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Pokemon
TCG Deck Garage
of Jason K.
Super
Crazy Sneasel
Alright
Ness, some people online were talking about an even newer
Crazy Sneasel deck you made that is "Anti Cleffa."
If you could tell me what it is, I would greatly
appreciate it. I play your newer Crazy Sneasel but
always lose games if my opponent gets Cleffas out! Help
me update Super Crazy Sneasel!!
---Pokémon---
(14)
4x
Sneasel
4x Scyther
3x Cleffa
2x Mankey
1x Team Rocket's Meowth
---Trainers---
(40)
4x
Professor Oak
4x Computer Search
4x Item Finder
4x PlusPower
4x The Rocket's Trap
3x Bill
3x Rocket's Sneak Attack
2x Imposter Oak's Revenge
2x Misty's Wrath
2x EcoGym
2x Chaos Gym
2x Energy Charge
1x Time Capsule
1x Goop Gas Attack!
1x Gold Berry
1x Double Gust
---Energy---
(6)
4x
Darkness Energy
2x Rainbow Energy
--------------------------------
Pokémon
Well, this is the one we work with to get rid of
Cleffa.. how do we do it? Murkrow! Everyone
knows Murkrow is great for Mean Looking Cleffa, but that's
overrated, and that's not how we are going to work around
Cleffa.
With a trap, you destroy your opponent's hand first turn
hopefully. That means they have probably one energy
on something if they went first, maybe two if they
Plasma'd or something. Anyway, what you do if
they drop Cleffa(s) is: Destroy their hand, use the
new Mankey to see their draw, and drop a Chaos if
necessary. Mean Look almost ANYTHING with Murkrow if
it doesn't have energy, because you'll know what they are
going to draw. Then, Feint Attack the Cleffas off of
the bench. This process does not take long and
should NOT deck you.
As for the "new Mankey," that's just Unown O.
Observe sees their top 5 cards- not bad. And
an extra 10 HP is ok.. the 1 retreat is bo big deal.
Drop both Mankeys and add the 1 Unown O. Then add 2
Murkrow, and 3 Sneasels is okay. You don't need 4.
Trainers
Now,
you need that extra Gust to Mean Look things if that
ubiquitous Cleffa that arises. And it IS ubiquitous
(don't you love that word?) in tournament format.
As for what to drop.. if you know you'll never run into a
situation where Goop Gas can be useful, drop it. Otherwise,
I'd go with the Time Capsule. Now, we don't have any
reliant ways of getting cards back in this deck.. Energy
Charge is a flip and Cleffa's Eeeeeeek is never going to
get that many cards back because you're Oaking
constantly... so, just try not to overdo it. I know
with 4 Oak, 4 Item, 4 Comp, 3 Bill, and 2 Wrath, it is
easy to deck yourself, but you'll just have to play the
deck and get used to it from experience. Drop the
Time Capsule for the second Double Gust, you just don't
have that many basic in the discard often.
But as I mentioned above, not decking yourself is hard.
I recommend one Emergency Lass. With a 40 trainer
deck, this will get enough cards back.. so, if you're sure
Goop isn't gonna help, you can do that, like I said above,
or just take a Bill out, since you got 2 Wraths.
Energy
Energy
is fine, and should stay 4/2.
Crazy
Sneasel Version 3
---Pokémon---
(14)
4x Scyther
3x Sneasel
3x Cleffa
2x Murkrow
1x Unown O
1x Team Rocket's Meowth
---Trainers---
(40)
4x
Professor Oak
4x Computer Search
4x Item Finder
4x PlusPower
4x The Rocket's Trap
3x Rocket's Sneak Attack
2x Bill
2x Imposter Oak's Revenge
2x Misty's Wrath
2x EcoGym
2x Double Gust
2x Chaos Gym
2x Energy Charge
1x Lass
1x Goop Gas Attack!
1x Gold Berry
---Energy---
(6)
4x
Darkness Energy
2x Rainbow Energy
remember if you have a rigged coin that this is the deck
to use. =/
jason
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