>Well,I live in Brazil, so I just know the basic of inglish language. If Ihad a horrible mistake plase don't care aboutit, I >will try to finish this e- mailwithminimal of understandable level(I try). That's my deck a Blackout theme, I tried to >expand the deck objective with some cards, make it more combative (doesn't work, I'am depending to much of the lucky >factor) but with out losing the tatical ability.
>
>-Pokémons (22)
>
> -Basic Pokémons (14)
> 3x Squirtle
>3x Machop
> 2x Seel
> 2x Diglett
> 3x Dratini
> 1x Hitmonchan
>
> -Evolution Pokémons (8)
> 2x Dragonair
> 2x Machoke
> 1x Dugtrio
> 1x Dewgong
> 2x Wartortle
>
>
>-Treiners (10)
>1x Pokémon Trader
>1x Item Finder
>4x Energy Removal
>2x Super Energy Removal
>2x Super Potion
>
>
>-Energy (28)
>14x Fight Energy
>14x Water Energy

***

Well, most of the time I relegate decks such as this to the back of my mailbox... but this guy has an excuse-- he doesn't speak English very well. I can understand how he might have missed the deck guidelines. Besides, I was tickled pink to get a deck from Brazil.

1) You have good Pokemon. But, as you said, you are depending too much on the luck factor. It would probably be better if you tried to use only a couple of different evolutions--3 at most. With that in mind, begin by dropping Dugtrio and Wartortle. You can do better than those. Now you have 3 families left, and you should probably drop another one. I like Dewgong, and I would recommend you keep him. Whether to use Dragonair or Machoke depends a lot on your personal preference. Dragonair is awesome, but Machop is a much better starter than Dratini, so I think I'll go with Machoke. Try going 4-3 on the Dewgong family and 3-2 on the Machop family. Now put in a couple more good basics. Try to get another Hitmonchan--I can sense that you have something of a card shortage, but Hitmonchan is very good. Now a few Farfetch'd-- it seems to me that you probably don't have Jungle or Fossil (am I right?) otherwise I'd recommend Scyther. Farfetch'd should be easy to get-- heck, two of them come with the Blackout theme deck
2) You need some help with your Trainer cards. Trainers are the main tools any deck uses to counteract the luck factor which you referred to. First of all, drop the Super Potions. Then drop the Trader and put in a couple of Computer Searches. Finally, you need at least 3 Bills and 2 Professor Oaks. If there is any space left over at the end, put in a couple of Gust of Wind.

3) 28 Energy is more than most decks need. You can cut it down to about 24 energy-- half fighting, half water. If you find that you are having energy problems, put in a couple of Energy Retrievals to help this. If you're using Farfetch'd or another such colorless Pokemon, you may want to think about just a couple DCE.

***

17 Pokemon:

3 Machop
2 Machoke
4 Seel
3 Dewgong
2 Hitmonchan
3 Farfetch'd

19 Trainers:

4 Bill
2 Oak
2 Computer Search
1 Item Finder
4 Energy Removal
2 Super Energy Removal
2 Energy Retrieval
2 Gust of Wind

24 Energy:

12 Fighting Energy
10 Water Energy
2 DCE

***

This deck isn't perfect, of course. But it's significantly better than it once was. As you can see, I was able to add a lot of the stuff that I wanted (Gust and Retrieval.) Exactly how many DCE you want is up to you. I included 2, but you may want to go to 4, dropping a couple fighting energy along the way.

That's about it. Good luck!


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