The power of the clefairy doll(and mysterious fossil)

We all thought the clefairy doll was useless except to stall for a turn, then
with jungle, some of us realized it could help with Wigglytuff's Do The Wave
attack.  Now fossil comes, and the clefairy doll is more powerful than ever.

With a wiggly deck, adding dolls and fossils offers a great advantage.  They
are bench fillers to start do the wave FAST.  They can later be discarded for
actual pokemon as soon as possible.  In emergency situations, they can stall
for a turn, they can give you the first attack in the game if played as active
in case you feel like you will lose the flip to go first.

Another advantage is against a very annoying card--Ditto.  If you get even 10
damage on Ditto, play a doll or fossil as active to ko it.  Correct me if I am
wrong on this ruling, but I am pretty sure about it.  Also, next turn your
opponent has to waste a gust of wind, or an attack on the doll or fossil.

These dolls and fossils make a deck very fast.  My wiggly deck has scythers and
electabuzzes as back-ups.  I am well aware of how an Articuno can destroy
multiple fossils at one time, so I added gust of winds and comp. searches.  I
have no trouble taking out articuno's buddies, leaving it energyless and
helpless.

If you would like to see my decklist, e-mail me.  It has a few more surprises,
I think:)
DragonMaster
<mailto:dragonmaster00@hotmail.com>dragonmaster00@hotmail.com