1. Alakazam and Chansey - Use Damage Swap and move
damage to Chansey then Scoop-UP or Pokemon Center -
Works every time!
2. Nidoking - Double Poison, 90 Hp - If you kill him
first ur going down soon enough
3. Scyther - 60 damage on second turn, free retreat
and 70 Hp - Adds another type to any deck for grass
weakness guys
4. Electabuzz and Hitmonchan - tie for 4th - both
have 70 health, paralyze for 1 lightning and 20 for 1
fighting, possible 40 for both with 2 or 3 energies,
easy to find too buy the deck
5. Dewgong - Uncommon, easy to get, mini Gyarados
with much better basic
6. Fossil Magmar - Combine sandshrew with weezing,
great team with 70 HP, great fire addition
7. Japanese Blaine's Arcanine - Basically all ya need
to know is 120 damage with 4 energy - discard 3,
great in mono fire deck, don't ever let your friend
build one up on his bench, gust it out and kill fast
8. Golem - can kill all but 1 pokemon , Charizard,
and Charizard sucks - no one uses him much either
9. Koffing - Garenteed Status change, great for pesky
guys with pokemon powers the enemy has
10. Muk - Put him in a deck with only him with
pokemon power and he screws up everything, Damage
Swap, Raindance, Energy Burn, etc. blah, blah, blah -
great new card from fossil, i suggest trying it out
in your own deck
email - lukegravitt@yahoo.com
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