1.  Alakazam and Chansey - Use Damage Swap and move
damage to Chansey then Scoop-UP or Pokemon Center -
Works every time!

2.  Nidoking - Double Poison, 90 Hp - If you kill him
first ur going down soon enough

3.  Scyther - 60 damage on second turn, free retreat
and 70 Hp - Adds another type to any deck for grass
weakness guys

4.  Electabuzz and Hitmonchan - tie for 4th - both
have 70 health,  paralyze for 1 lightning and 20 for 1
fighting,  possible 40 for both with 2 or 3 energies,
easy to find too buy the deck

5.  Dewgong - Uncommon, easy to get, mini Gyarados
with much better basic

6.  Fossil Magmar - Combine sandshrew with weezing,
great team with 70 HP, great fire addition

7.  Japanese Blaine's Arcanine - Basically all ya need
to know is 120 damage with 4 energy - discard 3,
great in mono fire deck, don't ever let your friend
build one up on his bench, gust it out and kill fast

8.  Golem - can kill all but 1 pokemon , Charizard,
and Charizard sucks - no one uses him much either

9.  Koffing - Garenteed Status change, great for pesky
guys with pokemon powers the enemy has

10.  Muk - Put him in a deck with only him with
pokemon power and he screws up everything, Damage
Swap, Raindance, Energy Burn, etc. blah, blah, blah -
great new card from fossil,  i suggest trying it out
in your own deck 

email - lukegravitt@yahoo.com

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