NRG
Control Deck v1.1 by Gil
NRG
Control v1.1 (Psychic/Electric/Fire)
by Gil
Vandling
Fat
Cat Books
Friday,
April 30th, 2004
Roughly 10 total participants
This is my first
time doing this, so pardon my format errors. This deck was conceived ages
ago at the release of EX Sandstorm, when I first saw Gardevoir ex online.
Between my desire to own one and my impulse to build a deck around Shining Mew
(Japanese only promo. Translation will follow. When playing in a
tournament, I switch it for a Genesis Aipom.), I came up with this. I
seldom run tricolor; usually it's only seen when dealing in Eeveelution decks,
but this one works. This deck has always held its own and given the top
players a run for their money, but after redoing it I watched in amazement as it
wiped out the best player in the area without even pulling type advantage.
With tweaking, this deck could be a very powerful force in official
tournaments.
Translation:
Shining Mew
50 HP Basic (Psychic)
You can't have more than one Shining Mew
in your Deck.
L:
Flash Search: Look at the top 3 cards of your deck. Choose one and add it
to your hand. Shuffle the other two back into your
deck.
RP:
Mysterious Flame: 20; You must discard 1 Fire Energy Card attached to Shining
Mew in order to use this attack. Flip a coin. If heads, the
Defending Pokemon is now Asleep. If tails, it is now
Confused.
W:
P
RC:
C
All in all a very
good card, but not legal outside of casual...
DECK LIST (if a card has a "/whatever
(Neon)" after it, that's what to use instead in Neon format. I think that
Eon will completely ruin the deck, and thus avoid it. I also listed the
set that the card first came from after it.)
Psychic Pokemon:
2x Ralts (R/S
Hypnoblast)
2x Ralts (Sandstorm Psychic Boom)
1x Kirlia (R/S Removal
Beam)
1x Kirlia (R/S Life Drain)
1x Gardevoir (R/S)
1x Gardevoir ex
(Sandstorm)
Electric Pokemon
1x Pichu (Expedition)
1x Pikachu
(Jungle)
1x Pikachu (Genesis)
1x Pikachu (Tin Promo)
1x Dark Raichu
(Rocket)
1x Raichu (Revelation)
1x Raichu ex (Sandstorm)
Fire
Pokemon:
1x Magmar ex (R/S)
Colorless Pokemon:
2x Aipom
(Genesis)
1x Sabrina's Porygon (Gym Challenge)/Porygon (Aquapolis)
(Neon)
1x Skitty (R/S Minor Errand Running)
1x Skitty (Sandstorm)
2x
Delcatty ((R/S Cannonball)
1x Dunsparce (Sandstorm)
Trainers:
1x
Gold
1x Potion (Base)
1x Professor Elm (Genesis)
1x Rocket's
Secret Experiment (Gym Challenge)/
3x Energy Search (Fossil)
1x Heal Powder
(Destiny)
1x Dual Ball (Expedition)
1x Focus Band (Genesis)
1x
Challenge! (Rocket)
1x Energy Stadium (Destiny)
1x Town Volunteers
(Aquapolis)
1x Time Capsule (Genesis)
2x Moo-Moo Milk
(Genesis)
Energy:
3x Rainbow Energy (Rocket)
3x Multi Energy
(Sandstorm)
1x Potion Energy (Rocket)
5x Psychic Energy
4x Electric
Energy
4x Fire Energy
This deck got quite the facelift after my cards
got stolen. The idiot who took my decks dismantled them all in hopes he
could safely make off with my Typhlosion lines from other decks. This was
the first to be rebuilt and it's a beauty. Everything clicks neatly into
place now. Gardevoir (both of them) are the main hitters. The
non-Dark Raichus fuel Delcatty's Energy Call, which in turn fuels Delcatty and
Gardevoir ex. The Magmar is in to stall and protect Gardevoir ex from
those nasty Grass types. It also does wonders on old Colorless, which
can't stay alive for very long when Burned. Pichu's Energy Patch can be
useful when trying to get all Energy where it needs to be, and Aipom provides
efficient and annoying recursion. The only side note is that no matter the
set restrictions, this deck LOVES old rules...
Tournament
Results:
Round 1 vs. Lizzy (Psy/Col)
Facing Liz, the third most
powerful player in our area, is a great way to get this deck killed.
Between her Wiggly (yes, the original) and her Sandstorm Espeon, I looked like I
was in trouble. I went defensive, having Ralts keep Wiggly asleep until I pulled
my first miracle draw, Kirlia, Life Drained Wiggly, Dazzle Danced it, and
watched it bite the dust. R/S Gardevoir followed soon after, and Magmar
almost finished the job after that fell. The game was won by Psychic Boom
Ralts hitting a Burned Rocket's Mewtwo for 60 (weakness), and I took the game
6-4.
Round 2 vs. Jo (Water)
Jo is not among the top 5, but she's
good. This victory was not so much a test of skill as of luck. She
had all energy on her Wailmer, but I got out Removal Beam Kirlia and never even
had to pull weakness on her. Final blow was dealt by Delcatty (after I
spent a good minute or two pointlessly retreating one Aipom for another and back
again) against her Dewgong. End result was 4-0, as she opted for a short
match.
Final Round vs. Jeff (Water)
Jeff is the absolute strongest in
the area. His decks are worthy of official tournaments and his rank as top
stays unquestioned. That day's deck of choice was a Swampert deck, one
that would've flat-out murdered me if I hadn't been lucky on the draw. I
was able to pull not one but BOTH Gardevoirs on him and locked him
securely. I don't know how much energy he had by the end, but he had to
hold back to keep the ex from OHKO'ing everything in sight. He almost
stopped me in the end with Suicune ex, but I held on with a Focus Band and
became the first aside from his son to beat him 6-0, by far my greatest
accomplishment as a player.
Thanks for
reading!
-Gil.
Umbreon0197@aol.com