Fiery Demon This is my deck. The object is to get sneasel out as fast as I can
by using elms, oaks and computer searches. I use Moltres to discard the other
players cards and i use Magmar to poisen my opponet.
Standard Format
10 Pokemon
3
Sneasel
3 Magmar(fossil
1 Cleffa
1 Moltres(fossil)
2 Igglybuff
30 Trainers
1 Nightly Garbadge Run
3 Super Energy Removals
3
Energy Removal
1 Gust of Wind
4 Computer Search
1 Switch
3 Focus
Band
4 Item Finder
2 Gold Berry
4 Professor Elm
3 Oak
1 Eco
Gym
19 Energy
4 Dark
3 Rainbow
12 Fire
I might be
missing 1 card...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Good day all...
To all of you that do not know me...I
am one the new Deck Mehcanics, and will be happy to help you with any decks that
you are having some problems with. And to those that do know me, well...we will
have some fun, no?
Alright, enough jibber jabber, lets get crackin'
Pokemon: Alright, a Sneasel deck, eh? Alright, well most Sneasel decks
do not play Mags or anything, but I am feelin a little "festive" today. So lets
leave Mags in. However, the Moltres definitely doesn't belong, drop him. Lets
toss in two of that scary, suicidal, and rabid piece of fluff...yes, I am
talking about Cleffa =D. (Look at those knitting thingys it has...o_O). Alright,
Now we have to look at the Pokemon that hurt Sneasel. The main ones being,
Clefable and Ditto. So we will add some Gligar for the Fables, and some Pichu to
Zzzap those Dittos. Now, just in case your area may be infested with Slowkings,
we can add in a Brock's Mankey with Taunt as well. Its mad fun Taunting out yer
opponent's Kings...If your area doesn't have very many Slowking decks, put in a
Scyther instead of Mankey.
Neext...we have Energy: Ok, you have
waaaaaaay too much here. Your main attacker is Sneasel with Mags and Gligar for
some backup. So lets cut that energy down to 16 or so...Drop about 6 Fire,
because Mags only needs 1 to 2. We need to get some DCE in there. Two should be
enough, since they only go with Gligar, mabye Scyther.
And, finally, the
Trainers: Drop the SERs, just not worth it in a deck where you are trying to
CONSERVE your energy, just KO the Pokemon with Sneasel =/.We will keep the ERs
so you can Removal other Sneasel decks, then slap down the Eco to protect your
energy. Removal also lets you get rid of DCE on Dittos, Chanseys, or other scary
things. Drop the Switch...its not needed. Drop the Bands, Drop a Finder. Drop 2
Elms. Ok, now here's where we add stuff...yay... Ok, we DEFINITELY need to up
the Ecogym count to 3. Lets get 4 Lass in there too, this spicy little senorita
REALLY hurts your opponent. XD Just use it opening few turns, or whenever they
start to get a hand of 4 or more, or when they draw prize. It also adds an
element of anti-decking. Lets add 2 more Gust of Winds. This way you can pick
off your opponent's Pokemon. Lets add another Gold Berry, having 30 on you, then
attaching a Rainbow is just sick...as well as annoying to yer opponent ;X.
Without further ado, the finished product...
Fiery Demon,
Gymbo Style!
Pokemon: 14
3 Sneasel
3 Fossil Magmar
3
Cleffa
2 Pichu
2 Gligar
1 Brock's Mankey (or Scyther, depending on
the Metagame)
Energy: 16
6 Fire
4 Darkness
4 Rainbow
2
Double Colorless
Trainers: 30
4 Computer Search
4 Lass
3
Gust of Wind
3 Item Finder
3 Professor Oak
3 Gold Berry
3 Ecogym
3 Energy Removal
2 Nightly Garbage Run
2 Professor Elm
Thanks for stopping by, I hope to hear from you soon!
~Gymbo~
XGymbo01X@cs.com