>Hey!! My name is Ryan and I have a new deck. This deck is a speedrill
deck.
>I
>use drawing cards to get out my beedrills. I have been getting trouble with
>my friends haymaker and i would like to make this deck kinda having an
>advantage to him. I was wondering if you could please help me?I also can't
>decide which basic helpers would do this deck good? Chans, laprases, or fos
>magmars?
>Pokemon
>4 weedles
>2 kakunas
>4 beedrills
>4 Chans, or laprases, or fos magmars
>3 farfetch'd or tauros(i have 0 sycthers)
>
>Trainers
>4 bills
>3 oaks
>3 comp. searches
>4 energy retrievals
>3 super en. removals
>3 scopp ups
>
>Energy
>12 grass
>8 fighting, or water, or fire
>3 doubles(all i have)
>
>Thanks dream,
>e-mail me at dream8798@aol.com
==================
ehe, not bad, but you have some silly mistakes in here. For one thing,
you're going 4/2/4 on Beedrill... does that make any sense? That's 2
Beedrill that you KNOW going into your game you won't be able to get out.
You'll want to up that to 4/4/3 or 4/4/4, preferably with Breeders making up
the middle spots.
Obviously, try to get some Scyther. You might also want some Pinsir,
because it's just a nice damage dealer. As for a powerhouse from another
colour... hm, I'd actually suggest Electabuzz if you can get some. I know
it's not one of those you listed, but it has cheap, powerful attacks. You
could do fine with just 6 Lightning E in your deck if you used 3 Electabuzz.
Try adding another Oak, you'll find the card drawing useful. It's more
useful than ERetrieval, really... you get some E most likely, along with
some other cards. I'd also suggest at least 2 ItemFinders... you can drop
a
CompSearch to make some room.
For energy, try going with 10 Grass E, 6 Lightning E, and 4 DCE (try to get
another, obviously). 20 should be MORE than enough, with all the card
drawing in here. With any extra card slots, put in some more good
trainers.
I really like Rocket Sneak Attack, and there are some other good things
out there as well. Nice job here, and good luck.
Z