Keep on Rollin'
Modified Format
The objective to my deck is to use my baby pokemon to stall long
enough for me to get out Donphan and to rapid spin. Then I use the baby pokemon
as a wall and the murkrow to lock a fattie and pick off their bench. At the last
ECSTS a got in 23rd place and lost to a Feraligater deck on my last
battle.PLZZZZZZZZ!!!! I need help.
POKEMON:16
4 Phanpy
3 Donphan
3 Cleffa
2 Murkrow
2 Magby
2 Promo. Hitmontop
ENERGY:18
14 Fighting energy
4 Dark energy
TRAINERS:26
4 Gold berry
4 Proffesor elm
4
Focus band
3 Double gust
2 Resistance gym
2 Chaos gym
2 Time
capsule
3 Misty's wrath
2 Energy charge
_____________________________________________________________
Hello all, Gymbo back, and in technicolor! Another Donphan
player out there, eh? Sweet, I too played this deck on Saturday at the ECSTS in
the 15+. So anyways, enough summer reminiscing. On to the deck!
First we
have the Pokemon: Drop the Murkrow. Very few decks can benefit fully from
Murkrow's power. Murkrow is a lot better in Standard, but he is weak in
Modified. My point...drop him. I dunno why people like that Hitmontop. I mean
sure he fits in with the deck theme and all, but still, its Hitmontop =/.
Rocket's Hitmonchan is a very nice touch to add to this deck and to Modified. I
can't say that enough, because its true. Chan can spell trouble to any big
hitting deck like Gatr or Typhlosion with Focus Band. Add in 3. I like Magby in
Donphan decks for two reasons. He's a baby so you can send him up with a Focus
Band. And you get 20-30 damage to something with 70-80 HP, retreat Magby, and
Rapid Spin around their Gold Berry for the KO. Alright we need some resistance
protection from such things as Rocket's Scyther, Rocket's Zappy, and any of
Sabrina's Ghosts. Discovery Smeargle can help you out a lot against all three
scenarios, so add 2 of him in. Yay, we are done...
Neeeext, we have the
energy: Drop the 4 Metal energy, and add in 3 more Fighting energy. Not much to
do energywise. Next we have...
Finally, the Trainers: Drop 2 Gold Berry.
You should be attaching Focus Bands to Chan and Donphan. Use Gold Berry only for
emergency healing. Drop the Chaos Gym, I like Chaos Gym, but it doesn't fit with
Donphan. Add another Resistance Gym, just to be safe. Drop the Time Capsule, and
Energy Charge. We don't want to help the opponent, or end our Trainers for the
turn, now do we? Plus we got rid of the Metal energy, so Charge isn't needed
anymore. Just add in 2 Nightly Garbage Run. Now this may seem like a shocker,
but trust me, I am not crazy, (Cleffa is, and I may be on the verge of insanity,
but...), we will add in 4 Digger! This card is really cool to play in Donphan.
It can do 1 of 4 things: act as a Pluspower, damage Donphan, which only adds to
his Flail attack, trigger a Gold Berry on one of your Pokemon, or KO something
with a Focus Band. Lets add another Double Gust for increased Bench control.
That should be about it, here is the deck:
Gymbo keeps on
Rollin...
Pokemon: 17
4 Phanpy
3 Donphan
3 Rocket's Hitmonchan
3 Cleffa
2 Smeargle
2 Magby
Energy: 17
17 Fighting
Trainers: 26
4 Professor Elm
4 Focus Band
4 Digger!
4
Double Gust
3 Misty's Wrath
3 Resistance Gym
2 Gold Berry
2
Nightly Garbage Run
Thanks for stopping by, hope to see you again!
~Gymbo~
XGymbo01X@cs.com