---------- Original Message ----------------------------------
From: George Bean <gsbean@bellatlantic.net>
Reply-To: gsbean@bellatlantic.net
Date: Thu, 04 May 2000 20:02:34 -0400
>Yo, Aaron here is my pokemon deck. Please grade it because i'm entering
>a tournament very soon. Here's my deck:
>
>Pokemon:
>4 Aerodactyls
>4 Hitmonchans
>4 Hitmonlees
>4 Mysterious Fossil
>
>26 Fighting
>
>
>Trainers:
>3 E search
>2 Revives
>2 GOW
>2 Defenders
>
>My strategy is to stall with hitmons 'til i can kick release aerodactyls
---------------
I get decks similar to this quite often, and my first reaction is always this...
"When was the last time you saw 4 Aerodactyls in play at the same
time?"
Without a bit of divine intervention, not too often I'd say.
Playing with 4 Aerodactyl's is silly since it means you're playing with atleast
2 worthless cards in your deck. Once you play the first, all the rest in
your hand/deck become worthless since the first one forbids you as well as your
opponent from evolving. 2 in a deck is plenty when combined with Computer
Search. This way if you lose the first (Gust of Wind and Scyther attack)
you still have a back up if needed!
Here's my "fix"
4 Hitmonchan
3 Hitmonlee
4 Fossil Magmar
2 Aerodactyl
3 Mysterious Fossil
3 Bill
3 Oak
3 Computer Search
3 Scoop Up
3 Gust of Wind
3 Rocket Sneak Attack
2 Lass
8 Fire
13 Fighting
3 Energy Retrieval
I had to add both Magmar, who in their right mind plays mono Fight these days?
The deck also got a whole bunch of new trainers... trust me it needed them.
Disruption via Sneak Attack and Lass, combined with GOW and Scoop AS WELL as
Aerodactyl should throw a monkey wrench into just about any deck you run into!
Hope this helps... have fun!
Aaron