>Dear Spike,
>Hi! I like to read you column and I just love that cuteness of
>Vulpix's!!:D
>I read vulpix's deck 'fixing' and I also think that maybe you could ask
>your
>other pokes if they want to colaborate with him, like that one guy
>said...
>You could bash the bad ones, and the other poke could do the acually
>good
>ones. If you can't find any pokes, I would be willing to have my
>Pikachu
>help, but I don't know if you would like him. I also decided, that in
>homage
>to you, vulpix, that I shall try make a deck centered
>around-drumroll....YOU!! Here it is:
>It's all about the Vulpix!
>*Pokemon*
>4 vulpix
>3 ninetales
>4 clefairy
>3 clefable
>4 growlithe
>3 arcanine(promo or base, i don't know. maybe promo?)
>*Energy*
>25 fire energy
>2 DCE
>*Trainers*
>2 pokemon Breeders
>3 switch
>3 gust of wind
>2 bill
>2 oaks
>
>Here's the strategy:
>I try to get out arcanine and ninetales to do lots of damage while
>using
>clefable to metronome and use the other poke's attacks for only one
>energy!!(Isn't that a scream?) let's say you're fighting a charizard
>and
>it's your turn. the charizard is asleep. you attach energy to clefable
>and
>metronome! the charizard is 20 hp away from ko! it's still asleep. you
>retreat clefable and bring out-vulpix,let's say. vulpix attacks, and
>knocks
>out the bad charizard! Yay, it's knocked out! boo, charizard. See? I
>knocked
>out a charizard with a clefable. It's an awesome card. Well, tell me
>what
>needs fixing! bye!
***
Good deck. I see a lot that I like. Of course, I also see a lot that makes me
cringe and avert my eyes. Such is the life of a deck mechanic. Let me just get
my deck-fixing flashlight here...
1) 21 Pokemon is WAY, WAY too much. Not to mention the fact that, with all your
basics being so weak, many faster decks are going to slaughter you. I shudder to
think of what a single Hitmonchan could do here. You have to take one of the
families out and drop another to 3-2. Which you choose is entirely up to you.
Once you've done that, you probably want to put in some Fossil Magmars. This guy
is just incredible in any fire deck. If you took out Clefable, you probably also
need some good colorless to provide at least the comforting illusion of a
defense against water. As always, our comet-punching friend Kangaskhan is a good
bet.
2) WHY do you have Pokemon Breeder in here??!? That has to be the worst, most
utterly incomprehensible Trainer choice I've seen in a non-bashbait deck. Take
them out and replace them with Computer Searches. Also find the space for some
Energy Removals (you should have the space from taking out Pokemon) and another
Bill (drop a Gust, or something else if you like.) If you have the room, other
good bets include PlusPower and Item Finder.
3) Running Arcanine in a deck along with Colorless Pokemon means at least a
couple of DCEs are an absolute must. I think you wanna have about 24 energy
overall, so try either 20 fire, 4 DCE or 22 fire, 2 DCE.
Since I left a lot of the factors in here to your discretion, there'll be no
card listing. The direction this deck goes depends in large part on what you
decide to do with it. The basic idea was to trim down the obscene number of
Pokemon to make room for more good Trainers.
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