket's Zapdos has been
slightly weakened. =/ It's still a great lategame
card, but I don't think it's a necessity in this deck.
Keep the Electabuzz,
and now we have to add in soem stuff...
Add in 3 Grimers and 2
Muk. Slowking is still out there, Typhlosion will be
popular soon as soon as everyone realizes how good it is..
importantly it stops Ditto from surprising you to KO your
(powered) Sneasel, it stops your opponent's Unowns if you
ever run into them (especially the Unown N + Chansey
combo), and you never know when you may run into
Blastoise, Meganium etc.
Then add in another
Cleffa.. every deck needs at least 3, I believe.
Add a Murkrow. It's
good even without trainer-stopping back-up..
And some sick weird
anti Chansey.. hmmm, a Tyrogue! Mwahahahha!!!!!! Tyrogue
OOOOOOOOOOOOOOOOO ya.
3x Sneasel - 3x Cleffa - 3x Electabuzz - 3x Grimer - 2x
Muk - 1x Murkrow - 1x Tyrogue (ooo ya)
Energy
Well
we can drop 2 lightning since we dropped Big Bird.. then
drop the metals for Recycles, and add 1 more. They work
good with Cleffa and make Buzz less SER vulnerable AND
more retreatable. (I'm a deck mechanic, I can make up any
words I darn well please.) And add a double
colorless, it's useful, and can retreat a Muk.
4x Darkness - 4x Rainbow - 4x Lightning - 3x Recycle - 1x
Double Colorless
We're left with room for 28 trainers..
Trainers
Okay,
your default gym was a terrible choice. You limit
your power of Sneasel. Change the Narrows for Eco
Gyms to protect your Sneasel. And also add a 3rd.
SER hurts. =/
Then drop the Energy
Removals, and a Super.. you can keep Super though because
you can remove colorless with Eco in play, strike back
with a super if they take out the eco (and maybe super
you), and super them before you drop Eco, still.
Drop ALL the Elms and
Bills.. and an Item Finder, why do you have so much card
drawing in here?
Add a couple Switch in
case they Gust your Muk. This is a weakness of the
deck because of only one double colorless energy, and it
is hard to get around.
Then, you need to play
Lass. I'd suggest 3 because trainers will be their ONLY
hope at stopping a fast Sneasel. Try to Lass, then
Beat Up and get KOs. If they Eeeeeeek, Lass and try
to KO the Cleffa.. that's if you're afraid they could drop
the default and super.
Drop a Comp.. you got
3 Cleffas and 4 Oaks.. that's enough with 3 Comps. Then,
add 2 Energy Charge. It's risky, but it's the best way to
get darks back. And a Chaos for when they're left
without Cleffas and Sneasel can go through everything.
Pokémon (16)
3x Sneasel
3x Electabuzz
3x Cleffa (neo)
3x Grimer
2x Muk
1x Murkrow
1x Tyrogue
Energy (16)
4x Lightning Energy
4x Rainbow Energy
4x Darkness Energy
3x Recycle Energy
1x Double Colorless Energy
Trainers (28)
4x Professor Oak
3x Item Finder
3x Computer Search
3x Lass
3x Gust of Wind
3x EcoGym
2x Super Energy Removal
2x Gold Berry
2x Switch
2x Energy Charge
1x Chaos Gym
maybe
that Balloon Berry could replace a Switch when Neo 3 comes
out, to put on Muk. This way they can't Gust and Lass you
and KO your Muk in two turns. =/
-jason klaczynski
Pojo.com is here to provide guidance to all Pokemon
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