> Leimack@aol.com wrote:
>
> > The strategy of my deck is to poison your opponents pokemon or paralyze them
> > and then attack them with strong water and grass pokemon.
> >
> > Energy
> > 13 water energy
> > 15 grass energy
> >
> > Pokemon
> > 2 Squirtle
> > 2 Wartortle
> > 1 Blastoise
> > 1 Poliwag
> > 1 Poliwhirl
> > 1 Seel
> > 1 Dewgong
> > 2 Nidoran (male)
> > 1 Nidorino
> > 1 Nidoking
> > 2 Ivysaur
> > 2 Bulbasaur
> > 1 Weedle
> > 1 Kakuna
> > 1 Beedril
> > 1 Ekans
> > 1 Exeggcute
> > 1 Exeggutor
> > 1 Nidoran (Female)
> > 1 Nidorina
> > 1 Meowth
> > 1 Persian
> > 1 Lickitung
> >
> > Trainers
> > 1 Energy Retrival
> > 1 Pokeball
>
>             Any good poisoner should know that Koffing is the best poisoner, but
> on to the rest.
> The evolutions are a fat chance, buddy. You'd need at least 2 stage 1 cards,
> otherwise you'll never
> connect. And when you're going for stage 1 as you're final evoles, you probably
> want 2 basics. And don't put cards just to fill in space, like the persian won't
> help out; hardly the energy retrieval. And yet I'm not sure if you have the
> right number of cards. And those other water pokemon are crap except the
> Dewgong.
>
> Lots of Luck,
>
> ReHd