Pokemon (18)
4-Rockets
Zapdos
2-Tyrogue
2-Cleffa
4-Electabuzz
2-Scyther
3-Aerodactyl
Trainers (16)
3-Fossil Egg
2-Nightly Garbage
Run
3-Computer Search
3-Energy
Removal
4-Bill
1-Sleep
Since the deck is based around Aerodactyl, add a 4th fossil
egg. Now a new question comes up: What happens if I get 4 tails in a row
with fossil egg? If your luck is as bad as mine use 4 itemfinders.
How about going 3-2 on Oaks and Elms for the ultiment draw power. Instead of
energy removals replace them with Super energy removals now trade the 4 Bills
for 4 Gusts of wind. Toss the sleep and one Nightly Garbage Run and your
done.
Trainers (25)
4-Fossil Egg
1-Nightly Garbage
Run
3-Computer Search
3-Super Energy
Removal
4-Gust of wind
4-itemfinders
3-professer oak
2-proffesser Elm
Energy (23)
20-Electric
3-Double
Colorless
23 energy is a bit too much. Ditch about...*counts on fingers
and toes*...10 lightning. Now trade one DCE for a metal and add 3 more
metal in. The metal are for R. Zappy. If he has a metal, his attack
(assuming you have 3 lightning on him) will do 60 and only 10 to himself.
It should now have:
Energy (16)
10-Electric
2-Double
Colorless
4-metal
Now this hay should focus mor on R. Zappy and Arodactyl then
before.
~TR
Shadow~