Deck Name: Tauros' Revenge |
STRATEGY: The main power is Tauros. Use the DCE to power up Tauros and then keep him going with Venusaur's Pokèmon Power. This is a real fun deck to play and makes players look for new cards at the same time. It is very solid in a Haymaker environment. |
||||
Changes |
Original Deck |
Suggestions: |
|
|
|
POKÈMON (13) +1 |
POKÈMON (12) 2 Scyther |
Well... the first thing I want to let you know is that your deck only has 59 cards in it... (shame, shame, shame *wiggles finger at you*) But--that's easily fixed. Add a Scyther. I don't see much wrong with your Pokèmon, but I don't really understand how your Venusaur's PP helps you here... |
|||
TRAINERS (25) --- |
TRAINERS (25) 3 Pokèmon Breeder |
AHH. Ok. I see now. You use Venusaur's Pokèmon Power to move the grass energy off Tauros and then you use a Pokèmon Center to heal any damage. Then you move the grass energy back onto the Taurus!I suggest you do this. Take out the 4 Revives, and put in 2 Mr. Fuji and add 2 more Pokèmon Centers. If you're using Pokèmon Center to heal damage, then by adding 2 more, you're less likely to have to use those Item Finders and be forced to discard cards. |
|||
ENERGY (22) ---- |
ENERGY (22) 19 Grass |
Final Comments: Not a bad deck. Pretty strongly constructed anti-Haymaker here. Aside from the 59-card problem, there wasn't much to change that wasn't simply personal preference. Good Job, Dave =) |