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Pokemon TCG Deck Garage
of Jason K.

Super Crazy Sneasel

      Alright Ness, some people online were talking about an even newer Crazy Sneasel deck you made that is "Anti Cleffa."  If you could tell me what it is, I would greatly appreciate it.  I play your newer Crazy Sneasel but always lose games if my opponent gets Cleffas out!  Help me update Super Crazy Sneasel!!


---Pokémon--- (14)
4x Sneasel
4x Scyther
3x Cleffa
2x Mankey
1x Team Rocket's Meowth

---Trainers--- (40)
4x Professor Oak
4x Computer Search
4x Item Finder
4x PlusPower
4x The Rocket's Trap
3x Bill
3x Rocket's Sneak Attack
2x Imposter Oak's Revenge
2x Misty's Wrath
2x EcoGym
2x Chaos Gym
2x Energy Charge
1x Time Capsule
1x Goop Gas Attack!
1x Gold Berry
1x Double Gust

---Energy--- (6)
4x Darkness Energy
2x Rainbow Energy


--------------------------------

Pokémon

Well, this is the one we work with to get rid of Cleffa.. how do we do it?  Murkrow!  Everyone knows Murkrow is great for Mean Looking Cleffa, but that's overrated, and that's not how we are going to work around Cleffa.

With a trap, you destroy your opponent's hand first turn hopefully.  That means they have probably one energy on something if they went first, maybe two if they Plasma'd or something.   Anyway, what you do if they drop Cleffa(s) is:  Destroy their hand, use the new Mankey to see their draw, and drop a Chaos if necessary.  Mean Look almost ANYTHING with Murkrow if it doesn't have energy, because you'll know what they are going to draw.  Then, Feint Attack the Cleffas off of the bench.  This process does not take long and should NOT deck you.

As for the "new Mankey," that's just Unown O.  Observe sees their top 5 cards- not bad.  And an extra 10 HP is ok.. the 1 retreat is bo big deal.

Drop both Mankeys and add the 1 Unown O.  Then add 2 Murkrow, and 3 Sneasels is okay.  You don't need 4.

Trainers
Now, you need that extra Gust to Mean Look things if that ubiquitous Cleffa that arises.  And it IS ubiquitous (don't you love that word?) in tournament format.

As for what to drop.. if you know you'll never run into a situation where Goop Gas can be useful, drop it.  Otherwise, I'd go with the Time Capsule.  Now, we don't have any reliant ways of getting cards back in this deck.. Energy Charge is a flip and Cleffa's Eeeeeeek is never going to get that many cards back because you're Oaking constantly... so, just try not to overdo it.  I know with 4 Oak, 4 Item, 4 Comp, 3 Bill, and 2 Wrath, it is easy to deck yourself, but you'll just have to play the deck and get used to it from experience.  Drop the Time Capsule for the second Double Gust, you just don't have that many basic in the discard often.

But as I mentioned above, not decking yourself is hard.  I recommend one Emergency Lass. With a 40 trainer deck, this will get enough cards back.. so, if you're sure Goop isn't gonna help, you can do that, like I said above, or just take a Bill out, since you got 2 Wraths.

Energy
Energy is fine, and should stay 4/2.


Crazy Sneasel Version 3
---Pokémon--- (14)
4x Scyther
3x Sneasel
3x Cleffa
2x Murkrow
1x Unown O
1x Team Rocket's Meowth

---Trainers--- (40)
4x Professor Oak
4x Computer Search
4x Item Finder
4x PlusPower
4x The Rocket's Trap
3x Rocket's Sneak Attack
2x Bill
2x Imposter Oak's Revenge
2x Misty's Wrath
2x EcoGym
2x Double Gust
2x Chaos Gym
2x Energy Charge
1x Lass
1x Goop Gas Attack!
1x Gold Berry

---Energy--- (6)
4x Darkness Energy
2x Rainbow Energy


remember if you have a rigged coin that this is the deck to use. =/
jason

 


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