From: XGymbo01X@cs.com
Sent: Wednesday, July 17, 2002
9:02 AM
To: Pojo@pojo.com
Subject: Deck Fix
Uncommon Fire
Wow...it's been a long time...*sweeps the
dust and cobwebs out of my garage* Well, all, I am back. Hopefully, for good
this time -_- *activates my old computer and my garage hums to life* It's been
too long, however, I am back, and I dunno if that's a good or bad thing. ;D
Anyways, here's a deck to kick of my return!
pokemon(15)
2
charmender
2 charmeleon
1 charizard
2 ponyta
2 rapidash
2
khanhagkhan(jungle)
1 lugia(revelation)
3 fosil magmars
trainers(21)
2 super scoop ups
1 pro oak
1 pro elm
2
mary
4 moomoomilks
1 poke breader fields
1 balloon berry
2 gust
of wind
1 focus band
1 gold berry
1 poke gear
1 blaines gamble
1 recycle
1 energy retreival
1 super rod
energy(24)
22
fire
2 recycle
i know it really sucks, but main reason ish i dont
haf much cash to buy gd
cards:(
thx fer helping
======================================================================
Alright. So let me keep in mind that you don't have many good
cards. So how about I make this an all commons to uncommons Fire deck?
This should be a good challenge to get my brain working again...
First
we have the Pokemon: So drop the Charizard line. We'll go for strategy over
power. Ok, make those Pontya Rocket, and up the count to 4/3 to Ponya/Rapidash
line. I love that Magmar, so it's good. Hmm...let's see we need another
evolutionary line. How about Light Flareon? Alright, we'll get a 4/3 Light
Flareon line in here too. And for the grand finale, we need the greatest
uncommon stall card ever...Lickitung. So let me explain my fixes. With Rapidash
and Light Flareon you have some cards that can attack for relatively inexpensive
costs and with Light Flareon you can power up your other Fire Pokes. You have
Magmar and Lickitung for backup and status while you build.
Next is the
energy: Hmm...well in my opinion, 24 Energy is way too much. I mean think about
it, if you have 24/60 cards in your deck that are energy. You're gonna draw and
energy more than every third card. That's a bit much. So trim that energy down
to 17, all fire of course. ;)
Finally we have the Trainers: Hmm...this
is gonna need quite a makeover. I am keeping all commons to uncommons. So lets
do this. Get 4 Bill and 3 Bill's Teleporter. 3 Professor Elm and 2-3 Professor
Oak, depending on how many you have. Then get 4 Energy Removal in there as well
as 2 Sprout Tower to counter Clefable. You can chuck any assorted stuff in
there, since this is a commons-uncommons theme here. So let me show you how I'd
transform this deck:
Finished Deck:
Pokemon: 19
4 Ponyta
(Rocket)
3 Rapidash
4 Eevee (Discovery)
3 Light Flareon
3 Magmar
(Fossil)
2 Lickitung
Energy: 17
17 Fire
Trainers: 24
4 Energy Removal (Remove their Energy)
3 Gold Berry (Healing)
3 Bill
(Drawing)
3 Bill's Teleporter (Drawing)
3 Professor Oak (Drawing)
3
Professor Elm (Drawing)
3 Gust of Wind (Get their Pokes)
2 Nightly
Garbage Run (Retrieve energy/Pokes)
Don't worry about having much money
for cards. You can always salvage what you do have and make something cool.
That's what it's all about in this game. Working with what you have to do the
best you can. Once you get the experience and the cards, than you can build some
great decks, just keep the practice up!
~G~