Torture
Chamber Haymaker(Lightning/Grass/Fighting/Colorless)
by Super Smasher
Books-A-Million(Broad Street)
Richmond, Virginia
August 20, 2000
About 40 particpants
Hiya! My name is Super Smasher.
I've been trying to make a worthy Haymaker variant and finally I did when I
made this deck. There are some Gym: Heroes cards in here and more than 15
Trainers(About 21).
Torture Chamber Haymaker
Poke'mon(15):
2 Electabuzz(1 Base Set, 1 Movie Promo)
2 Pikachu(1 League Promo, 1 Neo Base Set)
2 Scyther(Jungle)
1 Hitmonchan(Base Set)
2 Machop(Base Set)
1 Usokii(Neo Base Set)
1 Brock's Sandshrew Lv. 13(Gym: Heroes)
1 Togepi(Neo Base Set)
1 Milktank(Neo Base Set)
2 Farfetch'd(Base Set)
Trainers(21):
4 Bill
3 Professor Oak
3 PlusPower
3 Gust of Wind
3 Switch
4 Energy Removal
1 Super Energy Removal
Energy(24):
12 Fighting Energy
8 Lightning Energy
4 Grass Energy
Translations:
Basic Poke'mon
Togepi
40 HP(Colorless)
CC: Poison Thorn 10
The Defending Poke'mon is now Poisoned.
Weakness:None Resistance:Psychic -30 Retreat
Cost:C Lv. 14
Basic Poke'mon
Milktank
70 HP(Colorless)
C: Milk
Flip 2 coins. Remove 2 damage counters from
Milktank for each heads.
CCC: Body Slam 20
Flip a coin. If heads, the Defending Poke'mon is
now Paralyzed.
Weakness: Fighting Resistance: Psychic -30
Retreat Cost:CC Lv.32
Basic Poke'mon
Pikachu
50 HP(Lightning)
C: Quick Attack 10+
Flip a coin. If heads, this attack does 10 damage
plus 10 more damage. If tails, this attack does 10 damage.
LLC: Agility 20
Flip a coin. If heads, during your opponent's next
turn, prevent all effects of attacks, including damage, done to Pikachu.
Weakness:Fighting Resistance:None Retreat Cost:C
Lv. 15
Basic Poke'mon
Usokii
60 HP(Fighting)
F: Flail 10x
Does 10 damage times the number of damage counters
on Usokii.
FC: Rock Throw 30
Weakness: Water Resistance: None
Retreat Cost:CCC Lv. 29
And now that you've heard that, here are
the matches:
Round 1: My Torture Chamber Haymaker vs. Joseph's
Lightning deck:
This was indeed a strong deck. Not
the best I played, but still was interesting.
He started with a Fossil Zapdos and I had a Machop.
I was at least relieved that he couldn't attack until turn 4. I used the time
to power my Bench. After 2 Thunderstorms, my Bench had been injured, but so
was he. He had 20 damage on himself but had scored a knockout on Machop. I
unleashed a Scyther that I powered on my Bench and Slashed. To my
disappontment, he used a Potion(a common sight along with Super Potion in my
area) and healed Zapdos to 30 damage(since it had 50).He Thunderstormed
Scyther and almost Knocked it out but did 40 damage to himself this time. I
Slashed and scored a Knockout. Next came Lt. Surge's Magneton. I watched in
horror as Lt. Surge's Magneton destroyed Scyther easily with Mega Shock, not
dealing 20 damage to itself. I used Neo Pikachu's Agility on him and got me a
heads. He couldn't attack that turn so I used Agility again except this time
got tails. He used Mega Shock and got heads(which meant he didn't take 20
damage also). He was winning at this point. He had 3 prizes and I had 1. I
unleashed Hitmonchan that had been damaged twice by Zapdos and Jabbed Lt.
Surge's Magneton. I scored another Knockout. He used Ditto and Jabbed me. I
was at 10 HP so I figured I'd better score a Knockouut quick while I was
still Fighting with Hitmonchan. I Gusted his Lt. Surge's Magnemite Lv.12 and
used Jab. Due to Lt Surge's Magnemite Lv. 12's Fighting Weakness I scored a
Knockout. He used Ditto and Jabbed me thanks to his Transform Poke'mon Power,
making him a Hitmonchan. He Knocked Out Hitmonchan but I used a Machop next
and Low Kicked. He Low Kicked me. I Low Kicked him. He Low Kicked me. I Low
Kicked him and because he had no Bench left, I won.
Wins:1 Losses:0
Round 2: My Torture Chamber Haymaker vs. Jesse's
mono-Fire deck:
This was definitely the most
interesting match I played. He started with Rocket's Moltres who was armed
with a Poke'mon Power:Rebirth. I had a Machop. After 3 turns of me powering up
my Bench(Never playing any Scyther because of the deck type: Fire), he Fire
Walled me and I retreated and used Neo Pikachu's Agility and got heads. I took
10 damage from Fire Wall's effect. He was unable to attack. I used Agility
with a PlusPower and got heads. He didn't attack(again). I used Agility and
got tails but Knocked him out. He used a Rocket Charmander next and restored
his Bench with Rocket's Moltres due to Rebirth. He Fire Tailed. I used
Agility. He Fire Tailed since I got tails and beat Pikachu. I used Hitmonchan
next and Jabbed Charmander. That was that. Charmander was Knocked out. Next he
used Rocket's Moltres(again thanks to Rebirth). He didn't attack yet. I
Special Punched. He prepared to attack. I Special Punched with 2 PlusPowers.He
Fire Walled. I Special Punched and took 10 damage due to Fire Wall. He Fire
Walled. I used Togepi next and Poison Thorned, Knocking Rocket's Moltres due
to Poison. He used Dark Rapidash. I used Poison Thorn about twice and when he
was at 10 HP he retreated and unleashed Rocket's Moltres(that he Rebirthed),
and was unable to attack yet. I used Super Energy Removal and Poison Thorn. He
attached an Energy. I used Energy Removal. He stopped powering it up after I
Poison Thorned again and Knocked it out. He finally stopped using Rebirth and
used a Base Set Magmar. He was unable to attack in any way, shape, or form due
to not having Energy cards attached. I Poison Thorned him. He still didn't
attack. I Poison Thorned him again and scored a Knockout due to Poison damage.
