Hey Pojo, thanks for posting my last message about Zapdos. Here is one on
Mewtwo.
Mewtwo
60 HP
Pychic: Does 10 damage plus 10 more for each energy on the defending Pokemon.
Barrier: Discard one Psychic energy attached to Mewtwo in order to use this
attack. During your opponents next turn, prevent all effects of attack,
including damage done to Mewtwo.
Now, I've heard people say Magikarp is better than Mewtwo. Ohhhhhhhhhhh
BROTHER!!!!!!!!!!!!!! Mewtwo can do a max of 50 damage, which is pretty good
for a Pokemon with 60 HP. Now, lets get to business.
You should get at least two Psychic energy and another of any kind attached
to Mewtwo before your opponent brings out the heavy artillary. (Like
Charizard) Use Psychic. Then, use Barrier when your opponent gets all energy
attached to their Pokemon in play. If that Pokemon is low on health, use
Psychic to finish it off.
If you have questions or comments e-mail me at:
trc1188
Thanks for reading!