TOY'S R US,NASHVILLE,TN
people:'round 17
jap cards are playable
Hi pojo and pojo fans.I'm Matt with another
non-arcytype deck(my first one was mi beatboxx)well i
hope you enjoy this deck as muck as i did!
3 promo Entei
4 growlth
3 arcainine
19 poke'
4 magmar
3 deruberu(2 lv.15,1 lv.22)
2 Herugaa
4 challenge
3 oak
4 +power
3 search
21 trainers
3 energy retrivial
1 super energy retrivial
3 no removal gym
3 DCE
3 Evil
20 enrgy
14 fire
translations
entei:
hp:80
basic fire poke'
poke'power run away:if entei takes damage(wether it's
ko'ed or not),flip a coin,if heads suffel entei in
your deck and all cards attached to it.this can't be
used if entei is asleep,confused or parilized.
RRR Fire protection(50):during your oppenet's next
turn,prevent all kinds of effects to your benched
poke'
retreat:* weakness:water
resis:n/a
deruberu:(lv.15)
basick evil poke'
40 hp
C bite(10)
EC pilage(20):before you use this attack,discard any
trainers attched to the defending poke'
retreat:* weakness:n/a
resis:psy
deruberu(lv.22)
basic fire poke'
R smog(10)flip a coin,if heads,the defending poke's
posin
RR fire armor(20):take a fire enegy from the discard
pile and attach it to deruberu.
retreat:* weakness:water
Resis:n/a
Herugaa hp:70
stage-1(from
deruberu)evil
ECC Crunch(30):after your oppenet's turn,if you damage
the defending poke' with any of your poke' add 20
damage.
RRC Flametrower:discard a fire enrgy attached to
herugaa
retreat:* weakness:n/a
resis:psychic
super energy retrivail:discard 2 of the other cards in
your hand for up to 4 basic energy.
the strategy is to start off with entei or
magmar.while your doing this,charge up arcaine or
herugaa for loads of damage.
as you can predict,this took a lot of time to build
since 6 outta the 8 jap cards are holo.
round 1 vs.haymaker
decklook:this is an ordainery deck with scythers
mags and electabuzzs.nothing special here!
I draw a hand with 2 mags,2 growlth,3
fire,herugaa,2fire,and an evil energy.i start with
mag,benching the rest i drew.he started with a mag
active and an electabuzz benched.I lose the flip.He
attaches an energy to mag and used smokscreen.i drew a
challenge,played it and he accepted it(fool!)I bench a
entei and a dreubreu he loads his bench with
electabuzzs and 1 mag.Then i use smokescreen with a
heads.To make a very long story short,i get arcaine
fully powered and took out 2 poke'.electabuzz got
lucky with a heads,finishing my archine.i sent up a
herugaa with a evil enrgy and a DCE and used crunch 2
times.he sent out electabuzz and used tunderpunch with
a tails.(herugaa now has 60 damge on it)then i used
crunch for the ko thanks to a pluspower.(while herugaa
was fighting,i was powering up entei)then came out mag
and he ko's herguaa.out goes entei.I use a search to
get out my second +power and ko mag.Then he calls for
a forfeight.
Round 2 vs. Wigglytuff deck
Deck Look:Lucky for me,this person runs 4 Scyther
and a whole bunch of other haymaker poke'.
Basicly,it was my derubera with 2 +powers and a
heads against his lone ditto.
W-2 L-0
Round 3 vs.Mulligain Mewtwo deck
Deck look:3 Base Mewtwo,57 psychic
energy.What
could be worse?
I busted out Magmar against all his
barrier.Eventually,he fliped a tails and I smoged for
posin.It was all downhill for him,from there.
I battled a few other people.I had a lot of fun!
PROPS:
to gym challenge
to neo
to neo #2
to neo #3
to WWF
to Scott Gerthard for building wonderful decks,that
quikly be came arcythypes!
to Mike Paseo for building wicked decks!
SLOPS:
none today
My e-mail address is fan_of_hasek@yahoo.com.If
you
need your deck fixxed,I'll fix it.I'll be like Mike,a
personal deck mech. that always e-mails people back.
My Yahoo Messenger name is fan_of_hasek.Go figure.I'm
on at around 4:40 and 8:25.Thanks for reading!