Next he used a Rocket Charmander that had 3 Fire Energy cards underneath it
that he'd been getting from Gather Fire in the early to middle game. He
decided not to attack. I Poison Thorned him. He had 20 damage and surprising
as it may seem, Benched an Eevee(Jungle) and then evolved Charmander into
Charmeleon, cancelling out the Poison. He still didn't attack. I used Poison
Thorn as my deck was getting incredibly small. He evolved into Charizard(Note:
He's not a little kid at all. He's a pre-teen. He only uses Charizard because
of his 120 HP. He says he'll replace it with Dark Charizard as soon as
possible.). He used Fire Spin and beat Togepi. I used Milktank and attacked
with Body Slam, which brought Charizard to 70 damage and paralyzed it. He did
nothing because he was paralyzed, except attach an Energy. I used Body Slam
again, bringing Charizard to 90 damage and paralyzed it again. Then, he
attached the final Energy and evolved Eevee into Flareon. Now I was so close
to beating his Charizard and winning the game that I became overconfident. My
deck had 2 cards left in it at this point. I Body Slammed Charizard again and
brought it to 110 damage! Unfortunately, it didn't paralyze Charizard. He used
Fire Spin and Milktank too fell prey to Charizard. Now the Final Bout between
me and Jesse began. Each of us were down to 1 prize and my deck only had 1
card left in it. So, I could either make a move of victory or be humiliated
once again by being defeated by a Charizard deck. Luckily, I picked my
Poke'mon right. I used a Movie Promo Electabuzz and Quick Attacked Charizard
into defeat. He then realized the victory earning move he could have made but
didn't.
Wins:2 Losses:0
Round 3: My Torture Chamber Haymaker vs. Robbie's
Slowbro deck:
This was a pretty cool match,
too. He started with a Rocket Slowpoke and I had a Farfetch'd. My Leek Slap
was unsuccessful. He Headbutted Farfetch'd. I attached another Energy. He used
Energy Removal on Farfetch'd. I powered my bench. He retreated and unleashed a
Dark Kadabra after Headbutting again with Slowpoke last turn. He Mind Shocked
and beat Farfetch'd. Next I used Scyther. I Slashed him. He Mind Shocked me
after using Slowbro's Strange Behavior Power and using Mr. Fuji to get
Slowbro back to the deck and then benching yet another Rocket Slowpoke and
removing my Energy. I Slashed him after attaching another Energy. He Mind
Shocked me with a PlusPower and beat Scyther. Next I used Usokii, the one
Fighting Poke'mon weak to Water and not Psychic. I used Rock Throw and beat
Dark Kadabra. He used a Slowpoke(Rocket) and Benched another Slowpoke(Rocket)
and then a Psyduck(Rocket). He didn't attack. I used Rock Throw. He evolved
his benched Slowpoke into Slowbro and used Strange Behavior to suck up 20 of
that damage. Then he benched another Rocket Slowpoke and used Headbutt. I
removed his Energy and used Rock Throw. He used Strange Behavior and Mr. Fuji
again. He didn't attack. I used Rock Throw. He didn't attack but attached a
Full Heal Energy to his Benched Slowpoke(Rocket). I removed that Energy and
used Rock Throw, Knocking out Slowpoke. Next he unleashed a Psyduck(Rocket)
with no Energy attached. I was certain Usokii would be beaten because of his
Water weakness. He didn't attack. I used Rock Throw. He said "Psyduck's
just gonna have to go 'Psy-aye-aye!'." He let Psyduck get Knocked Out by
Usokii. All he had left were 2 Rocket Slowpokes. He benched a third one
and used Headbutt. I used Rock Throw. He evolved the Slowpoke on his Bench
into Slowbro(again). He used Headbutt again. I used Rock Throw and Knocked Out
Slowpoke. He unleashed Slowbro. Since Slowbro isn't the most powerful Stage
1(as we all know) I thought I could still win. He used Psyshock but didn't
paralyze me. He did remove my Fighting Energy, though. I attached a different
Energy and retreated. Then I used Electabuzz(Base Set). I used
Thunderpunch and got heads. He used Psyshock and din't paralyze me. I used
Thunderpunch and got heads. Slowbro was finally beaten. He used Slowpoke. He
attacked with Headbutt once more. I used Thunderpunch with PlusPower and won
because I got heads and he was without a Bench.
Wins:3 Losses:0
Props and Slops:
Props to Jesse for putting up such a tremendous
fight.
Props to my deck for doing such a good job.
Props to Robbie for being so funny when I played
him.
Slops to the coach for being so strict.
I hope you liked my deck. Any
comments on the deck or suggestions on how to improve it e-mail me at keane.fam@rcn.com.
Thanks,
Super Smasher
P.S.: Please post this! I spent a good long while
writing it all up.