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Pokemon
TCG Deck Garage
deck
fix- The new Crazy Sneasel
Crazy
Sneasel DX
hey
ness, you probably know already that crazy sneasel is a
popular deck on the ladder.. i made my own version, and
like you said i manage to win most of my games when i go
first, and about 65% going second.. can you help me with
this? this deck is the version you last fixed, but i
know you change decks around a lot, like you did with
arithmetic.. thanks..
---Pokémon---
(13)
4x
Sneasel
4x Scyther
3x Cleffa
2x Mankey
---Trainers---
(41)
4x
Professor Oak
4x Computer Search
4x Bill
4x Item Finder
4x PlusPower
4x The Rocket's Trap
3x Rocket's Sneak Attack
2x Imposter Oak's Revenge
2x Misty's Wrath
2x Gold Berry
2x Eco Gym
2x Chaos Gym
2x Energy Charge
1x Nightly Garbage Run
1x Goop Gas Attack!
---Energy---
(6)
4x
Darkness Energy
2x Full Heal Energy
Yes,
the deck has changed, but it's changed so little it's not
even funny..
as for Pokémon...
Pokémon
This
is NOT the fixed CRaZy SnEaSeL.. if you know anything
about the deck, you'll know one of the most important
cards in it is that Meowth.. that overlooked 40 HP Team
Rocket's Meowth. 4 PlusPowers and a Dark with a full
bench(which is ridiculously easy to do with the card
drawing) means a 90% first turn win against a 70 HP basic.
The chances are still great if a PlusPower ends up
being in the prizes. 60 HP Pokémon go down even
easier for a first turn loss.
Add the Meowth.
The double Mankey.. careful there, I guess you should be
able to get away with it because you're playing 14 basic..
but even that's kind of small.
Trainers
Okay,
this line has changed more than the Pokémon. First
of all, drop one Bill. Drop the Nightly Garbage Run, and
replace it with a Time Capsule. (you can't get
energy, so why not be able to put more than 3 Pokémon in
to avoid decking yourself, the no trainer thing is no big
deal as you shouldn't be Oaking or anything after playing
it, it most likely will be done when they are out of
cards, the Chaos is in play, and Sneasel is taking things
down, one by one).
Then, add a Double Gust.. it can KO Ditto, it can take out
a threat, it works great with no retreaters and it can end
status. Also, drop one of the Gold Berries, they
rarely get 40 damage in, and if they do, all your card
drawing and item finders allow it to be found normally.
Energy
Most importantly, so you can beat up, add 2 rainbow
and take out 2 full heal.
---Pokémon---
(14)
4x
Sneasel
4x Scyther
3x Cleffa
2x Mankey
1x Team Rocket's Meowth
---Trainers---
(40)
4x
Professor Oak
4x Computer Search
4x Item Finder
4x PlusPower
4x The Rocket's Trap
3x Bill
3x Rocket's Sneak Attack
2x Imposter Oak's Revenge
2x Misty's Wrath
2x EcoGym
2x Chaos Gym
2x Energy Charge
1x Time Capsule
1x Goop Gas Attack!
1x Gold Berry
1x Double Gust
---Energy---
(6)
4x
Darkness Energy
2x Rainbow Energy
-Ness this is
such a wrong deck, hehe.. remember, the goal is to win any
game you play first.
Pojo.com is here to provide guidance to all Pokemon
trainers out there. Whether it's the Gameboy Game, N64 or the Trading Card Game,
PoJo.com provides all the wisdom you desire.
If you have cool game tips, a killer deck, or breaking
news ... send them to us. We'll post it on the site
... and give you all the credit.
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