Modified Slowking
My friends say that my deck is
the best, but maybe you can make it even better.
Pokémon
(16)
4x
Slowpoke (Neo: Revelations) ( what's wrong with you
people? )
4x
Slowking (Neo: Genesis)
4x Cleffa (Neo: Genesis)
3x Murkrow (Neo:
Genesis)
1x Murkrow (Neo: Revelations)
1x Elekid
Energy
(22)
4x
Darkness Energy
4x Rainbow Energy
8x Psychic Energy
Trainers
(22)
4x
Professor Elm
4x Misty's Wrath
4x Nightly Garbage Run
4x Warp
Point
4x Gold Berry
1x Secret Mission
1x Focus Band
-----------------------------------------------
Well, your deck was
probably the best deck in the state it was sent in all the E-mails I received
(yes it's that bad). Anyway, the first thing you need to do is take
out your Revelations Slowpokes.
If it existed, I might not make you
take them out... in no point throughout your rambling incoherent
E-mail did anything you say even come close to anything that could be considered
a rational thought. I offer you no more help.. and may god have mercy on
your
soul...
...........................................................
=/
=/ =/
Okay, fine, we'll try to fix this deck. This may take a
while.
/me puts on a pot of coffee (despite not liking coffee.)
Okay,
first things first. Let's look at your PoKey-MoN! (british accent
added)
Pokémon
mon mon mon mon mon mon:
Okay, seriously, the
simplest way to put this is " =/ "
Your deck is ludicrously flawed,
especially in this area. Despite the Slowpoke that doesn't exist and the
fact that you got Murkrow happy, there's still more problems to take care
of. First of all, Umbreon is the thing to use with
Slowking. It turns Igglybuffs into things that work as a disadvantage for
your opponent by becoming one-hit knock out victims. Cleffa, Elekid,
Magby, they're all vulnerable to Umbreon, especially when benched. Umbreon
actually can become a heavy damage doer to compete with Feraligatr and Steelix
when attacking the Defending Pokémon with darkness energy attached.
I suggest the promo Eevee for the Eevee to use simply because evolution is
already in this deck and any other good modified deck. You can get
Umbreons out immediately after benching Eevee this way. But we're
going to have to play psychic energy and you know what that means- we have room
for Espeon.
For the love of god,
don't make me say which Umbreon I'm referring to either. 4 Promo Eevees, 3
Umbreon, and 1 Espeon (holo). Espeon isn't bad versus any Blaine's
Arcanine that can show up. And if they don't evolve their basics early yet
attach enough energy Espeon can take them out.
Now, take the Murkrows down to 2
(and make sure they're all Neo: Genesis too.. *rolls eyes*) because we're
going to have to make room for the psychic stuff in here.
Now, you said to be creative with
something, so let's try 2 Misdreavus from the new Revelations set.
If we play that we're going to need a Drowzee or two to work with
it. This thing can take down the fully powered ANYTHING and allows
Slowking's Pokémon to compete with the heavy Stage 2 Pokémon like Feraligatr,
Erika's Victreebel, Crobat, Typhlosion.. anything that can show
up.
Also, since we're going to play
psychic energy, try making 3 of the Slowpokes the Rocket Slowpoke (and 1
NG). This allows Slowking to get going fast, and although it seems weird,
a quick attacking and confusing Slowking can be
effective.
Drop the other Murkrow
and that ludicrously (my new word) unnecessary Elekid. If I was an Elekid, I would
seriously jump off a building. Seriously, look at the thing. Elekid
is a moron. =/
I never thought I
would ever say this in my life, but to avoid playing 18 basics.. DROP a
Cleffa. (SUPER
GASP!)
So let's check out our
Pokéy-mon (british accent on that pron. mind you)...
4x Slowpoke (3TR,
1NG) 4x Slowking (NG)
4x Eevee (P) 3x Umbreon (H) 1x Espeon (H)
3x Cleffa
(NG)
2x Murkrow (NG)
2x Misdreavus (NR)
2x Drowzee (TR)
25
Pokey-mons. =/
Energy
Okay, Midreavus
needs 3 for Perish.. Espeon 2 and C.. so we should be able to get away with
3. Remember attacking with Slowking is optional but it can work,
especially with our stupid little Rocket Slowpoke. I say 8 psychic.
Keep 4 Darkness, 3 Rainbow, and 1 recycle energy for a total of 16
energy.
8x Psychic Energy
4x Darkness Energy
3x Rainbow
Energy
1x Recycle Energy
16 Energy
Trainers
Okay, your trainer line is
screwed bad. Let's just start over, alright?
=/
First of all, you need 4 Professor
Elm. You simply need this drawing to win. Then 2 Misty's
Wrath to help get your Slowkings out early. You also need 3 Focus
Band so Umbreon and Misdreavus can stand a chance versus all the popular
one-hit KOing Pokémon used in this format. A couple Nightly Garbage
Run are still needed.
Now for
the exciting part =/ . Balloon Berry. You have some weird belief
above that it won't help you versus Mankey. You're wrong. =/ Add
four Balloon Berry. Hold them im your hand if a Slowking is forced
active play one on it and retreat. With Balloon Berry, it is finally
possible for a Slowking deck to make effective use of Double Gust by Double
Gusting, having them send out your Slowking (or anything with high retreat),
then you can play a Balloon Berry and retreat.. and Mean Look it if it doesn't
do damage or KO it with Espeon/Umbreon or set it up for a KO with Misdreavus if
it is a threat. I'd say to add 3 Double Gust. Early game you don't
need Balloon Berry to make effective use of
it.
I suggest a Chaos gym to
make Mean Looks more effective versus baby Pokémon. As for the default gym
all ya need is one Sprout Tower.
4x Professor Elm
4x Balloon
Berry
3x Focus Band
3x Double Gust
2x Misty's Wrath
2x Nightly
Garbage Run
1x Chaos Gym
1x Sprout Tower
61 cards.. let's go back and
drop something we added. You can drop a psychic.
=/ -1
Psychic.
4x Slowpoke
(3TR, 1NG)
4x Slowking (NG)
4x Eevee (P)
3x Umbreon (H)
1x
Espeon (H)
3x Cleffa (NG)
2x Murkrow (NG)
2x Misdreavus (NR)
2x
Drowzee (TR)
----------
7x Psychic Energy
4x Darkness
Energy
3x Rainbow Energy
1x Recycle Energy
----------
4x Professor Elm
4x Balloon
Berry
3x Focus Band
3x Double Gust
2x Misty's Wrath
2x Nightly
Garbage Run
1x Chaos Gym
1x Sprout
Tower
-----------
I want to make
sure everyone understands this deck not only has an advantage versus Feraligatr
decks but a significant one, and should beat Feraligatr consistently when played
right. They are forced to evolve to Gatr to compete with
Umbreon/Misdreavus/Espeon and at that point, Slowking stops their ability to add
large amounts of water to the discard after Riptiding. (And if they did
dare play the Parasect, Mean Look it and win.) If Igglybuff gets in
the way you can still sacrifice any amount of Umbreons or Murkrows you must to
take them out, as after they are gone, Feraligatr is not capable of doing large
amounts of damage consistantly.
The
deck, unfortunately, is very, very vulnerable to Erika's Victreebel / Murkrow..
as the Slowkings are a target for Murkrow. Versus Victreebel it wouldn't
be considered stupid to not even try to get out Slowkings if they have a decent
start and drawing ability.
-Jason