Nintendo Tips Trading Card Game Cartoon
Info
Advertise With Us Join Our Mailing List for your chance to win free prizes!
|
Pokemon
TCG Deck Garage
The
basis of this deck is to use Murkrow in the beginning to
stall and hurt my opponents bench, then use Sneasal to
clean-up on prizes. Gligar is used for any Wiggly's that
come out into play. Cleffa is used for drawing power.
I win with this deck a lot, but I still think it
can be better. Do what you can to modify it fo me. Good
Luck, MONKEY.
12 Pokemon 3 Sneasal 3 Murkrow 3 Gligar 3 Cleffa 14 Energy 4 Dark Energy 4 Rainbow Energy 6 Fighting Energy 34 Trainers 4 Oak 4 Computer Search 3 ItemFinder 4 Plus Power 3 Gold Berry 3 Gust Of Wind 2 Bellsprout Tower 3 Energy Removal 3 Super Energy Removal 3 Energy Charge 2 Nightly Garbage Run
>>>>
Howdy. This deck
really doesn't need much help at all, but I'm kinda dead
right now, so I could use a fix that doesn't require
that much thinking. =/
But anyway, the first thing
I see that might be a problem is the use of Energy
Removal and Super Energy Removal instead of EcoGym or
something. Usually in decks with a lot of special
energy cards an anti-energy removal card is required.
You do have the Energy Charges, but they're just not
reliable enough. Lets drop the Energy Removals,
Super Energy Removals, and the Sprout Towers and
add in some EcoGyms to protect you from your opponent's
energy removing. Lets cut the Energy Charges too
since you won't be losing your energy as easily.
That leaves us with a lot of room for stuff. I
always think some sort of hand disruption is good, so
lets add some The Rocket's Trap and Rocket's Sneak
Attack.
There's one card that your
pokemon might have a problem with that you don't have
any protection against: Unown D. It'll make
Sneasel a lot less effective, and make Murkrow
practically useless. That would be bad. =/ But
luckily, there's a way to help that. Put in two
Igglybuffs to stop the Unown D's power during your turn.
The Igglybuffs also come in handy when you play Slowking
or Dark Vileplume or something.
Those seem to be the only
major ways to improve the deck, but there's still one
more thing I know that could be useful: replace the Gust
of Winds with Double Gusts. It can help you get
rid of status effects and escape from Murkrow's Mean
Look, and since all of your pokemon have free retreat,
you can retreat whatever your opponent chose and attack
with whoever you want. It can come in handy
sometime. =/
That's all I know to do.
Lets take a look at the revised decklist now. =/
Pokemon - 14
3 Sneasel
3 Murkrow
3 Gligar
3 Cleffa
2 Igglybuff
Trainers - 32
4 Professor Oak
4 Computer Search
4 PlusPower
4 Rocket's Sneak Attack
3 Item Finder
3 The Rocket's Trap
3 Gold Berry
3 Double Gust
2 Nightly Garbage Run
2 EcoGym
Energy - 16
4 Darkness Energy
4 Rainbow Energy
6 Fighting Energy
2 Double Colorless Energy
There ya go. Good
luck, have a nice day, etc.
~ Monkey
Pojo.com is here to provide guidance to all Pokemon trainers out there. Whether it's the Gameboy Game, N64 or the Trading Card Game, PoJo.com provides all the wisdom you desire. If you have cool game tips, a killer deck, or breaking news ... send them to us. We'll post it on the site ... and give you all the credit.
|
| Nintendo Tips || Trading
Card Game |
All material copyright of Pojo.com.
c-1998-200This site is not associated with Nintendo,
Wizards of the Coast, Creatures, or GAMEFREAK. Pokemon, Gameboy, and Gotta catch
'em all!
are registered trademarks of Nintendo.