Nintendo Tips Trading Card Game Cartoon
Info
Advertise With Us Join Our Mailing List for your chance to win free prizes!
|
Satoshi's ShopFor the _last time_, Blastoise...turn that music down! No, I don't care how
much they need it! Geez...
Hello everyone. Please step this way and try not to make
eye contact with
Mr. Green Thumb over there.
BLASTOISE: Blas! Toise!!
Ugh...you long-time Deck Garage readers might recognize
the newest-and
only-residents of the Satoshi's Shop Plant Department.
Yeah, that's
right-Dr. Crash Landon's old Venus Flytraps.
Earlier today Blastoise was sunbathing out back when he
saw something moving
in the building next door. Turns out Crash's old plants
were still alive and
kicking, apparently left behind when the Doc set out for
his safari show.
Last I heard he was in the outback tracking Croconaws,
but that's beside the
point....
Anyway, Blastoise convinced me to let him take care of
the near-death
flytraps for a while, promising to do everything
himself. Unfortunately, he
heard somewhere that music helps plants grow...which
explains why I've been
forced to listen to I'm Gonna Go Where the Green Grass
Grows" all day. The
problem is I have a failry low tolerance for country
music...where'd I put
my weed killer....
>>>>
Hey Satoshi, this is my fire/psychic/dark deck. It
has done very well, winning about 90 percent of the
time.
Pokemon
2x Ho-oh (Revelation, colorless)
4x Cyndaquil (50 hp)
3x Quilava (2x 60 hp, 1x 70 hp)
1x Typhlosion (Fire Recharge)
2x Magmar (Fossil)
3x Eevee (Energy Evolution)
1x Espeon (holo)
1x Umbreon (non-holo)
1x Flareon (Jungle)
2x Sneasel
Energy
13x Fire Energy
6x Psychic Energy
3x Darness Energy
Trainers
1x Ecogym
2x Berry
3x Pokemon Breeder Fields
2x Energy Search
2x Energy Ark
1x Energy Charge
2x Energy Retrieval
2x Prof. Elm
1x Erika
1x Comp. Search
1x Pokemon Trader
I'm thinking of adding some more Ecogym, 1 more
Darkness Energy, and maybe another Typhlosion.
Basically, I stall with Magmar or Sneasel while I
power up one of the many weapons. I think that 1 of
each of the eevee evolutions is enough because of the
energy evolution power
1 last note. I prefer not to use cleffa, since I
have
had very bad luck with it. (it usually dies right
after I eeeeeeek.) But if you think it would be
better with it, by all means, add it in.
Thanks for your help.
-Wartortle
>>>>
Heh, well with a name like Wartortle, how could I
resist? ^_^
Pokemon: 20
2x Ho-oh (Revelation, colorless)
4x Cyndaquil (50 hp)
3x Quilava (2x 60 hp, 1x 70 hp)
1x Typhlosion (Fire Recharge)
2x Magmar (Fossil)
3x Eevee (Energy Evolution)
1x Espeon (holo)
1x Umbreon (non-holo)
1x Flareon (Jungle)
2x Sneasel
Yoda fits right in here with his line "Control,
control, you must learn
control!" In this case, we need focus. For the sake
of making this deck
viable, we're gonna kill some of the evolutions. First
of all, rip the
Typhlosion line. I like originality, so that's where
we're gonna go with
this deck-and due to modified, Typhlosion is not
original anymore. =/ That
gives us 8 spaces, which is just enough for a good Stage
1 Evolution line.
One bugger that has always had my fancy is the Neo
Discovery Houndoom. He,
for lack of a better word, oWnz0rz. =P Make a 4-4 line,
using 3 dark type ND
Houndour and 1 fire type. Let's also kill the Eevee
line. In standard, two
evolutions is a death wish. In their places, add in
another Magmar, 3
Cleffa, and 2 Chansey.
Pokémom: 20
1 Houndour (ND-Fire type)
2 Ho-oh (NR)
2 Chansey
2 Sneasel
3 Cleffa
3 Houndour(ND-Dark type)
3 Magmar
4 Houndoom (ND)
And now, the Trainers.
Trainers: 18
1x Ecogym
2x Berry
3x Pokemon Breeder Fields
2x Energy Search
2x Energy Ark
1x Energy Charge
2x Energy Retrieval
2x Prof. Elm
1x Erika
1x Comp. Search
1x Pokemon Trader
=/!
Yowza. Let's start by taking out the 6 Psychic Energy
that is no longer
necessary. With the space, add 4 Professor Oak and 2
Computer Search. Take
out the Pokémon Breeder Fields for another Computer
Search and two
Itemfinders. Let's also yank the Energy Ark, Energy
Search and Energy Charge
for 1 more Itemfinder, 2 Nighty Garbage Run, another
Ecogym and a Trash
Exchange. Let's also take out the Berry and Energy
Retrieval for three Gold
Berry and a Focus Band. The Elm need to go, so take them
out for two more
Erika.
Trainers: 24
4 Professor Oak
4 Computer Search
3 Itemfinder
3 Gold Berry
3 Erika
2 Nightly Garbage Run
2 Ecogym
1 Trash Exchange
1 Focus Band
Finally, the Energy.
Energy: 16
13 Fire Energy
3x Darkness Energy
Not much left to do. Ditch one Fire Energy for a fourth
Darkness Energy.
We're done:
Energy: 16
12 Fire Energy
4 Darkness Energy
Hope this deck works for you. If you'll excuse me, I
have a CD to shatter,
some plants to kill, and a shellfish to harm. =/ Good
luck and happy gaming!
Pojo.com is here to provide guidance to all Pokemon
trainers out there. Whether it's the Gameboy Game, N64 or the Trading Card Game,
PoJo.com provides all the wisdom you desire. If you have cool game tips, a killer deck, or breaking
news ... send them to us. We'll post it on the site
... and give you all the credit.
|
| Nintendo Tips || Trading
Card Game |
All material copyright of Pojo.com.
c-1998-200This site is not associated with Nintendo,
Wizards of the Coast, Creatures, or GAMEFREAK. Pokemon, Gameboy, and Gotta catch
'em all!
are registered trademarks of Nintendo.